1
0
Fork 0
mirror of https://github.com/Orama-Interactive/Pixelorama.git synced 2025-01-18 17:19:50 +00:00
Commit graph

744 commits

Author SHA1 Message Date
OverloadedOrama 21dd3f2e2d Added a zoom tool
Makes it easier to zoom for people with tablets and touch screens in general
2020-04-13 05:07:52 +03:00
OverloadedOrama 354dffd98b Added MatheusPese & sapient-cogbag to contributors
Also some code space clearings & removed empty methods and comments in XDGDataPaths.gd
2020-04-13 01:40:26 +03:00
Manolis Papadeas 0046856b0f
Merge pull request #197 from sapient-cogbag/xdg-standard
XDG basedir standard on X11 Godot platforms
2020-04-13 01:23:55 +03:00
sapient_cogbag 980b1c092a
~ 2020-04-12 23:03:39 +01:00
sapient_cogbag 975a494e60
Moved the Brushes and Palettes inside a folder inside the directory nyaa 2020-04-12 18:52:27 +01:00
OverloadedOrama 7824b13335 Changed hint_tooltips from the old string formats to actual sentences
Besides the timeline buttons and color switch button being ready to have their changed shortcuts (when we implement them for these buttons) in their hint tooltips, there is no new functionality. This is merely to make the lives of translators easier.

This is the final commit of weird string IDs being replaced to actual sentences in Translations.pot
2020-04-12 19:50:14 +03:00
sapient_cogbag 516723d125
Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama into xdg-standard
Getting ourselves up to date with upstream for easy merge! nya ^.^
2020-04-11 23:38:53 +01:00
sapient_cogbag efa0529360
Made the brush XDG overrides work properly\!, and consequently it works as-if the randomised brushes are separated out from all the other brushes in directories nyaaaa ^.^ 2020-04-11 23:36:58 +01:00
OverloadedOrama ba8d01333e Changed hint_tooltips for the tool buttons, they now change based on selected keybindings 2020-04-12 00:08:45 +03:00
OverloadedOrama 4c9a58a333 Animation only plays on frames of the same tag
If there are no tags, the animation plays on all frames, as before. Currently no front-end way of toggling this behavior.
2020-04-11 20:10:07 +03:00
sapient_cogbag 6c795357da
did stuff to stop weird breakage >.< 2020-04-11 17:43:20 +01:00
sapient_cogbag 480bbffc0b
Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama into xdg-standard
Keeping stuff in sync with upstream nyaa ^.^
2020-04-11 17:12:01 +01:00
sapient_cogbag ecce80779c
~ some stuff. we will merge from upstream again 2020-04-11 17:10:43 +01:00
OverloadedOrama d0c4fbc6eb Made some UI changes to the tool options 2020-04-11 18:45:32 +03:00
Manolis Papadeas d7e7f7e46d
Update Changelog.md
Moved the contributor names away from each specific new feature, and added them on the top of each update list, only for v0.7 now. I may do the same for the past versions too.
2020-04-11 17:44:41 +03:00
sapient_cogbag 8712870a03
Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama into xdg-standard 2020-04-11 08:56:18 +01:00
sapient_cogbag 3f515aff46
Fixed some weird bug lol 2020-04-11 08:37:53 +01:00
sapient_cogbag 683f6aa92b
YAY THE MAIN USER DIRECTORY WORKS 2020-04-11 08:23:21 +01:00
sapient_cogbag b2eafc5464
CANT GET THE PROGRAM TO REGISTER THAT WE'RE ON LINUX >:( nyaaaa 2020-04-11 07:58:58 +01:00
OverloadedOrama 3f1c81ac13 Fixed crash when creating a new image and a layer had opacity less than 100%
Caused in CreateNewImage.gd, Global.current_layer = 0 should be under Global.canvas gets set to a new canvas, and after its _ready() method gets executed. The crash occurred when a layer above 0 had transparency less than 100, and a new image was created. _on_OpacitySlider_value_changed() in AnimationTimeline.gd was executed on the old canvas right before it was destroyed, while Global.layers had been cleared.

