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Pixelorama/src/Autoload/OpenSave.gd
Emmanouil Papadeas 5e5925b8c6 Update OpenSave.gd
2022-05-22 00:01:17 +03:00

734 lines
26 KiB
GDScript

extends Node
var current_save_paths := [] # Array of strings
# Stores a filename of a backup file in user:// until user saves manually
var backup_save_paths := [] # Array of strings
var preview_dialog_tscn = preload("res://src/UI/Dialogs/PreviewDialog.tscn")
var preview_dialogs := [] # Array of preview dialogs
onready var autosave_timer: Timer
func _ready() -> void:
autosave_timer = Timer.new()
autosave_timer.one_shot = false
autosave_timer.process_mode = Timer.TIMER_PROCESS_IDLE
autosave_timer.connect("timeout", self, "_on_Autosave_timeout")
add_child(autosave_timer)
update_autosave()
func handle_loading_files(files: PoolStringArray) -> void:
for file in files:
file = file.replace("\\", "/")
var file_ext: String = file.get_extension().to_lower()
if file_ext == "pxo": # Pixelorama project file
open_pxo_file(file)
elif file_ext == "tres": # Godot resource file
var resource = load(file)
if resource is Palette:
Palettes.import_palette(resource, file.get_file())
else:
var file_name: String = file.get_file()
Global.error_dialog.set_text(tr("Can't load file '%s'.") % [file_name])
Global.error_dialog.popup_centered()
Global.dialog_open(true)
elif file_ext == "gpl" or file_ext == "pal" or file_ext == "json":
Palettes.import_palette_from_path(file)
elif file_ext in ["pck", "zip"]: # Godot resource pack file
Global.preferences_dialog.extensions.install_extension(file)
elif file_ext == "shader" or file_ext == "gdshader": # Godot shader file
var shader = load(file)
if !shader is Shader:
continue
var file_name: String = file.get_file().get_basename()
Global.control.find_node("ShaderEffect").change_shader(shader, file_name)
else: # Image files
var image := Image.new()
var err := image.load(file)
if err != OK: # An error occured
var file_name: String = file.get_file()
Global.error_dialog.set_text(
tr("Can't load file '%s'.\nError code: %s") % [file_name, str(err)]
)
Global.error_dialog.popup_centered()
Global.dialog_open(true)
continue
handle_loading_image(file, image)
func handle_loading_image(file: String, image: Image) -> void:
var preview_dialog: ConfirmationDialog = preview_dialog_tscn.instance()
preview_dialogs.append(preview_dialog)
preview_dialog.path = file
preview_dialog.image = image
Global.control.add_child(preview_dialog)
preview_dialog.popup_centered()
Global.dialog_open(true)
func open_pxo_file(path: String, untitled_backup: bool = false, replace_empty: bool = true) -> void:
var file := File.new()
var err := file.open_compressed(path, File.READ, File.COMPRESSION_ZSTD)
if err == ERR_FILE_UNRECOGNIZED:
err = file.open(path, File.READ) # If the file is not compressed open it raw (pre-v0.7)
if err != OK:
Global.error_dialog.set_text(tr("File failed to open. Error code %s") % err)
Global.error_dialog.popup_centered()
Global.dialog_open(true)
file.close()
return
var empty_project: bool = Global.current_project.is_empty() and replace_empty
var new_project: Project
if empty_project:
new_project = Global.current_project
new_project.frames = []
new_project.layers = []
new_project.animation_tags.clear()
new_project.name = path.get_file()
else:
new_project = Project.new([], path.get_file())
var first_line := file.get_line()
var dict := JSON.parse(first_line)
if dict.error != OK:
open_old_pxo_file(file, new_project, first_line)
else:
if typeof(dict.result) != TYPE_DICTIONARY:
print("Error, json parsed result is: %s" % typeof(dict.result))
file.close()
return
new_project.deserialize(dict.result)
for frame in new_project.frames:
for cel in frame.cels:
var buffer := file.get_buffer(new_project.size.x * new_project.size.y * 4)
cel.image.create_from_data(
new_project.size.x, new_project.size.y, false, Image.FORMAT_RGBA8, buffer
)
cel.image = cel.image # Just to call image_changed
if dict.result.has("brushes"):
for brush in dict.result.brushes:
var b_width = brush.size_x
var b_height = brush.size_y
var buffer := file.get_buffer(b_width * b_height * 4)
var image := Image.new()
image.create_from_data(b_width, b_height, false, Image.FORMAT_RGBA8, buffer)
new_project.brushes.append(image)
Brushes.add_project_brush(image)
