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Pixelorama/Scripts/Dialogs
OverloadedOrama 3f1c81ac13 Fixed crash when creating a new image and a layer had opacity less than 100%
Caused in CreateNewImage.gd, Global.current_layer = 0 should be under Global.canvas gets set to a new canvas, and after its _ready() method gets executed. The crash occurred when a layer above 0 had transparency less than 100, and a new image was created. _on_OpacitySlider_value_changed() in AnimationTimeline.gd was executed on the old canvas right before it was destroyed, while Global.layers had been cleared.

Also removed _on_OpacitySlider_value_changed() from Main.gd, it served no purpose there.
2020-04-11 05:36:51 +03:00
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AboutDialog.gd Added luiq54 to the list of contributors 2020-04-03 03:25:56 +03:00
CreateNewImage.gd Fixed crash when creating a new image and a layer had opacity less than 100% 2020-04-11 05:36:51 +03:00
ExportDialog.gd Fixed issue with cel opacity affecting the actual image pixels on export 2020-04-07 18:52:23 +03:00
FrameTagDialog.gd You can now delete tags 2020-04-06 01:07:28 +03:00
ImportSprites.gd Fix clear_canvases() call in ImportSprites. 2020-04-10 20:37:24 +02:00
OutlineDialog.gd UndoRedo and Image effects work per layer 2020-03-07 16:43:23 +02:00
PreferencesDialog.gd Fixed crash when creating a new image and a layer had opacity less than 100% 2020-04-11 05:36:51 +03:00
ScaleImage.gd Choose how many rows or columns when exporting spritesheet 2019-12-30 00:24:37 +02:00
SplashDialog.gd The splash screen is no longer purple, it changes depending on the theme 2020-04-01 20:38:40 +03:00