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Pixelorama/Scripts
OverloadedOrama 943e20a0de Fixed crash on Linux with layer containers
When the user clicked on a layer container to change its name and then clicked away, the program crashed. This was because the name of the layer was changed (`Global.layers[i][0] = new_name`), and Global.layers_changed() was being called, which removed all of the layer container UI and re-created it.

This is unneeded to happen when only the layer name changes, so I added a boolean to skip the execution of the method.

Oddly enough, the crash was not happening on Windows (at least on my end) and it was working as expected. Godot's output terminal was not showing any error messages, either.
2020-04-06 18:35:54 +03:00
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Dialogs You can now delete tags 2020-04-06 01:07:28 +03:00
Palette Ability to get color for palette buttons, when editing a palette, from the currently selected left and right colors 2020-03-13 02:04:40 +02:00
Rulers Fixed spacing between some comments 2020-03-09 02:17:49 +02:00
AnimationTimeline.gd Changed FrameTagDialog and made it its own scene 2020-04-06 00:51:46 +03:00
BrushButton.gd Pattern filling - Partially addresses #130 2020-03-28 05:15:09 +02:00
CameraMovement.gd The camera now zooms at the mouse's position. 2020-02-09 02:16:14 +02:00
Canvas.gd Fixed issue where custom brushes were sometimes not being drawn 2020-04-03 16:13:49 +03:00
FrameButton.gd Basic UI for animation frame tags 2020-04-02 03:29:14 +03:00
Global.gd Fixed crash on Linux with layer containers 2020-04-06 18:35:54 +03:00
Import.gd Add palette import from a PNG file 2020-03-02 22:37:52 +01:00
LayerContainer.gd Fixed crash on Linux with layer containers 2020-04-06 18:35:54 +03:00
Main.gd Changed default and min window sizes 2020-04-05 00:45:19 +03:00
NotificationLabel.gd Added quit dialog 2019-12-04 19:16:18 +02:00
SecondViewport.gd Major UI changes - including new icons! 2019-11-19 23:23:43 +02:00
SelectionRectangle.gd Notification labels appear on top of the timeline 2020-03-09 16:59:17 +02:00