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* Update 3DShapeEdit.tscn Change the menu button to flat to indicate that it is a button that you can press and not a label * Changed Signal names to make sense Note: I did not change functions in the ExtensionsAPI Changed signals in Global.gd (and everywhere else they are referenced) from *_changed to *_switched * Bonus Signal Added a signal in Global.gd that gets emitted just before the project is changed. Added project_changed to Global.gd which also emits what project was changed by an action (not switched). * Formatting |
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.. | ||
Buttons | ||
Canvas | ||
CanvasPreviewContainer | ||
ColorPickers | ||
Dialogs | ||
GlobalToolOptions | ||
Nodes | ||
PerspectiveEditor | ||
Recorder | ||
ReferenceImages | ||
Timeline | ||
ToolsPanel | ||
TopMenuContainer | ||
Tabs.gd | ||
UI.gd | ||
UI.tscn | ||
ViewportContainer.gd |