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inspector_plugin
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
samples
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
dockable_container.gd
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Dockable panels are now properly sorted when toggling movable panels
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2025-02-08 17:45:55 +02:00 |
dockable_container.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
dockable_panel.gd
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Fix a dockable container bug where the minimum size of the panels was not calculated correctly
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2025-02-10 03:05:31 +02:00 |
dockable_panel.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
dockable_panel_reference_control.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
dockable_panel_reference_control.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
drag_n_drop_panel.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
drag_n_drop_panel.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
floating_window.gd
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Fix bug where the child windows of floating windows appear behind them
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2025-02-15 16:03:40 +02:00 |
floating_window.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
icon.svg
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[ImgBot] Optimize images (#1042)
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2024-07-26 17:01:04 +03:00 |
icon.svg.import
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Update to Godot 4.3
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2024-08-16 13:40:24 +03:00 |
layout.gd
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Add a Reset layout option for the default layouts in the layouts menu
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2025-01-31 01:51:33 +02:00 |
layout.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
layout_node.gd
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Update the dockable container addon
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2023-12-01 19:01:11 +02:00 |
layout_node.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
layout_panel.gd
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Various small code improvements
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2025-02-10 03:04:42 +02:00 |
layout_panel.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
layout_split.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
layout_split.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
LICENSE
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New UI system using Dockable Containers (#640)
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2022-01-30 00:47:25 +02:00 |
plugin.cfg
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
plugin.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
plugin.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |
split_handle.gd
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Port to Godot 4 (#900)
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2023-09-04 16:29:06 +03:00 |
split_handle.gd.uid
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Update to Godot 4.4
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2025-03-08 16:32:49 +02:00 |