file.close()
if !empty_project:
Global.projects.append(new_project)
Global.tabs.current_tab = Global.tabs.get_tab_count() - 1
else:
if dict.error == OK and dict.result.has("fps"):
Global.animation_timeline.fps_spinbox.value = dict.result.fps
new_project.frames = new_project.frames # Just to call frames_changed
new_project.layers = new_project.layers # Just to call layers_changed
Global.canvas.camera_zoom()
if not untitled_backup:
# Untitled backup should not change window title and save path
current_save_paths[Global.current_project_index] = path
Global.window_title = path.get_file() + " - Pixelorama " + Global.current_version
Global.save_sprites_dialog.current_path = path
# Set last opened project path and save
Global.config_cache.set_value("preferences", "last_project_path", path)
Global.config_cache.save("user://cache.ini")
Export.file_name = path.get_file().trim_suffix(".pxo")
Export.directory_path = path.get_base_dir()
new_project.directory_path = Export.directory_path
new_project.file_name = Export.file_name
Export.was_exported = false
Global.top_menu_container.file_menu.set_item_text(4, tr("Save") + " %s" % path.get_file())
Global.top_menu_container.file_menu.set_item_text(6, tr("Export"))
save_project_to_recent_list(path)
# For pxo files older than v0.8
func open_old_pxo_file(file: File, new_project: Project, first_line: String) -> void:
# var file_version := file.get_line() # Example, "v0.7.10-beta"
var file_version := first_line
var file_ver_splitted := file_version.split("-")
var file_ver_splitted_numbers := file_ver_splitted[0].split(".")
# In the above example, the major version would return "0",
# the minor version would return "7", the patch "10"
# and the status would return "beta"
var file_major_version = int(file_ver_splitted_numbers[0].replace("v", ""))
var file_minor_version = int(file_ver_splitted_numbers[1])
var file_patch_version := 0
if file_ver_splitted_numbers.size() > 2:
file_patch_version = int(file_ver_splitted_numbers[2])
if file_major_version == 0 and file_minor_version < 5:
Global.notification_label(
"File is from an older version of Pixelorama, as such it might not work properly"
)
var new_guides := true
if file_major_version == 0:
if file_minor_version < 7 or (file_minor_version == 7 and file_patch_version == 0):
new_guides = false
var frame := 0
var linked_cels := []
if file_major_version >= 0 and file_minor_version > 6:
var global_layer_line := file.get_line()
while global_layer_line == ".":
var layer_name := file.get_line()
var layer_visibility := file.get_8()
var layer_lock := file.get_8()
var layer_new_cels_linked := file.get_8()
linked_cels.append(file.get_var())
var l := Layer.new(layer_name, layer_visibility, layer_lock, layer_new_cels_linked, [])
new_project.layers.append(l)
global_layer_line = file.get_line()
var frame_line := file.get_line()
while frame_line == "--": # Load frames
var frame_class := Frame.new()
var width := file.get_16()
var height := file.get_16()
var layer_i := 0
var layer_line := file.get_line()
while layer_line == "-": # Load layers
var buffer := file.get_buffer(width * height * 4)
if file_major_version == 0 and file_minor_version < 7:
var layer_name_old_version = file.get_line()
if frame == 0:
var l := Layer.new(layer_name_old_version)
new_project.layers.append(l)
var cel_opacity := 1.0
if file_major_version >= 0 and file_minor_version > 5:
cel_opacity = file.get_float()
var image := Image.new()
image.create_from_data(width, height, false, Image.FORMAT_RGBA8, buffer)
frame_class.cels.append(Cel.new(image, cel_opacity))
if file_major_version >= 0 and file_minor_version >= 7:
if frame in linked_cels[layer_i]:
var linked_cel: Cel = new_project.layers[layer_i].linked_cels[0].cels[layer_i]
new_project.layers[layer_i].linked_cels.append(frame_class)
frame_class.cels[layer_i].image = linked_cel.image
frame_class.cels[layer_i].image_texture = linked_cel.image_texture
layer_i += 1
layer_line = file.get_line()
if !new_guides:
var guide_line := file.get_line() # "guideline" no pun intended
while guide_line == "|": # Load guides
var guide := Guide.new()
guide.type = file.get_8()
if guide.type == guide.Types.HORIZONTAL:
guide.add_point(Vector2(-99999, file.get_16()))
guide.add_point(Vector2(99999, file.get_16()))
else:
