1
0
Fork 0
mirror of https://github.com/Orama-Interactive/Pixelorama.git synced 2025-01-19 17:49:47 +00:00
Pixelorama/src/UI/Timeline
Emmanouil Papadeas 31b56500c2 Make Pixelorama work on Godot 3.5-rc4
For some reason it crashes without this fix, while it did not crash in RC3.
2022-06-26 01:39:25 +03:00
..
AnimationTagUI.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
AnimationTagUI.tscn You can now resize cels in the timeline by holding Control and scrolling with the mouse wheel. 2021-01-30 23:57:33 +02:00
AnimationTimeline.gd Make Pixelorama work on Godot 3.5-rc4 2022-06-26 01:39:25 +03:00
AnimationTimeline.tscn Implement the Keychain Plugin (#700) 2022-05-16 15:07:51 +03:00
CelButton.gd Do not delete cel content if the layer is locked/invisible 2022-01-01 04:12:49 +02:00
CelButton.tscn Added a Delete option in cel's right click menu 2021-06-05 13:38:32 +03:00
FrameButton.gd improvements to copy\delete methods and (some) tag workflow (#648) 2022-02-28 03:31:17 +02:00
FrameButton.tscn Theme code cleaning and tidying 2022-02-17 20:36:10 +02:00
FrameProperties.gd Just one method for undo/redo in Global.gd 2021-12-02 02:22:32 +02:00
FrameProperties.tscn Set frame delay's min value at 0.01, does not let it become 0 2021-06-11 22:56:38 +03:00
FrameTagDialog.gd Some Popup changes and added Self Awareness ;) (#644) 2022-02-02 00:40:37 +02:00
FrameTagDialog.tscn Minor UI changes 2021-12-24 03:12:44 +02:00
LayerButton.gd Move layer and frame initial creation code to Main.gd 2022-03-29 03:14:41 +03:00
LayerButton.tscn Fix a memory leak coming from the Layer class 2021-12-23 19:58:07 +02:00