Manolis Papadeas
a5e3afa7e2
Start the autosave timer if the user presses X on the backup confirmation dialog
2021-10-11 20:40:26 +03:00
Manolis Papadeas
4b552a1fdd
Enable autowrap for the Backup confirmation dialog
2021-10-11 19:55:25 +03:00
Manolis Papadeas
18ed5b2a05
Update CHANGELOG & AboutDialog
2021-10-07 16:57:26 +03:00
Manolis Papadeas
b7e598c438
Fix issue with copying and pasting to a different project that has a smaller canvas
...
Fixes a bug caused by 86e66495b1
2021-10-06 02:02:56 +03:00
Manolis Papadeas
845bf2bab7
Fixes critical bug that is caused by removing a project tab that is to the left of the currently active tab
2021-10-06 01:51:39 +03:00
Variable
da070db27e
Log Option ( #546 )
...
* Added Log button option
2021-10-05 23:37:16 +03:00
Manolis Papadeas
721cab8765
Minor changes that make Pixelorama work with Android
...
Just planting the seeds of a possible Android version, probably tablet-only, at least at first. I do not know when that will happen yet.
2021-10-02 15:08:58 +03:00
Laurenz Reinthaler
502c7d9409
Add idle fps setting and fix bug when moving the mouse outside of the application ( #543 )
2021-09-29 18:03:45 +03:00
Manolis Papadeas
61fa13cde3
Fix notifications not appearing properly when the UI is scaled
2021-09-27 02:41:45 +03:00
Manolis Papadeas
3b7ac1eddf
Fix guides not working properly when the UI is scaled
2021-09-27 01:30:53 +03:00
Marquis Kurt
cad464eb99
(Port) Port Pixelorama to Ubuntu Touch ( #517 )
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* Add support for creating Ubuntu Touch click packages.
The clickable directory contains the files necessary to create a
click package designed for Ubuntu Touch, a community-driven Linux
distro for mobile phones as an alternative to iOS and Android.
A new CI script has been added to create the packages, which is
copied over from one of my other projects. Please change this to
suit your needs.
A new custom feature "clickable" has been added to the project
settings to allow customizations for the Ubuntu Touch platform.
Signed-off-by: Marquis Kurt <software@marquiskurt.net>
* Make clickable CI follow more closely to desktop builds
* Remove sudo from clickable install step
* Install software-properties-common
* Comment out docker startups in click install
* Change export name for Click version
* Change name and export mode to pack only
* Change means of copying data to clickable dir
* Install sudo to docker
* Add -g to docker add user
* Remove docker user creation
* Remove other chpasswd stuff
* Split CI into two jobs
* Make build-ubports.sh runnable
* Use HiPDI GUI theme on Clickable
* Move clickable folder to Misc, add release CI targets
* Add mobile to clickable settings
* Add pixelorama_data to install data
* Create pixelorama_data subdir in click itself
* Change default save dir for clickable
* Update AppArmor policy
* Update clickable version to test AppArmor
* Revert changes and use user data dir
* Add README pertaining to Ubuntu Touch
* Remove GODOT_MAC_VERSION from UT port workflow
Co-authored-by: Manolis Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2021-09-25 13:42:31 +03:00
Manolis Papadeas
86e66495b1
Fix issue with copying and pasting to a different project that has a bigger canvas
2021-09-24 19:23:59 +03:00
Manolis Papadeas
f948c24430
Fix Changelog URL
2021-09-24 17:39:02 +03:00
Variable
41d88c1839
Boost HSV and Rotation sliders ( #531 )
...
* Added a timer to filter out useless values
This timer will determine if you actually want to view these changes or just want to skip ahead
* a live preview checkbox
* Some dialog improvements
* Minor changes/adjustments
2021-09-23 21:25:35 +03:00
Manolis Papadeas
8f115a726e
Fix #541
2021-09-22 21:54:16 +03:00
Laurenz Reinthaler
ad37c67690
Add buttons for looking at different splash-screen artworks ( #538 )
...
Fix overlooked line of code
2021-09-22 16:06:30 +03:00
Manolis Papadeas
d584ae0839
Launch of version 0.9 - selections & shapes update
2021-09-18 18:59:15 +03:00
Manolis Papadeas
dc413eb724
Update the splash screen with 3 new artworks for v0.9
...