guide.add_point(Vector2(file.get_16(), -99999))
guide.add_point(Vector2(file.get_16(), 99999))
guide.has_focus = false
Global.canvas.add_child(guide)
new_project.guides.append(guide)
guide_line = file.get_line()
new_project.size = Vector2(width, height)
new_project.frames.append(frame_class)
frame_line = file.get_line()
frame += 1
if new_guides:
var guide_line := file.get_line() # "guideline" no pun intended
while guide_line == "|": # Load guides
var guide := Guide.new()
guide.type = file.get_8()
if guide.type == guide.Types.HORIZONTAL:
guide.add_point(Vector2(-99999, file.get_16()))
guide.add_point(Vector2(99999, file.get_16()))
else:
guide.add_point(Vector2(file.get_16(), -99999))
guide.add_point(Vector2(file.get_16(), 99999))
guide.has_focus = false
Global.canvas.add_child(guide)
new_project.guides.append(guide)
guide_line = file.get_line()
# Load tool options
file.get_var()
file.get_var()
file.get_8()
file.get_8()
if file_major_version == 0 and file_minor_version < 7:
file.get_var()
file.get_var()
# Load custom brushes
var brush_line := file.get_line()
while brush_line == "/":
var b_width := file.get_16()
var b_height := file.get_16()
var buffer := file.get_buffer(b_width * b_height * 4)
var image := Image.new()
image.create_from_data(b_width, b_height, false, Image.FORMAT_RGBA8, buffer)
new_project.brushes.append(image)
Brushes.add_project_brush(image)
brush_line = file.get_line()
if file_major_version >= 0 and file_minor_version > 6:
var tag_line := file.get_line()
while tag_line == ".T/":
var tag_name := file.get_line()
var tag_color: Color = file.get_var()
var tag_from := file.get_8()
var tag_to := file.get_8()
new_project.animation_tags.append(
AnimationTag.new(tag_name, tag_color, tag_from, tag_to)
)
new_project.animation_tags = new_project.animation_tags # To execute animation_tags_changed()
tag_line = file.get_line()
func save_pxo_file(
path: String,
autosave: bool,
use_zstd_compression := true,
project: Project = Global.current_project
) -> void:
if !autosave:
project.name = path.get_file()
var serialized_data = project.serialize()
if !serialized_data:
Global.error_dialog.set_text(
tr("File failed to save. Converting project data to dictionary failed.")
)
Global.error_dialog.popup_centered()
Global.dialog_open(true)
return
var to_save = JSON.print(serialized_data)
if !to_save:
Global.error_dialog.set_text(
tr("File failed to save. Converting dictionary to JSON failed.")
)
Global.error_dialog.popup_centered()
Global.dialog_open(true)
return
var file: File = File.new()
var err
if use_zstd_compression:
err = file.open_compressed(path, File.WRITE, File.COMPRESSION_ZSTD)
else:
err = file.open(path, File.WRITE)
if err != OK:
Global.error_dialog.set_text(tr("File failed to save. Error code %s") % err)
Global.error_dialog.popup_centered()
Global.dialog_open(true)
file.close()
return
if !autosave:
current_save_paths[Global.current_project_index] = path
file.store_line(to_save)
for frame in project.frames:
for cel in frame.cels:
file.store_buffer(cel.image.get_data())
for brush in project.brushes:
file.store_buffer(brush.get_data())
file.close()
if OS.get_name() == "HTML5" and OS.has_feature("JavaScript") and !autosave:
err = file.open(path, File.READ)
if !err:
var file_data = Array(file.get_buffer(file.get_len()))
JavaScript.download_buffer(file_data, path.get_file())
file.close()
# Remove the .pxo file from memory, as we don't need it anymore
var dir = Directory.new()
dir.remove(path)
if autosave:
Global.notification_label("File autosaved")
else:
# First remove backup then set current save path
if project.has_changed:
project.has_changed = false
remove_backup(Global.current_project_index)
Global.notification_label("File saved")
Global.window_title = path.get_file() + " - Pixelorama " + Global.current_version
# Set last opened project path and save
Global.config_cache.set_value("preferences", "last_project_path", path)
Global.config_cache.save("user://cache.ini")
if !project.was_exported:
Export.file_name = path.get_file().trim_suffix(".pxo")
Export.directory_path = path.get_base_dir()
Global.top_menu_container.file_menu.set_item_text(4, tr("Save") + " %s" % path.get_file())
save_project_to_recent_list(path)
func open_image_as_new_tab(path: String, image: Image) -> void:
