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Pixelorama/src/UI/Canvas
Emmanouil Papadeas f79ae7e333 Fix canvas not updating when switching between projects that have the same size and amount of cels
Also fixes issue with tile mode not being updated properly when switching project
2024-06-07 14:49:08 +03:00
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Rulers Move even more code away from Project.change_project() 2024-03-23 02:12:28 +02:00
Canvas.gd Fix canvas not updating when switching between projects that have the same size and amount of cels 2024-06-07 14:49:08 +03:00
Canvas.tscn Reference Image Improvements (#961) 2023-12-31 14:12:37 +02:00
CanvasCamera.gd Fix integer camera zoom going smaller than 100% 2024-05-05 18:14:17 +03:00
CanvasPreview.gd Implement basic clipping masks 2024-03-14 01:08:57 +02:00
CanvasPreview.tscn Make the canvas preview use the same material as the main canvas except when its animation is being played 2023-11-06 22:51:21 +02:00
CropRect.gd Some static typing improvements 2024-03-22 03:07:21 +02:00
CurrentFrameDrawer.gd Layer blend modes (#911) 2023-10-22 01:57:45 +03:00
Gizmos3D.gd Make 3D rotation gizmos lines a bit thinner 2024-04-10 02:24:21 +03:00
Grid.gd Better signal representation (#971) 2024-01-09 00:22:56 +02:00
Indicators.gd Remove unneeded has_focus checks 2024-01-24 03:06:09 +02:00
Measurements.gd Some static typing improvements 2024-03-22 03:07:21 +02:00
MouseGuide.gd More static typing improvements 2024-03-23 04:36:26 +02:00
MouseGuideContainer.tscn Added Measurements to move tool (and other fixes) (#932) 2023-11-21 16:54:03 +02:00
OnionSkinning.gd Some static typing and docstring improvements 2023-09-05 02:36:25 +03:00
PixelGrid.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
Previews.gd Remove unneeded has_focus checks 2024-01-24 03:06:09 +02:00
ReferenceImages.gd Fix codespell errors 2024-05-25 00:41:57 +03:00
Selection.gd Move selection offset code inside SelectionMap.is_pixel_selected() 2024-04-13 17:57:51 +03:00
TileMode.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00