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471 commits

Author SHA1 Message Date
Manolis Papadeas
f4c903771d Remove some unneeded yield() calls
And minor changes to make the code a tiny bit more clean. I tested this PR, but it still might be a bit risky.
2021-11-17 19:59:14 +02:00
mrtripie
0081aa365a
Guide Color Improvements (#561)
* Symmetry guide color work

* Changed to semi-transparent guides from red, blend slight blue into symmetry guides for variation

Co-authored-by: MrTriPie <MrTriPie>
2021-11-17 01:48:21 +02:00
Variable
3e88efc118
Improvements to Animation Tags (#560)
* Animation tag fix (a)

fixed tag behavior in "Project.gd"

* Animation tag fix (b)

fixed tag behavior in "AnimationTimeline.gd"

* Animation tag fix (c)

fix top part of line not visible

* Animation tag fix (d)

a fix i forgot about earlier

* added a randomizer...

... to auto select colors of new tags

* Fix Tag scrolling without cels when scrolled on it

* removed randomize() cause it's not needed
2021-11-17 00:21:29 +02:00
mrtripie
969aed8070
Cache Save/Open Sprite Dialog's directory, and keep dialogs synced (#559)
* Open/Save Sprite Dialogs now have their directory cached so when reopening Pixelorama they will be set to that directory. Load last project and load recent project also syncs with the open/save dialogs and caches that directory

* Sets a projects default file path to the cached file directory (not sure about) and if the export directory is blank, use the cached file directory

* Changed 'file_dialog_dir' to 'current_dir'

Co-authored-by: MrTriPie <MrTriPie>
2021-11-17 00:17:02 +02:00
Manolis Papadeas
752703878d Use onready vars for nodes in Global.gd
I have no idea why I didn't do that sooner. This cleared over 80 lines of code.
2021-11-16 00:04:50 +02:00
mrtripie
a9039cccd5
Canvas Rotation (#558)
* Implemented canvas rotation

Co-authored-by: MrTriPie <MrTriPie>
2021-11-13 20:43:37 +02:00
Manolis Papadeas
24d25d49ea Implement #429 2021-11-11 03:21:34 +02:00
Manolis Papadeas
056cb76a46 Minor code cleanups 2021-11-06 17:23:54 +02:00
Manolis Papadeas
87261e93c6 Disable "New Brush" in the Edit menu if there is no selection 2021-11-06 17:19:20 +02:00
Manolis Papadeas
18ed5b2a05 Update CHANGELOG & AboutDialog 2021-10-07 16:57:26 +03:00
Manolis Papadeas
b7e598c438 Fix issue with copying and pasting to a different project that has a smaller canvas
Fixes a bug caused by 86e66495b1
2021-10-06 02:02:56 +03:00
Manolis Papadeas
845bf2bab7 Fixes critical bug that is caused by removing a project tab that is to the left of the currently active tab 2021-10-06 01:51:39 +03:00
Variable
da070db27e
Log Option (#546)
* Added Log button option
2021-10-05 23:37:16 +03:00
Manolis Papadeas
721cab8765 Minor changes that make Pixelorama work with Android
Just planting the seeds of a possible Android version, probably tablet-only, at least at first. I do not know when that will happen yet.
2021-10-02 15:08:58 +03:00
Manolis Papadeas
3b7ac1eddf Fix guides not working properly when the UI is scaled 2021-09-27 01:30:53 +03:00
Manolis Papadeas
86e66495b1 Fix issue with copying and pasting to a different project that has a bigger canvas 2021-09-24 19:23:59 +03:00
Manolis Papadeas
f948c24430 Fix Changelog URL 2021-09-24 17:39:02 +03:00
Variable
41d88c1839
Boost HSV and Rotation sliders (#531)
* Added a timer to filter out useless values

This timer will determine if you actually want to view these changes or just want to skip ahead

* a live preview checkbox

* Some dialog improvements

* Minor changes/adjustments
2021-09-23 21:25:35 +03:00
Manolis Papadeas
8f115a726e Fix #541 2021-09-22 21:54:16 +03:00
Laurenz Reinthaler
ad37c67690
Add buttons for looking at different splash-screen artworks (#538)
Fix overlooked line of code
2021-09-22 16:06:30 +03:00
Manolis Papadeas
d584ae0839 Launch of version 0.9 - selections & shapes update 2021-09-18 18:59:15 +03:00
Manolis Papadeas
dc413eb724 Update the splash screen with 3 new artworks for v0.9
Art by Wishdream, Roroto and Kamilayza
2021-09-17 16:37:16 +03:00
Manolis Papadeas
3d0d0b0335 Bump version to v0.9-rc3 2021-09-06 17:21:10 +03:00
Manolis Papadeas
da8bc0d057 Added a "Licenses" tab in the About menu, which displays Pixelorama's license as well as the software it depends on, such as Godot 2021-09-05 01:07:12 +03:00
Manolis Papadeas
47b20ff5c3 Fix the canvas preview having incorrect zoom when switching between projects 2021-09-04 15:32:44 +03:00
Manolis Papadeas
e4ba665c2a Always display the close button in tabs and let users close projects other than the current 2021-09-01 18:07:36 +03:00
Variable
fb93143906
Dialog improvements (#530)
* Dialog Improvements

