mirror of
https://github.com/Orama-Interactive/Pixelorama.git
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91aea32864
* Implement 3D layers
* Remove unneeded files
* Fix bug where a single hidden layer would ignore all of the layers on top when exporting
* Fix pxo loading
* Remove junk nodes from 3DShapeEdit
Seems like they were created when I copied from the old 3D Options.tscn panel to the new 3D Shape Edit tool.
* Make light gizmos half the size, and hide gizmos when rotating
* Fix crash when using the 3D shape edit tool on a group layer
* Remove unneeded code in Canvas.gd
* Add torus in the Cel3DObject.Type enumerator
Torus isn't currently supported in Godot 3.5, but it is in 3.6 and 4.0, so this is just future-proofing. May break compatibility with .pxo files that were exported with 3D layers before this change.
* Toggle 3D object visibility
* Change texts and some variable names
* Fill translation strings
* Fix crash on group blending, and make the code in Export.blend_layers() more general
* Fix errors when attempting to draw on a 3D cel
Can occur when multiple cels are selected, some of them 3D and some of them pixel
* Make scene properties and objects be per-cel instead of per-layer
Breaks compatibility with previous .pxo files that had 3D layers. Also introduces serialize() and deserialize() methods to BaseCel
* Use if not layer is get_script() in GroupLayer.blend_children()
* Flip the condition in GroupLayer.blend_children()
* Fix bug where locked/invisible layers could get drawn
Regression from
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.. | ||
af_ZA.po | ||
ar_SA.po | ||
be_BY.po | ||
ca_ES.po | ||
cs_CZ.po | ||
da_DK.po | ||
de_DE.po | ||
el_GR.po | ||
en.po | ||
en_US.po | ||
eo_UY.po | ||
es_ES.po | ||
fi_FI.po | ||
fr_FR.po | ||
he_IL.po | ||
hi_IN.po | ||
hu_HU.po | ||
id_ID.po | ||
it_IT.po | ||
ja_JP.po | ||
ko_KR.po | ||
lv_LV.po | ||
ml_IN.po | ||
nb_NO.po | ||
nl_NL.po | ||
no_NO.po | ||
pl_PL.po | ||
pt_BR.po | ||
pt_PT.po | ||
README.md | ||
ro_RO.po | ||
ru_RU.po | ||
si_LK.po | ||
sq_AL.po | ||
sr_SP.po | ||
sv_SE.po | ||
tr_TR.po | ||
Translations.pot | ||
uk_UA.po | ||
vi_VN.po | ||
zh_CN.po | ||
zh_TW.po |
Contributing Translations
If you wish to contribute a translation, make sure to use Pixelorama's Crowdin page. Crowdin is a web-based translation platform, where people can contribute translations together and with ease. Please use Crowdin and do not directly open pull requests to Pixelorama's GitHub repository.