Art by Wishdream, Roroto and Kamilayza
2021-09-17 16:37:16 +03:00
Manolis Papadeas
f3ea6b57cd
Fix opening pre-v0.8 pxo files
2021-09-07 20:31:32 +03:00
Manolis Papadeas
7bbc01d978
Keep the tallscreen hsplit container invisible if we're changing panel layout mode in Zen mode
2021-09-06 17:55:26 +03:00
Manolis Papadeas
3d0d0b0335
Bump version to v0.9-rc3
2021-09-06 17:21:10 +03:00
Manolis Papadeas
cae4f39a4b
Hide the splash dialog when dragging and dropping a file
2021-09-06 15:36:28 +03:00
Manolis Papadeas
da8bc0d057
Added a "Licenses" tab in the About menu, which displays Pixelorama's license as well as the software it depends on, such as Godot
2021-09-05 01:07:12 +03:00
Manolis Papadeas
37916b63ca
Update the minimum value of the zoom level spinbox on project change
2021-09-04 16:59:23 +03:00
Manolis Papadeas
47b20ff5c3
Fix the canvas preview having incorrect zoom when switching between projects
2021-09-04 15:32:44 +03:00
Manolis Papadeas
e4ba665c2a
Always display the close button in tabs and let users close projects other than the current
2021-09-01 18:07:36 +03:00
Variable
fb93143906
Dialog improvements ( #530 )
...
* Dialog Improvements
Preview now scales with resizing Dialog
2021-08-31 05:38:11 -07:00
Variable
32dc69fee6
Guide corrections ( #528 )
...
* Fixed guide size
2021-08-30 15:00:04 -07:00
Variable
75059b5b12
Selection fixes ( #527 )
...
* Fix for multiple cel selection issue
Now it will only apply selection to the selected cels that are **visible and unlocked**
* Fix for loss of selection data
This will hopefully fix the selection data loss on toggling layer buttons
2021-08-30 03:24:48 -07:00
Jeremy Behreandt
c29254c2e8
DrawingAlgos Explicit Project DataType ( #526 )
...
I needed to add the data type to project for the scripts to compile.
2021-08-29 15:59:05 -07:00
Manolis Papadeas
680ab481f3
Don't transform content if layer is locked or invisible
2021-08-30 01:22:13 +03:00
Variable
ab18e8bdb6
Transparency updates ( #525 )
...
* Update with theme instead of only value change
instantly updates with theme (old version updated on value change only)
* shortened some paths
2021-08-29 10:19:08 -07:00
Manolis Papadeas
3482314971
Fix project's selection bitmap having incorrect size when importing a pxo
2021-08-29 16:26:01 +03:00
Manolis Papadeas
e088820c74
Bump version to v0.9-rc1
2021-08-28 20:01:05 +03:00
Manolis Papadeas
79e1ab5e61
Remove unneeded Global.update_hint_tooltips() call
2021-08-27 00:49:01 +03:00
Variable
ddc69b8282
Editable zoom ( #523 )
...
* editable zoom change 1
* editable zoom change 2
* editable zoom change 3
* editable zoom change 4
* editable zoom change 4 part b
added upper limit automation for zoom
2021-08-26 14:23:51 -07:00
Manolis Papadeas
4e51b7211e
Made the palette comments TextEdit a big taller
2021-08-26 05:00:05 +03:00
Manolis Papadeas
2518f72319
Fix Select by Color not working properly on non-square canvases
2021-08-25 16:43:04 +03:00
Manolis Papadeas
a3f8c960ab
Change the FPS value in the spinbox when loading a project in an empty project
2021-08-25 16:37:09 +03:00
Manolis Papadeas
180c775b72
Disable per pixel transparency for OSX
...
As a temporary workaround for #491
2021-08-24 17:34:58 +03:00
mrtripie
de28a9d68e
Shading Tool Hue Shift Fixes + Tweaks ( #522 )
...
* Fixed issues with Shading tool Saturation and Value not always being right in Hue Shading mode
* Shading tool hue shifting fixes and tweaks
Co-authored-by: MrTriPie <MrTriPie>
2021-08-23 07:04:52 -07:00
Manolis Papadeas
ed45c86649
Remove unused variables from Shading.gd
2021-08-21 17:00:37 +03:00
mrtripie
c196a32ebc
Fixed issues with Shading tool Saturation and Value not always being right in Hue Shading mode ( #519 )
...
Co-authored-by: MrTriPie <MrTriPie>
2021-08-19 06:49:14 -07:00
Manolis Papadeas
58b1da41a1
Fix hue shifting brightening and darkening on colors between yellow and purple
...
By yellow and purple I mean hue 60 and hue 270 respectively
2021-08-18 21:53:42 +03:00
Manolis Papadeas
e7f8417d0d
Subtle toolbar UI changes
2021-08-18 20:13:56 +03:00
Manolis Papadeas
147a08f28b
Use outlines textures for tool cursor icons
...
Instead of using the AutoInvertColors shader
2021-08-18 15:06:10 +03:00
Manolis Papadeas
3dfd597de4
Fix shading tool not working properly with multiple selected cels
2021-08-18 14:42:26 +03:00
Martin Novák
9ef7818c77
Tweak UI to use less empty space ( #514 )
...
