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New translations translations.pot (Greek)

This commit is contained in:
Emmanouil Papadeas 2024-12-05 04:11:39 +02:00
parent 0e49cdfcf6
commit 3b5d3a49e1

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Greek\n" "Language-Team: Greek\n"
"Language: el_GR\n" "Language: el_GR\n"
"PO-Revision-Date: 2024-11-29 19:14\n" "PO-Revision-Date: 2024-12-05 02:11\n"
msgid "OK" msgid "OK"
msgstr "Εντάξει" msgstr "Εντάξει"
@ -2317,6 +2317,10 @@ msgstr "Στρώση"
msgid "Group" msgid "Group"
msgstr "Ομάδα" msgstr "Ομάδα"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Layers" msgid "Layers"
msgstr "Στρώσεις" msgstr "Στρώσεις"
@ -2325,33 +2329,47 @@ msgid "Clipping mask"
msgstr "Μάσκα αποκοπής" msgstr "Μάσκα αποκοπής"
#. Hint tooltip of the create new layer button, found on the left side of the timeline. #. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer" msgid "Create a new layer"
msgstr "Δημιουργία νέας στρώσης" msgstr "Δημιουργία νέας στρώσης"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer" msgid "Add Pixel Layer"
msgstr "Προσθήκη στρώσης εικονοστοιχείων" msgstr "Προσθήκη στρώσης εικονοστοιχείων"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer" msgid "Add Group Layer"
msgstr "Προσθήκη στρώσης ομάδας" msgstr "Προσθήκη στρώσης ομάδας"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer" msgid "Add 3D Layer"
msgstr "Προσθήκη τρισδιάστατης στρώσης" msgstr "Προσθήκη τρισδιάστατης στρώσης"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer" msgid "Remove current layer"
msgstr "Διαγραφή της τρέχουσας στρώσης" msgstr "Διαγραφή της τρέχουσας στρώσης"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer" msgid "Move up the current layer"
msgstr "Μετακίνηση της τρέχουσας στρώσης προς τα πάνω" msgstr "Μετακίνηση της τρέχουσας στρώσης προς τα πάνω"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer" msgid "Move down the current layer"
msgstr "Μετακίνηση της τρέχουσας στρώσης προς τα κάτω" msgstr "Μετακίνηση της τρέχουσας στρώσης προς τα κάτω"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer" msgid "Clone current layer"
msgstr "Κλωνοποίηση της τρέχουσας στρώσης" msgstr "Κλωνοποίηση της τρέχουσας στρώσης"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below" msgid "Merge current layer with the one below"
msgstr "Συγχώνευση της τρέχουσας στρώσης με την από κάτω" msgstr "Συγχώνευση της τρέχουσας στρώσης με την από κάτω"
@ -3040,6 +3058,10 @@ msgstr "Επεξεργαστής προοπτικής"
msgid "Recorder" msgid "Recorder"
msgstr "Καταγραφή" msgstr "Καταγραφή"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop" msgid "Crop"
msgstr "Περικοπή" msgstr "Περικοπή"
@ -3445,3 +3467,51 @@ msgstr "Προσθήκη εφέ"
msgid "Do you want to download the image from %s?" msgid "Do you want to download the image from %s?"
msgstr "Θέλετε να κάνετε λήψη της εικόνας από %s;" msgstr "Θέλετε να κάνετε λήψη της εικόνας από %s;"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""