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Pixelorama/src/UI/Timeline
Variable 449ee60d49
Folders rearrangement (#804)
* Moved Reference Images to it's Folder

* Moved the rest to their respective folders

* formatting

* Fix formatting

I removed the `PackedScene` static typing declaration to reduce the number of characters in the line to less than 100. It's not really needed anyway, as Godot should be able to figure out that it's a PackedScene, since it's a tscn file, simply by using `:=`.

* reverting some changes

* Removed some un-expected things

* Fixed TransparentChecker Code

* fix typo

* Revert it

I didn't realize it was intended

* Removed unneded changes

* removed some unexpected changes

Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2023-01-05 17:54:22 +02:00
..
AnimationTagUI.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
AnimationTagUI.tscn You can now resize cels in the timeline by holding Control and scrolling with the mouse wheel. 2021-01-30 23:57:33 +02:00
AnimationTimeline.gd Add a change_cel() method to Project, instead of using a signal 2023-01-02 22:09:47 +02:00
AnimationTimeline.tscn Animation Timeline UI Improvements (#769) 2022-10-21 16:04:26 +03:00
BaseCelButton.tscn Folders rearrangement (#804) 2023-01-05 17:54:22 +02:00
BaseLayerButton.tscn Animation Timeline UI Improvements (#769) 2022-10-21 16:04:26 +03:00
CelButton.gd Add a change_cel() method to Project, instead of using a signal 2023-01-02 22:09:47 +02:00
FrameButton.gd Add a change_cel() method to Project, instead of using a signal 2023-01-02 22:09:47 +02:00
FrameButton.tscn Basic Layer Groups and Timeline Refactor (#698) 2022-09-28 21:59:49 +03:00
FrameProperties.gd Just one method for undo/redo in Global.gd 2021-12-02 02:22:32 +02:00
FrameProperties.tscn Set frame delay's min value at 0.01, does not let it become 0 2021-06-11 22:56:38 +03:00
FrameScrollContainer.gd Animation Timeline UI Improvements (#769) 2022-10-21 16:04:26 +03:00
FrameTagDialog.gd Some Popup changes and added Self Awareness ;) (#644) 2022-02-02 00:40:37 +02:00
FrameTagDialog.tscn Minor UI changes 2021-12-24 03:12:44 +02:00
GroupCelButton.tscn Basic Layer Groups and Timeline Refactor (#698) 2022-09-28 21:59:49 +03:00
GroupLayerButton.tscn Basic Layer Groups and Timeline Refactor (#698) 2022-09-28 21:59:49 +03:00
LayerButton.gd Add a change_cel() method to Project, instead of using a signal 2023-01-02 22:09:47 +02:00
PixelCelButton.tscn Animation Timeline UI Improvements (#769) 2022-10-21 16:04:26 +03:00
PixelLayerButton.tscn Linked Cel Refactor and Timeline Refactor Tweaks (#764) 2022-10-16 17:44:01 +03:00