Preview now scales with resizing Dialog
2021-08-31 05:38:11 -07:00
Variable
32dc69fee6
Guide corrections (#528)
* Fixed guide size
2021-08-30 15:00:04 -07:00
Variable
75059b5b12
Selection fixes (#527)
* Fix for multiple cel selection issue

Now it will only apply selection to the selected cels that are **visible and unlocked**

* Fix for loss of selection data

This will hopefully fix the selection data loss on toggling layer buttons
2021-08-30 03:24:48 -07:00
Manolis Papadeas
680ab481f3 Don't transform content if layer is locked or invisible 2021-08-30 01:22:13 +03:00
Variable
ab18e8bdb6
Transparency updates (#525)
* Update with theme instead of only value change

instantly updates with theme (old version updated on value change only)

* shortened some paths
2021-08-29 10:19:08 -07:00
Manolis Papadeas
e088820c74 Bump version to v0.9-rc1 2021-08-28 20:01:05 +03:00
Manolis Papadeas
79e1ab5e61 Remove unneeded Global.update_hint_tooltips() call 2021-08-27 00:49:01 +03:00
Variable
ddc69b8282
Editable zoom (#523)
* editable zoom change 1

* editable zoom change 2

* editable zoom change 3

* editable zoom change 4

* editable zoom change 4 part b

added upper limit automation for zoom
2021-08-26 14:23:51 -07:00
Manolis Papadeas
180c775b72 Disable per pixel transparency for OSX
As a temporary workaround for #491
2021-08-24 17:34:58 +03:00
Manolis Papadeas
e7f8417d0d Subtle toolbar UI changes 2021-08-18 20:13:56 +03:00
Martin Novák
9ef7818c77
Tweak UI to use less empty space (#514)
* Tweak right side panels to use less empty space

* Add fake grabber to tools panel. Add a bottom margin. Fix a few issues with resizing.

* Fix tallscreen mode. Set a bit smaller animation timeline min height.

* Change Preferences visibility settings

* Update Main.tscn

* Fix crash when changing to tallscreen and then switching themes

Co-authored-by: Manolis Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2021-08-16 16:56:19 -07:00
Martin Novák
b95496c57d
Fix dialog sizes (#512) 2021-07-30 16:05:50 -07:00
Manolis Papadeas
1d20295f7d Keep images unlocked after editing them - Should close #331
Not sure if this actually solves the issue or just makes it more rare, but I haven't been able to reproduce any PoolVector locking issues so far. The problem was that images were remained locked essentially all the time, which seemed to cause issues. Maybe other PoolVectors could not get locked?
2021-07-25 21:49:37 +03:00
Manolis Papadeas
c6a056bba6 Made cloning frames create linked cels if the linked cel button is toggled on - suggestion of #402 2021-07-22 03:10:00 +03:00
Manolis Papadeas
57bb7929df Fixed issue with linked cels where, if you had linked cels in one layer and then linked more cels of the same frame in another layer, their previews did not update automatically
Cel's image_texture was being reset due to the creation of new Cel instances in CelButton.gd (line 113)
2021-07-22 02:25:00 +03:00
Manolis Papadeas
9bec8f1b09 Preload more resources
Had to remove references to Brushes and Patterns classes from BrushesButton.gd and PatternButton.gd due to GDScript's cyclic reference bug
2021-07-21 18:29:52 +03:00
Manolis Papadeas
28b8e000f9 Rewrite the crop image method
Should be a bit faster, but I still get weird bugs at random
2021-07-20 22:06:18 +03:00
Manolis Papadeas
d0433bed6f Preload layer and cel button nodes in Project.gd
Just a minor optimization to avoid unnecessary loading
2021-07-20 21:03:15 +03:00
Manolis Papadeas
ad4b377bc8 Only click the layer button with the left mouse button 2021-07-10 05:19:09 +03:00
Manolis Papadeas
983d14c0d1 Fix deleting content not working with undo 2021-07-09 12:59:01 +03:00
Manolis Papadeas
55c5688f16 Fix changing cel opacity calling project.frames_changed()
It shouldn't happen
2021-07-09 03:38:06 +03:00
Manolis Papadeas
2760049cfd Fix content transformation not getting confirmed when changes were done to frames and layers
Also fixes issue where frame/layer copying does not copy the transformed data
2021-07-08 20:46:56 +03:00
Manolis Papadeas
a46f21265e Update CHANGELOG & AboutDialog 2021-07-06 14:03:41 +03:00
Manolis Papadeas
0bcb65db62 Update AboutDialog.gd 2021-07-05 19:32:12 +03:00