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If the loaded shader has uniforms, they will be exposed to the UI, so the users will be able to modify the shader parameters easily. Currently only works with float uniforms. |
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.. | ||
Autoload | ||
Classes | ||
Palette | ||
Preferences | ||
Shaders | ||
Tools | ||
UI | ||
CameraMovement.gd | ||
Canvas.gd | ||
Canvas.tscn | ||
Main.gd | ||
Main.tscn | ||
SelectionRectangle.gd | ||
XDGDataPaths.gd |