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Pixelorama/src/UI
2024-07-23 18:22:47 +03:00
..
Buttons Add flip X and Flip Y, and Rotation (90, 180, 270) buttons to BaseTool (#988) 2024-03-23 16:39:44 +02:00
Canvas Replace some Vector2s with Vector2is 2024-07-23 13:51:02 +03:00
CanvasPreviewContainer Replace Camera2D with a custom CanvasCamera to reduce idle GPU usage 2024-03-19 15:39:34 +02:00
ColorPickers Make the color picker panel have slightly less empty space on the bottom 2024-07-23 18:22:47 +03:00
Dialogs Replace some Vector2s with Vector2is 2024-07-23 13:51:02 +03:00
ExtensionExplorer fix some stuff in extension explorer, and changed (open logs folder) to (open editor data folder) (#1038) 2024-07-20 23:09:38 +03:00
GlobalToolOptions Move the dynamics-related code into a new script 2024-07-19 19:39:13 +03:00
Nodes Fix gradient map layer effect being purple when it's first created 2024-07-12 14:45:24 +03:00
PerspectiveEditor Fixes to perspective editor (#1034) 2024-07-13 20:52:32 +03:00
Recorder Fix recorder mode button do the opposite from what it suggests 2024-05-31 14:40:05 +03:00
ReferenceImages Fix some typos 2024-07-19 19:41:31 +03:00
Timeline Fix crash when adding a new layer to a collapsed group layer 2024-07-23 17:58:19 +03:00
ToolsPanel Remove Global.has_focus completely 2024-01-24 03:14:11 +02:00
TopMenuContainer Experiment with Steam achievements, using a new SteamManager class 2024-07-22 03:11:29 +03:00
Tabs.gd Greatly simplify backup code, got rid of OpenSave's current_save_paths and backup_save_paths 2024-03-22 18:24:41 +02:00
UI.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
UI.tscn Fix ruler text not getting clipped (#1023) 2024-05-28 00:38:35 +03:00
ViewportContainer.gd Fix canvas no longer remaining in the drag state even when the mouse is outside of it 2024-07-12 14:49:11 +03:00