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27 lines
799 B
GDScript
27 lines
799 B
GDScript
extends SubViewportContainer
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@export var camera_path: NodePath
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@onready var camera := get_node(camera_path) as CanvasCamera
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func _ready() -> void:
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material = CanvasItemMaterial.new()
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material.blend_mode = CanvasItemMaterial.BLEND_MODE_PREMULT_ALPHA
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func _on_ViewportContainer_mouse_entered() -> void:
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camera.set_process_input(true)
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Global.control.left_cursor.visible = Global.show_left_tool_icon
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Global.control.right_cursor.visible = Global.show_right_tool_icon
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if Global.cross_cursor:
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Input.set_default_cursor_shape(Input.CURSOR_CROSS)
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func _on_ViewportContainer_mouse_exited() -> void:
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camera.set_process_input(false)
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camera.drag = false
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Global.control.left_cursor.visible = false
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Global.control.right_cursor.visible = false
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Input.set_default_cursor_shape(Input.CURSOR_ARROW)
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