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Should be a slight optimization, since angles are being converted to radians only once, and that calculation is done in the CPU |
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.. | ||
Gradients | ||
Rotation | ||
Desaturate.gdshader | ||
DropShadow.gdshader | ||
GradientMap.gdshader | ||
HSV.gdshader | ||
Invert.gdshader | ||
OffsetPixels.gdshader | ||
OutlineInline.gdshader | ||
Palettize.gdshader | ||
Pixelize.gdshader | ||
Posterize.gdshader |