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Notification labels appear on top of the timeline
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@ -389,7 +389,7 @@ func find_node_by_name(root, node_name) -> Node:
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func notification_label(text : String) -> void:
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var notification : Label = load("res://Prefabs/NotificationLabel.tscn").instance()
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notification.text = tr(text)
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notification.rect_position = Vector2(240, OS.window_size.y - 150)
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notification.rect_position = Vector2(240, OS.window_size.y - animation_timeline.rect_size.y - 20)
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notification.theme = control.theme
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get_tree().get_root().add_child(notification)
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@ -29,9 +29,9 @@ func _process(delta : float) -> void:
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var layer : Image = Global.canvas.layers[current_layer_index][0]
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if end_pos == start_pos:
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Global.selection_rectangle.visible = false
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visible = false
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else:
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Global.selection_rectangle.visible = true
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visible = true
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if point_in_rectangle(mouse_pos, polygon[0], polygon[2]) && Global.selected_pixels.size() > 0 && (Global.current_left_tool == "RectSelect" || Global.current_right_tool == "RectSelect"):
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get_parent().get_parent().mouse_default_cursor_shape = Input.CURSOR_MOVE
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