Xenofon Konitsas
011aed6004
Update dev-desktop-builds.yml ( #476 )
...
* Update dev-desktop-builds.yml
Changed download location for Godot headless binary
* Update dev-desktop-builds.yml
* Update dev-desktop-builds.yml
Replaced curl with wget on headless binary download
* Removed wget installation command
* Update release.yml
2021-04-29 12:42:10 -07:00
Manolis Papadeas
d9c79ea871
[CI - macOS] Remove the -size parameter from the hdiutil command
2021-04-25 19:35:38 +03:00
Manolis Papadeas
3a2560f636
[CI] Bump Godot's version to 3.3 for macOS binaries
2021-04-25 15:52:32 +03:00
Manolis Papadeas
ae48907660
Bump version to v0.9-dev and use Godot 3.3 in GitHub Actions
2021-04-23 18:31:12 +03:00
Manolis Papadeas
c60fb0632e
Fixed macOS butler deployment in release workflow
2021-01-18 17:22:00 -08:00
Manolis Papadeas
b7f7643317
Use the new Discussions feature for feature proposals and Q&A
2020-12-08 14:58:24 -08:00
Manolis Papadeas
7896f69178
Update issue templates
2020-12-08 14:57:22 -08:00
Manolis Papadeas
69fcdf0f03
Set up itch.io deployment on the release workflow
2020-12-01 00:24:28 +02:00
Manolis Papadeas
001fb02ed1
[CI] Bump actions/upload-artifact to version 2
...
Otherwise retention-days does not work
2020-11-16 10:54:39 -08:00
Manolis Papadeas
e9775551fe
Change retention days for GH Actions Artifacts
2020-10-16 14:00:25 +03:00
OverloadedOrama
320f1a4da2
Update v0.8.1
2020-10-14 16:15:30 +03:00
OverloadedOrama
7ddd0fcfb1
v0.8 - The multiple project & Web update!
2020-09-23 17:08:26 +03:00
Manolis Papadeas
5814123ee8
Use Godot 3.2.3 for release workflow, except Mac
2020-09-20 18:11:29 +03:00
Manolis Papadeas
82977f8619
Use Godot 3.2.3 for dev-desktop-builds workflow, except Mac
2020-09-20 18:08:41 +03:00
Manolis Papadeas
a38f843087
Use Godot 3.2.3 for dev-web workflow
2020-09-20 17:53:27 +03:00
OverloadedOrama
9007b04cb6
Added 32-bit Windows & Linux builds to the release workflow
2020-09-12 04:04:07 +03:00
OverloadedOrama
f45c37822f
Create release.yml
2020-09-12 03:27:08 +03:00
Manolis Papadeas
8abdd6dd3b
[CI] Use WINE & recedit for Windows builds
2020-09-05 04:11:03 +03:00
Xenofon Konitsas
5faacf25d3
Fixed issue with data folder ( #321 ) ( #324 )
...
* Update dev-desktop-builds.yml
Changed the location of pixelorama_data folder inside application
* Update dev-desktop-builds.yml
Fixed rm command that deleted nonexistent file
2020-08-29 21:56:25 +03:00
Manolis Papadeas
97b6156bfd
Give execute permission to the generated Linux build
2020-08-29 20:34:43 +03:00
Manolis Papadeas
206fbf8cae
Use tar.gz instead of .zip for Linux build
2020-08-29 20:32:14 +03:00
OverloadedOrama
5932f83831
Rename "pixelorama" folder to "pixelorama_data" for non-XDG locations
...
Workaround for #248 and #321 .
2020-08-29 16:34:52 +03:00
Xenofon Konitsas
d253d649f2
Update Mac export workflow ( #319 )
2020-08-26 14:51:53 +03:00
Manolis Papadeas
7556d0fb21
Workflow ignores installer po and pot files
2020-08-10 00:02:52 +03:00
Hugo Locurcio
45126ce908
Add issue templates for easier issue reporting ( #286 )
2020-07-26 01:52:12 +03:00
OverloadedOrama
6977d0206b
Split GitHub Actions workflow into two
...
One for the dev (master branch) desktop builds, and one for the dev web build for gh-pages (early_access). The dev-web workflow only runs on pushes on the master branch and not on pull requests.
2020-07-23 18:00:19 +03:00
Manolis Papadeas
67a6397f0e
CI - copy "pixelorama" folder to the Artifact without cloning the repo
...
We already checkout as out first step so we don't need to clone the repository again. This commit also removes the ".gdignore" file from the Artifacts.
2020-07-03 20:33:49 +03:00
Manolis Papadeas
2b8df6b0f9
Skip ci when importing translations
2020-06-26 16:54:02 +03:00
Manolis Papadeas
3b4cb058de
Update workflow to Godot 3.2.2
2020-06-26 16:37:14 +03:00
Manolis Papadeas
4f0c0d77c5
Added "Test" GitHub Actions Workflow ( #269 )
...
* Remove export_presets.cfg from gitignore
* Create export_presets.cfg
* Create godot-ci-export.yml
* Test DLL copying to artifact
* Test repo cloning and copying files
* Attempt to fix directory paths
* Fix directory paths again
* Remove export paths from export_presets.cfg
* Fix inferring script error
* Attempt to fix script error in Global.gd
This and the previous error in Input.gd only happened in the builds generated by GH Actions.
* Attempting to fix another error in Global.gd
* Checkout with submodules
* Added pixelorama folder to Linux build
And renamed "windows" to "windows-64bit" and "linux" to "linux-64bit" directories.
* Renamed artifacts
* Added emojis to step names
* Emojis for job names
* Removed --recurse-submodules from git clone
* Attempt to copy pixelorama folder to Mac's zip
* Revert previous commit
* Update and rename godot-ci-export.yml to godot-ci-test.yml
2020-06-25 18:18:20 +03:00
Manolis Papadeas
ef879882d6
Update FUNDING.yml
...
Added patreon link
2019-12-30 17:13:52 +02:00
Overloaded
0b1797be33
Update FUNDING.yml
2019-08-18 13:54:52 +03:00
OverloadedOrama
f647a42752
Initial commit
2019-08-18 12:28:38 +03:00