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https://github.com/Orama-Interactive/Pixelorama.git
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c6b9a1fb82
* gdformat . * Lint code - Part 1 * Format code - Part 2 * Lint code - Part 2 Trying to fix the max allowed line length errors * Add normal_map_invert_y to the image .import files Because of Godot 3.4 * Do not call private methods outside of the script's scope Lint code - Part 3 * Format code - Part 3 * Fixed more line length exceeded errors - Lint code Part 3 * Export array of licenses - Lint code part 4 * Clean hint_tooltip code from Global Removes a lot of lines of code * Create static-checks.yml * Fix FreeType's license
10 lines
415 B
GDScript
10 lines
415 B
GDScript
extends Node2D
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func _draw() -> void:
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var current_cels: Array = Global.current_project.frames[Global.current_project.current_frame].cels
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for i in range(Global.current_project.layers.size()):
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if Global.current_project.layers[i].visible and current_cels[i].opacity > 0:
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var modulate_color := Color(1, 1, 1, current_cels[i].opacity)
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draw_texture(current_cels[i].image_texture, Vector2.ZERO, modulate_color)
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