var project = Project.new([], path.get_file(), image.get_size())
project.layers.append(Layer.new())
Global.projects.append(project)
var frame := Frame.new()
image.convert(Image.FORMAT_RGBA8)
frame.cels.append(Cel.new(image, 1))
project.frames.append(frame)
set_new_imported_tab(project, path)
func open_image_as_spritesheet_tab(path: String, image: Image, horiz: int, vert: int) -> void:
var project = Project.new([], path.get_file())
project.layers.append(Layer.new())
Global.projects.append(project)
horiz = min(horiz, image.get_size().x)
vert = min(vert, image.get_size().y)
var frame_width := image.get_size().x / horiz
var frame_height := image.get_size().y / vert
for yy in range(vert):
for xx in range(horiz):
var frame := Frame.new()
var cropped_image := Image.new()
cropped_image = image.get_rect(
Rect2(frame_width * xx, frame_height * yy, frame_width, frame_height)
)
project.size = cropped_image.get_size()
cropped_image.convert(Image.FORMAT_RGBA8)
frame.cels.append(Cel.new(cropped_image, 1))
for _i in range(1, project.layers.size()):
var empty_sprite := Image.new()
empty_sprite.create(project.size.x, project.size.y, false, Image.FORMAT_RGBA8)
empty_sprite.fill(Color(0, 0, 0, 0))
frame.cels.append(Cel.new(empty_sprite, 1))
project.frames.append(frame)
set_new_imported_tab(project, path)
func open_image_as_spritesheet_layer(
_path: String, image: Image, file_name: String, horizontal: int, vertical: int, start_frame: int
) -> void:
# data needed to slice images
horizontal = min(horizontal, image.get_size().x)
vertical = min(vertical, image.get_size().y)
var frame_width := image.get_size().x / horizontal
var frame_height := image.get_size().y / vertical
# resize canvas to if "frame_width" or "frame_height" is too large
var project: Project = Global.current_project
var project_width: int = max(frame_width, project.size.x)
var project_height: int = max(frame_height, project.size.y)
if project.size < Vector2(project_width, project_height):
DrawingAlgos.resize_canvas(project_width, project_height, 0, 0)
#initialize undo mechanism
project.undos += 1
project.undo_redo.create_action("Add Spritesheet Layer")
var new_layers: Array = project.layers.duplicate()
var new_frames: Array = project.frames.duplicate()
#Create new frames (if needed)
var new_frames_size = start_frame + (vertical * horizontal)
if new_frames_size > project.frames.size():
var required_frames = new_frames_size - project.frames.size()
for i in required_frames:
var frame: Frame = project.new_empty_frame()
new_frames.insert(project.current_frame + 1, frame)
#Create new layer for spritesheet
var layer := Layer.new(file_name)
new_layers.append(layer)
for f in new_frames:
var new_layer := Image.new()
new_layer.create(project.size.x, project.size.y, false, Image.FORMAT_RGBA8)
f.cels.append(Cel.new(new_layer, 1))
# slice spritesheet
var image_no: int = 0
for yy in range(vertical):
for xx in range(horizontal):
var cropped_image := Image.new()
cropped_image = image.get_rect(
Rect2(frame_width * xx, frame_height * yy, frame_width, frame_height)
)
cropped_image.crop(project.size.x, project.size.y)
var layer_index = new_layers.size() - 1
var frame_index = start_frame + image_no
for i in new_frames.size():
if i == frame_index:
cropped_image.convert(Image.FORMAT_RGBA8)
new_frames[i].cels[layer_index] = (Cel.new(cropped_image, 1))
image_no += 1
project.undo_redo.add_do_property(project, "current_frame", new_frames.size() - 1)
project.undo_redo.add_do_property(project, "current_layer", project.layers.size())
project.undo_redo.add_do_property(project, "layers", new_layers)
project.undo_redo.add_do_property(project, "frames", new_frames)
project.undo_redo.add_undo_property(project, "current_layer", project.current_layer)
project.undo_redo.add_undo_property(project, "current_frame", project.current_frame)
project.undo_redo.add_undo_property(project, "layers", project.layers)
project.undo_redo.add_undo_property(project, "frames", project.frames)
project.undo_redo.add_do_method(Global, "undo_or_redo", false)
project.undo_redo.add_undo_method(Global, "undo_or_redo", true)
project.undo_redo.commit_action()
func open_image_at_frame(image: Image, layer_index := 0, frame_index := 0) -> void:
var project = Global.current_project
image.crop(project.size.x, project.size.y)
