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https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-19 01:29:49 +00:00
Fixed issue where "Layer 0" would be renamed when it changed position
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parent
4f307ae7b3
commit
cd811d7e78
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@ -10,7 +10,7 @@ var new_cels_linked := false
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var linked_cels := [] # Array of Frames
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func _init(_name := tr("Layer") + " 0", _visible := true, _locked := false, _frame_container := HBoxContainer.new(), _new_cels_linked := false, _linked_cels := []) -> void:
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func _init(_name := "", _visible := true, _locked := false, _frame_container := HBoxContainer.new(), _new_cels_linked := false, _linked_cels := []) -> void:
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name = _name
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visible = _visible
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locked = _locked
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@ -125,7 +125,7 @@ func change_project() -> void:
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# Create layer buttons
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var layer_container = load("res://src/UI/Timeline/LayerButton.tscn").instance()
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layer_container.layer = i
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if layers[i].name == tr("Layer") + " 0":
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if layers[i].name == "":
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layers[i].name = tr("Layer") + " %s" % i
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Global.layers_container.add_child(layer_container)
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@ -432,7 +432,7 @@ func layers_changed(value : Array) -> void:
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for i in range(layers.size() - 1, -1, -1):
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var layer_container = load("res://src/UI/Timeline/LayerButton.tscn").instance()
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layer_container.layer = i
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if layers[i].name == tr("Layer") + " 0":
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if layers[i].name == "":
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layers[i].name = tr("Layer") + " %s" % i
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Global.layers_container.add_child(layer_container)
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@ -38,8 +38,6 @@ func _ready() -> void:
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Global.window_title = tr("untitled") + " - Pixelorama " + Global.current_version
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Global.current_project.layers[0].name = tr("Layer") + " 0"
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Global.layers_container.get_child(0).label.text = Global.current_project.layers[0].name
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Global.layers_container.get_child(0).line_edit.text = Global.current_project.layers[0].name
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Import.import_brushes(Global.directory_module.get_brushes_search_path_in_order())
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Import.import_patterns(Global.directory_module.get_patterns_search_path_in_order())
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