* Tweak right side panels to use less empty space
* Add fake grabber to tools panel. Add a bottom margin. Fix a few issues with resizing.
* Fix tallscreen mode. Set a bit smaller animation timeline min height.
* Change Preferences visibility settings
* Update Main.tscn
* Fix crash when changing to tallscreen and then switching themes
Co-authored-by: Manolis Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2021-08-16 16:56:19 -07:00
Martin Novák
b95496c57d
Fix dialog sizes ( #512 )
2021-07-30 16:05:50 -07:00
Manolis Papadeas
4292fcc51f
Change behavior of selection quick-copy (Ctrl+Alt+mouse movement)
...
It should now keep the same image data until the transformation gets confirmed
2021-07-31 02:03:51 +03:00
Manolis Papadeas
06bd56866d
Change selection shortcuts: Alt is now used to only move selection and Ctrl+Alt makes a quick copy of the selected content
2021-07-29 16:15:02 +03:00
Manolis Papadeas
1d20295f7d
Keep images unlocked after editing them - Should close #331
...
Not sure if this actually solves the issue or just makes it more rare, but I haven't been able to reproduce any PoolVector locking issues so far. The problem was that images were remained locked essentially all the time, which seemed to cause issues. Maybe other PoolVectors could not get locked?
2021-07-25 21:49:37 +03:00
Manolis Papadeas
68cbf4cfb3
Remove unused method in Draw.gd
...
Global search for "restore_image" doesn't return anything, so I assume it's unused
2021-07-24 18:42:07 +03:00
Manolis Papadeas
ef133f4f71
Fix issue where Cel's image setter was not being called
2021-07-24 18:17:44 +03:00
Manolis Papadeas
65051f0910
Bring back the image_changed setter of the Cel class
...
Caused issues when importing files
2021-07-22 16:33:20 +03:00
Manolis Papadeas
c6a056bba6
Made cloning frames create linked cels if the linked cel button is toggled on - suggestion of #402
2021-07-22 03:10:00 +03:00
Manolis Papadeas
57bb7929df
Fixed issue with linked cels where, if you had linked cels in one layer and then linked more cels of the same frame in another layer, their previews did not update automatically
...
Cel's image_texture was being reset due to the creation of new Cel instances in CelButton.gd (line 113)
2021-07-22 02:25:00 +03:00
Manolis Papadeas
9bec8f1b09
Preload more resources
...
Had to remove references to Brushes and Patterns classes from BrushesButton.gd and PatternButton.gd due to GDScript's cyclic reference bug
2021-07-21 18:29:52 +03:00
Manolis Papadeas
763a063de7
Made brushes work with the shading tool
2021-07-21 02:19:46 +03:00
Manolis Papadeas
0d5e9ce48a
Fix crop image crashes on Windows and maybe also fixed buggy behavior?
...
Cropping images seem to be working fine now, or at least I haven't encountered any bugs so far
2021-07-21 01:24:39 +03:00
Manolis Papadeas
353702ebc4
Make top bar shape-related text disappear after shape has been drawn with the shape tools
2021-07-21 00:45:57 +03:00
Manolis Papadeas
28b8e000f9
Rewrite the crop image method
...
Should be a bit faster, but I still get weird bugs at random
2021-07-20 22:06:18 +03:00
Manolis Papadeas
d0433bed6f
Preload layer and cel button nodes in Project.gd
...
Just a minor optimization to avoid unnecessary loading
2021-07-20 21:03:15 +03:00
Manolis Papadeas
2c90991482
Closes #509
2021-07-18 14:28:33 +03:00
Manolis Papadeas
6de6c4b800
Closes #506
2021-07-14 18:06:07 +03:00
Manolis Papadeas
a40203e5cc
Bucket flood fill no longer affects separated selected parts of the canvas
2021-07-11 20:20:37 +03:00
Manolis Papadeas
ad4b377bc8
Only click the layer button with the left mouse button
2021-07-10 05:19:09 +03:00
Manolis Papadeas
983d14c0d1
Fix deleting content not working with undo
2021-07-09 12:59:01 +03:00
Manolis Papadeas
55c5688f16
Fix changing cel opacity calling project.frames_changed()
...
It shouldn't happen
2021-07-09 03:38:06 +03:00
Manolis Papadeas
240e582070
Shape tool blue indicators now reflect their proper shape
2021-07-08 22:26:32 +03:00
Manolis Papadeas
873e2b8e9e
The indicator's size of the shape tools should now change depending on the tool's thickness
2021-07-08 21:48:47 +03:00
Manolis Papadeas
2760049cfd
Fix content transformation not getting confirmed when changes were done to frames and layers
...
