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AnimationTagUI.gd
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Format code and add static checks (#599)
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2021-11-25 14:48:30 +02:00 |
AnimationTagUI.tscn
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You can now resize cels in the timeline by holding Control and scrolling with the mouse wheel.
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2021-01-30 23:57:33 +02:00 |
AnimationTimeline.gd
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[Targeted for 0.11.0] Fix Onion skin settings don't save between runs (#857)
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2023-05-14 13:31:15 +03:00 |
AnimationTimeline.tscn
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[Targeted for 0.11.0] Fix Onion skin settings don't save between runs (#857)
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2023-05-14 13:31:15 +03:00 |
BaseCelButton.tscn
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Folders rearrangement (#804)
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2023-01-05 17:54:22 +02:00 |
BaseLayerButton.tscn
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Animation Timeline UI Improvements (#769)
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2022-10-21 16:04:26 +03:00 |
Cel3DButton.tscn
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Add a Cel3DButton scene for 3D cels instead of using PixelCelButton
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2023-05-09 16:37:32 +03:00 |
CelButton.gd
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Fix segmentation fault when resizing canvas to a large size
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2023-03-21 02:06:57 +02:00 |
FrameButton.gd
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Add a change_cel() method to Project, instead of using a signal
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2023-01-02 22:09:47 +02:00 |
FrameButton.tscn
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Basic Layer Groups and Timeline Refactor (#698)
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2022-09-28 21:59:49 +03:00 |
FrameProperties.gd
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Just one method for undo/redo in Global.gd
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2021-12-02 02:22:32 +02:00 |
FrameProperties.tscn
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Set frame delay's min value at 0.01, does not let it become 0
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2021-06-11 22:56:38 +03:00 |
FrameScrollContainer.gd
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[skip ci] Fix various typos
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2023-02-02 03:06:23 +02:00 |
FrameTagDialog.gd
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Some Popup changes and added Self Awareness ;) (#644)
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2022-02-02 00:40:37 +02:00 |
FrameTagDialog.tscn
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Minor UI changes
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2021-12-24 03:12:44 +02:00 |
GroupCelButton.tscn
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Basic Layer Groups and Timeline Refactor (#698)
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2022-09-28 21:59:49 +03:00 |
GroupLayerButton.tscn
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Basic Layer Groups and Timeline Refactor (#698)
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2022-09-28 21:59:49 +03:00 |
LayerButton.gd
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Fix LayerButton drag and drop passing wrong parameter to BaseLayer.accepts_child()
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2023-03-25 18:42:50 +02:00 |
PixelCelButton.tscn
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Animation Timeline UI Improvements (#769)
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2022-10-21 16:04:26 +03:00 |
PixelLayerButton.tscn
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Linked Cel Refactor and Timeline Refactor Tweaks (#764)
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2022-10-16 17:44:01 +03:00 |