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One bug was that rotxel was used at the end, no matter what algorithm was chosen. The other was that rotxel was taking into account a image of width x width dimensions. |
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.. | ||
Dialogs | ||
Palette | ||
Rulers | ||
AnimationTimeline.gd | ||
BrushButton.gd | ||
CameraMovement.gd | ||
Canvas.gd | ||
FrameButton.gd | ||
Global.gd | ||
Import.gd | ||
LayerContainer.gd | ||
Main.gd | ||
NotificationLabel.gd | ||
SecondViewport.gd | ||
SelectionRectangle.gd |