Also fixes issue where frame/layer copying does not copy the transformed data
2021-07-08 20:46:56 +03:00
Manolis Papadeas
7b343cc30f
Fix width and height fields in the create palette dialog that used to remain disabled when the dialog appeared again
2021-07-07 18:32:37 +03:00
Manolis Papadeas
a46f21265e
Update CHANGELOG & AboutDialog
2021-07-06 14:03:41 +03:00
Manolis Papadeas
0bcb65db62
Update AboutDialog.gd
2021-07-05 19:32:12 +03:00
Manolis Papadeas
4b191139f6
Fix timeline's resize grabber not responding immediatly
...
It seems that the Canvas-Timeline SplitContainer's split offset had a hardcoded value
2021-07-04 16:09:21 +03:00
Manolis Papadeas
cd811d7e78
Fixed issue where "Layer 0" would be renamed when it changed position
2021-07-04 15:29:44 +03:00
Manolis Papadeas
9234005d1a
Minor drawing optimization
2021-07-01 18:14:49 +03:00
Manolis Papadeas
43bd054df6
Update translations
...
Hopefully the final translations for 0.9?
2021-06-30 00:01:39 +03:00
Manolis Papadeas
c71d371c8c
Change shortcuts of the new tools
2021-06-28 21:52:45 +03:00
Manolis Papadeas
21e2cd6bd0
Dragging and dropping frames to re-arrange them no longer makes selected_cels empty
2021-06-27 18:15:06 +03:00
Manolis Papadeas
98d41fca14
Remove Global.find_node_by_name()
...
Use the built-in find_node() method instead.
2021-06-26 14:01:07 +03:00
Manolis Papadeas
e4aff633bb
Change "Current cel" strings to "Selected cels"
...
Because now we have the ability to select multiple cels
2021-06-25 17:58:41 +03:00
Manolis Papadeas
02278e5fee
Fix crash when importing a new project on an empty project
2021-06-24 20:32:30 +03:00
Manolis Papadeas
f5d07e660d
Do not clear content from selection in selected cels when moving if Alt has been pressed beforehand
...
This is about Alt + mouse click when moving a selection. See https://github.com/Orama-Interactive/Pixelorama/issues/129#issuecomment-756799706 for more info
2021-06-23 20:38:17 +03:00
Manolis Papadeas
5b74a4292d
Fix pasting not working properly on multiple selected cels
2021-06-22 01:46:52 +03:00
Manolis Papadeas
db0799bc12
Added Ukrainian
2021-06-21 00:24:39 +03:00
Manolis Papadeas
ac631e3e3d
Transform selected content of multiple selected cels
...
Does not work with rotation. It might be a good idea to replace this whole system with one that uses a transformation matrix, to handle rotation and skewing more easily in the future. I'm not a huge fan of this current code.
2021-06-19 19:29:32 +03:00
Laurenz Reinthaler
a899d2591d
Use CMD+Shift+H for showing the pixel grid on OSX ( #494 )
...
Co-authored-by: Laurenz Reinthaler <reinthalerlaurenz@gmail.com>
2021-06-15 13:03:19 -07:00
Manolis Papadeas
18592ed7c0
Minor UI changes
2021-06-15 01:03:46 +03:00
Manolis Papadeas
79b37a95b3
Fix palette importing not including all colors if they have more than 64 colors
2021-06-14 20:38:46 +03:00
Manolis Papadeas
791e966a71
Update Previews on all mouse events
2021-06-14 19:21:58 +03:00
Manolis Papadeas
bdd06d42ce
Added tool button size option in the Preferences
2021-06-14 02:14:31 +03:00
Manolis Papadeas
20f5a063fd
Get palette colors from all selected cels
2021-06-13 18:27:48 +03:00
Manolis Papadeas
de850ce8a1
Ability to select multiple cels and edit them all at once
...
A rather significant change, so, while I have tested it, it might still be buggy. Implements a part of #306 .
2021-06-12 01:06:13 +03:00
Manolis Papadeas
73cce5b740
Set frame delay's min value at 0.01, does not let it become 0
2021-06-11 22:56:38 +03:00
Manolis Papadeas
feece75935
Added Norwegian Bokmål
2021-06-11 19:38:34 +03:00
Manolis Papadeas
88e95ce35f
Very minor code cleanup in 4 tools
2021-06-09 17:31:58 +03:00
Manolis Papadeas
f1ea8e30b2
Fix animation tag spacing
2021-06-09 17:17:53 +03:00
Manolis Papadeas
fd8b6b7385
Don't call Project.frame_changed() twice at the beginning
2021-06-07 20:05:50 +03:00