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Pixelorama/src/Classes
2023-12-06 03:22:33 +02:00
..
AnimationExporters Some static typing and docstring improvements 2023-09-05 02:36:25 +03:00
Cels Add cel properties and z-index to individual cels 2023-12-06 03:22:33 +02:00
Layers Only use one LayerButton scene instead of using inheritence 2023-12-05 01:08:26 +02:00
AnimationTag.gd Added Godot generated documentation to the ExtensionsApi and some classes (#925) 2023-11-08 01:22:55 +02:00
Cel3DObject.gd Fix cel3d compatibility when transferring project from 0.x to 1.0 (#927) 2023-10-24 13:26:24 +03:00
Drawers.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
Frame.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ImageEffect.gd Optimize layer blending modes and make them work on all GPUs (hopefully) - Fixes #938 2023-11-25 00:10:19 +02:00
LayerEffect.gd Store layer effect data in pxo files 2023-12-01 03:12:55 +02:00
ObjParse.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
Project.gd Add cel properties and z-index to individual cels 2023-12-06 03:22:33 +02:00
SelectionMap.gd Fix not being able to transform if the selection size is bigger than the project size 2023-11-25 00:18:44 +02:00
ShaderImageEffect.gd Layer blend modes (#911) 2023-10-22 01:57:45 +03:00
Tiles.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00