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Pixelorama/src/Classes
Emmanouil Papadeas c1b78e4c01 Implement basic clipping masks
A very simple implementation, not as complex as something like #768 yet, but it can be done in the future.

The main current limitation is that it doesn't work with group layers as of right now.
2024-03-14 01:08:57 +02:00
..
AnimationExporters Some static typing and docstring improvements 2023-09-05 02:36:25 +03:00
Cels Make the opacity slider affect layer opacity instead of cel opacity 2023-12-06 03:44:55 +02:00
Layers Implement basic clipping masks 2024-03-14 01:08:57 +02:00
AnimationTag.gd Export spritesheets based on animation tags 2024-03-06 19:49:05 +02:00
Cel3DObject.gd Fix cel3d compatibility when transferring project from 0.x to 1.0 (#927) 2023-10-24 13:26:24 +03:00
Drawers.gd Implement alpha lock as a global tool option 2024-03-09 02:47:13 +02:00
Frame.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
ImageEffect.gd Moved live preview code to ImageEffect Dialog (#978) 2024-02-17 00:23:31 +02:00
LayerEffect.gd Store layer effect data in pxo files 2023-12-01 03:12:55 +02:00
ObjParse.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
Project.gd Fix linked cels not working when importing a pxo file 2024-03-08 02:15:58 +02:00
SelectionMap.gd Fix not being able to transform if the selection size is bigger than the project size 2023-11-25 00:18:44 +02:00
ShaderImageEffect.gd Layer blend modes (#911) 2023-10-22 01:57:45 +03:00
Tiles.gd Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00