project.undos += 1
project.undo_redo.create_action("Replaced Frame")
var frames: Array = []
# create a duplicate of "project.frames"
for i in project.frames.size():
var frame := Frame.new()
frame.cels = project.frames[i].cels.duplicate(true)
frames.append(frame)
for i in project.frames.size():
if i == frame_index:
image.convert(Image.FORMAT_RGBA8)
frames[i].cels[layer_index] = (Cel.new(image, 1))
project.undo_redo.add_do_property(project.frames[i], "cels", frames[i].cels)
project.undo_redo.add_undo_property(project.frames[i], "cels", project.frames[i].cels)
project.undo_redo.add_do_property(project, "frames", frames)
project.undo_redo.add_do_property(project, "current_frame", frame_index)
project.undo_redo.add_undo_property(project, "frames", project.frames)
project.undo_redo.add_undo_property(project, "current_frame", project.current_frame)
project.undo_redo.add_do_method(Global, "undo_or_redo", false)
project.undo_redo.add_undo_method(Global, "undo_or_redo", true)
project.undo_redo.commit_action()
func open_image_as_new_frame(image: Image, layer_index := 0) -> void:
var project = Global.current_project
image.crop(project.size.x, project.size.y)
var new_frames: Array = project.frames.duplicate()
var frame := Frame.new()
for i in project.layers.size():
if i == layer_index:
image.convert(Image.FORMAT_RGBA8)
frame.cels.append(Cel.new(image, 1))
else:
var empty_image := Image.new()
empty_image.create(project.size.x, project.size.y, false, Image.FORMAT_RGBA8)
frame.cels.append(Cel.new(empty_image, 1))
new_frames.append(frame)
project.undos += 1
project.undo_redo.create_action("Add Frame")
project.undo_redo.add_do_method(Global, "undo_or_redo", false)
project.undo_redo.add_undo_method(Global, "undo_or_redo", true)
project.undo_redo.add_do_property(project, "frames", new_frames)
project.undo_redo.add_do_property(project, "current_frame", new_frames.size() - 1)
project.undo_redo.add_do_property(project, "current_layer", layer_index)
project.undo_redo.add_undo_property(project, "frames", project.frames)
project.undo_redo.add_undo_property(project, "current_frame", project.current_frame)
project.undo_redo.add_undo_property(project, "current_layer", project.current_layer)
project.undo_redo.commit_action()
func open_image_as_new_layer(image: Image, file_name: String, frame_index := 0) -> void:
var project = Global.current_project
image.crop(project.size.x, project.size.y)
var new_layers: Array = Global.current_project.layers.duplicate()
var layer := Layer.new(file_name)
Global.current_project.undos += 1
Global.current_project.undo_redo.create_action("Add Layer")
for i in project.frames.size():
var new_cels: Array = project.frames[i].cels.duplicate(true)
if i == frame_index:
image.convert(Image.FORMAT_RGBA8)
new_cels.append(Cel.new(image, 1))
else:
var empty_image := Image.new()
empty_image.create(project.size.x, project.size.y, false, Image.FORMAT_RGBA8)
new_cels.append(Cel.new(empty_image, 1))
project.undo_redo.add_do_property(project.frames[i], "cels", new_cels)
project.undo_redo.add_undo_property(project.frames[i], "cels", project.frames[i].cels)
new_layers.append(layer)
project.undo_redo.add_do_property(project, "current_layer", new_layers.size() - 1)
project.undo_redo.add_do_property(project, "layers", new_layers)
project.undo_redo.add_do_property(project, "current_frame", frame_index)
project.undo_redo.add_undo_property(project, "current_layer", project.current_layer)
project.undo_redo.add_undo_property(project, "layers", project.layers)
project.undo_redo.add_undo_property(project, "current_frame", project.current_frame)
project.undo_redo.add_undo_method(Global, "undo_or_redo", true)
project.undo_redo.add_do_method(Global, "undo_or_redo", false)
project.undo_redo.commit_action()
func set_new_imported_tab(project: Project, path: String) -> void:
var prev_project_empty: bool = Global.current_project.is_empty()
var prev_project_pos: int = Global.current_project_index
Global.window_title = (
path.get_file()
+ " ("
+ tr("imported")
+ ") - Pixelorama "
+ Global.current_version
)
if project.has_changed:
Global.window_title = Global.window_title + "(*)"
var file_name := path.get_basename().get_file()
var directory_path := path.get_base_dir()
project.directory_path = directory_path