Also removed _on_OpacitySlider_value_changed() from Main.gd, it served no purpose there.
2020-04-11 05:36:51 +03:00
sapient_cogbag 1593c5c12b
Set up xdg thing, now for the loader modification nyaa ^.^ 2020-04-11 03:13:35 +01:00
Manolis Papadeas 2404798749
Merge pull request #196 from MatheusPese/master
Added the left and right tool icon option to be saved and restored on  startup
2020-04-11 02:37:49 +03:00
sapient_cogbag 89c125a4a9
started thing 2020-04-10 22:47:06 +01:00
Matheus Pesegoginski 796cd124d4 Added the left and right tool icon option to be saved and restored on startup
Update PreferencesDialog.tscn and PreferencesDialog.gd
2020-04-10 16:40:14 -03:00
Manolis Papadeas aff8b6a654
Merge pull request #194 from novhack/pxo-compression
Move open/save functions to a separate file and clean up. Add ZSTD compression.
2020-04-10 21:39:26 +03:00
novhack 4b7c0ca713 Fix clear_canvases() call in ImportSprites. 2020-04-10 20:37:24 +02:00
Manolis Papadeas 7bad3debf8
Merge pull request #195 from MatheusPese/master
Update the Godot theme to look more like godot's 3.x blue Theme
2020-04-10 21:26:04 +03:00
Matheus Pesegoginski 6213eddb7e Added new Template Resolutions based on console resolutions, and changed the way the resolution templates works for easier edition.
Update CreateNewImage.tscn and CreateNewImage.gd
2020-04-10 15:19:44 -03:00
Matheus Pesegoginski 416aa9692f Update Godot's Theme.tres, RulerStyle.tres, and TopMenuStyle.tres 2020-04-09 23:39:53 -03:00
novhack 99f847e732 Add ZSTD compression to save files. Move clear_canvases() to Global.gd 2020-04-10 00:06:24 +02:00
novhack 237b8c1507 Move open/save related code to a separate file. 2020-04-09 22:54:05 +02:00
OverloadedOrama b202bc5c5a ShortcutSelector popup theme is now affected by the chosen theme 2020-04-08 21:43:55 +03:00
Manolis Papadeas 0cfa1071cc
Merge pull request #191 from novhack/shortcuts
Add tools shortcuts binding to preferences
2020-04-08 18:51:35 +03:00
novhack e6233a37d5 Add shortcuts binding to preferences. 2020-04-08 00:57:37 +02:00
OverloadedOrama c900909514 Removed "Add Frame Tag" from framebutton's popupmenu 2020-04-08 00:46:45 +03:00
OverloadedOrama 6056ff4857 Changed which tool options are visible for when each tool is selected 2020-04-08 00:43:43 +03:00
OverloadedOrama 9e0c62773c Fixed issue with cel opacity affecting the actual image pixels on export 2020-04-07 18:52:23 +03:00
Manolis Papadeas a19a2fb0d5
Merge pull request #190 from novhack/gif-export
Add GIF export for Windows and Linux
2020-04-07 18:47:05 +03:00
OverloadedOrama 83188a54d9 When the palette, outline and rotate image dialogs are open, the user can't zoom in the canvas anymore. 2020-04-07 18:13:35 +03:00
OverloadedOrama f5ab5c3987 Frame tags are saved in .pxos
And are also cleared on clear_canvases()
2020-04-07 00:23:30 +03:00
novhack e4a350d670 Disable GIF export on unsupported platforms. 2020-04-06 19:01:00 +02:00
novhack e8c6025c46 Add gif export plugin and extend export dialog with GIF animation support. 2020-04-06 18:51:47 +02:00
OverloadedOrama 943e20a0de Fixed crash on Linux with layer containers
When the user clicked on a layer container to change its name and then clicked away, the program crashed. This was because the name of the layer was changed (`Global.layers[i][0] = new_name`), and Global.layers_changed() was being called, which removed all of the layer container UI and re-created it.

This is unneeded to happen when only the layer name changes, so I added a boolean to skip the execution of the method.

Oddly enough, the crash was not happening on Windows (at least on my end) and it was working as expected. Godot's output terminal was not showing any error messages, either.
2020-04-06 18:35:54 +03:00
OverloadedOrama 1e9d44fffc You can now delete tags 2020-04-06 01:07:28 +03:00
OverloadedOrama cf55c9167f Changed FrameTagDialog and made it its own scene
The way frames are being added has changed, and now you can modify existing tags too. Deletion will come soon.
2020-04-06 00:51:46 +03:00
OverloadedOrama 4bfe199cf0 Changed default and min window sizes
The new default window size is 1280x720, and the new minimum window size is 1024x576.
2020-04-05 00:45:19 +03:00
OverloadedOrama 3ca1d00b98 Added a tag button in the timeline
Creates a new frame tag for now, it will be changed to manage all tags
2020-04-05 00:35:11 +03:00
OverloadedOrama d55216a834 Update Changelog.md 2020-04-04 14:40:24 +03:00
Manolis Papadeas f2ed5ade8a
Merge pull request #182 from luiq54/fake_rotsprite
Rotsprite-like Rotation
2020-04-03 20:44:18 +03:00
luiq54 e92b2b3bab Implement fake_rotsprite 2020-04-03 22:27:42 +05:30