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Pixelorama/src/Autoload
OverloadedOrama ec81950139 Experimental shader feature: Expose shader's float uniforms to the UI
If the loaded shader has uniforms, they will be exposed to the UI, so the users will be able to modify the shader parameters easily. Currently only works with float uniforms.
2020-07-28 04:11:06 +03:00
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DrawingAlgos.gd Added a preview in OutlineDialog 2020-07-27 04:36:00 +03:00
Global.gd Added option to affect all projects in the HSVDialog 2020-07-24 03:41:10 +03:00
HTML5FileExchange.gd Experimental shader feature: Expose shader's float uniforms to the UI 2020-07-28 04:11:06 +03:00
Import.gd Added pattern file name as a tooltip for their buttons 2020-07-13 03:44:08 +03:00
OpenSave.gd Replaced the _min and _max Project variables with Project.selected_pixels 2020-07-20 22:15:34 +03:00
Tools.gd Refactoring tools (#281) 2020-07-09 15:22:17 +03:00