project.file_name = file_name
project.was_exported = true
if path.get_extension().to_lower() == "png":
project.export_overwrite = true
Export.directory_path = directory_path
Export.file_name = file_name
Export.was_exported = true
Global.tabs.current_tab = Global.tabs.get_tab_count() - 1
Global.canvas.camera_zoom()
if prev_project_empty:
Global.tabs.delete_tab(prev_project_pos)
func update_autosave() -> void:
autosave_timer.stop()
# Interval parameter is in minutes, wait_time is seconds
autosave_timer.wait_time = Global.autosave_interval * 60
if Global.enable_autosave:
autosave_timer.start()
func _on_Autosave_timeout() -> void:
for i in range(backup_save_paths.size()):
if backup_save_paths[i] == "":
# Create a new backup file if it doesn't exist yet
backup_save_paths[i] = "user://backup-" + String(OS.get_unix_time()) + "-%s" % i
store_backup_path(i)
save_pxo_file(backup_save_paths[i], true, true, Global.projects[i])
# Backup paths are stored in two ways:
# 1) User already manually saved and defined a save path -> {current_save_path, backup_save_path}
# 2) User didn't manually saved, "untitled" backup is stored -> {backup_save_path, backup_save_path}
func store_backup_path(i: int) -> void:
if current_save_paths[i] != "":
# Remove "untitled" backup if it existed on this project instance
if Global.config_cache.has_section_key("backups", backup_save_paths[i]):
Global.config_cache.erase_section_key("backups", backup_save_paths[i])
Global.config_cache.set_value("backups", current_save_paths[i], backup_save_paths[i])
else:
Global.config_cache.set_value("backups", backup_save_paths[i], backup_save_paths[i])
Global.config_cache.save("user://cache.ini")
func remove_backup(i: int) -> void:
# Remove backup file
if backup_save_paths[i] != "":
if current_save_paths[i] != "":
remove_backup_by_path(current_save_paths[i], backup_save_paths[i])
else:
# If manual save was not yet done - remove "untitled" backup
remove_backup_by_path(backup_save_paths[i], backup_save_paths[i])
backup_save_paths[i] = ""
func remove_backup_by_path(project_path: String, backup_path: String) -> void:
Directory.new().remove(backup_path)
if Global.config_cache.has_section_key("backups", project_path):
Global.config_cache.erase_section_key("backups", project_path)
elif Global.config_cache.has_section_key("backups", backup_path):
Global.config_cache.erase_section_key("backups", backup_path)
Global.config_cache.save("user://cache.ini")
func reload_backup_file(project_paths: Array, backup_paths: Array) -> void:
assert(project_paths.size() == backup_paths.size())
# Clear non-existant backups
var existing_backups_count := 0
var dir := Directory.new()
for i in range(backup_paths.size()):
if dir.file_exists(backup_paths[i]):
project_paths[existing_backups_count] = project_paths[i]
backup_paths[existing_backups_count] = backup_paths[i]
existing_backups_count += 1
else:
if Global.config_cache.has_section_key("backups", backup_paths[i]):
Global.config_cache.erase_section_key("backups", backup_paths[i])
Global.config_cache.save("user://cache.ini")
project_paths.resize(existing_backups_count)
backup_paths.resize(existing_backups_count)
# Load the backup files
for i in range(project_paths.size()):
open_pxo_file(backup_paths[i], project_paths[i] == backup_paths[i], i == 0)
backup_save_paths[i] = backup_paths[i]
# If project path is the same as backup save path -> the backup was untitled
if project_paths[i] != backup_paths[i]: # If the user has saved
current_save_paths[i] = project_paths[i]
Global.window_title = (
project_paths[i].get_file()
+ " - Pixelorama(*) "
+ Global.current_version
)
Global.current_project.has_changed = true
Global.notification_label("Backup reloaded")
func save_project_to_recent_list(path: String) -> void:
var top_menu_container: Panel = Global.top_menu_container
if path.get_file().substr(0, 7) == "backup-" or path == "":
return
if top_menu_container.recent_projects.has(path):
return
if top_menu_container.recent_projects.size() >= 5:
top_menu_container.recent_projects.pop_front()
top_menu_container.recent_projects.push_back(path)
Global.config_cache.set_value("data", "recent_projects", top_menu_container.recent_projects)
Global.top_menu_container.recent_projects_submenu.clear()
top_menu_container.update_recent_projects_submenu()