mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-02-22 21:43:13 +00:00
If the animation starts playing on a frame outside a tag, the animation will not limit itself to the tags later on as it plays. The animation will play only on a tag, if it started on a frame which has that tag. I also made it react to frame and tag changes, if they happen while the animation is running. I also added a play_animation() method in AnimationTimeline.gd, to reduce duplicate code found in _on_PlayForward_toggled() and _on_PlayBackwards_toggled() |
||
---|---|---|
.. | ||
Dialogs | ||
Palette | ||
Rulers | ||
AnimationTimeline.gd | ||
BrushButton.gd | ||
CameraMovement.gd | ||
Canvas.gd | ||
FrameButton.gd | ||
Global.gd | ||
Import.gd | ||
LayerContainer.gd | ||
Main.gd | ||
NotificationLabel.gd | ||
OpenSave.gd | ||
SecondViewport.gd | ||
SelectionRectangle.gd | ||
TransparentChecker.gd | ||
XDGDataPaths.gd |