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Pixelorama/src/UI/Timeline
2024-02-07 03:17:39 +02:00
..
LayerEffects Implement layer effects (#940) 2023-11-22 01:06:25 +02:00
AnimationTagUI.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
AnimationTagUI.tscn Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
AnimationTimeline.gd Add get_position() and get_minimum_size() methods to AnimationTag 2024-02-07 03:17:39 +02:00
AnimationTimeline.tscn Integrate Extension Explorer (#910) 2024-01-23 03:25:37 +02:00
CelButton.gd Hide transparent background in cel buttons if they are empty 2023-12-23 21:57:18 +02:00
CelButton.tscn Make the opacity slider affect layer opacity instead of cel opacity 2023-12-06 03:44:55 +02:00
FrameButton.gd Add cel properties and z-index to individual cels 2023-12-06 03:22:33 +02:00
FrameButton.tscn Add cel properties and z-index to individual cels 2023-12-06 03:22:33 +02:00
FrameProperties.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
FrameProperties.tscn Fix frame duration being set to x1.01 instead of x1.0 by default 2023-11-22 03:59:21 +02:00
FrameScrollContainer.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
FrameTagDialog.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
FrameTagDialog.tscn Mark dialogs as popup_windows 2023-11-11 03:12:49 +02:00
LayerButton.gd Some more LayerButton.gd code improvements 2023-12-05 01:11:51 +02:00
LayerButton.tscn Some more LayerButton.gd code improvements 2023-12-05 01:11:51 +02:00
PasteTagPopup.gd Improved the Paste tag system (#946) 2023-12-30 14:53:45 +02:00