Emmanouil Papadeas
5c9f0d8c18
Fix bug where, if the bottom-most layer is invisible, selection can't transform content on other layers
2023-03-27 03:42:16 +03:00
Emmanouil Papadeas
6b587688f1
Fix bug where clicking on previous/next frame when only one frame exists makes the cel unselected
...
Apparently this bug exists at least since v0.10
2023-03-27 00:24:40 +03:00
Emmanouil Papadeas
2ce9f72c51
Use a ValueSliderV2 in the drop shadow dialog
2023-03-26 21:33:33 +03:00
Emmanouil Papadeas
4e9b4c33f7
Fix LayerButton drag and drop passing wrong parameter to BaseLayer.accepts_child()
...
It was passing the index of the layer as an integer instead of a BaseLayer class. Also made some code stylistic changes.
2023-03-25 18:42:50 +02:00
Variable
b384e706a9
Animate image effect properties ( #836 )
...
* Added auto animation system
* Animation to dialog
* Added Animated properties
* animate ranges
* formatting
* Fix missing commit
* Formatting
2023-03-25 16:59:02 +02:00
Emmanouil Papadeas
acf376865f
Fix crash when there is no pixel layer in the timeline, only a group layer
2023-03-24 17:37:40 +02:00
Emmanouil Papadeas
acb32844a1
Replace the Locked Aspect Ratio mode in the crop tool with a lock button next to the size sliders
2023-03-24 01:17:30 +02:00
Variable
2ad1391ca1
Spritesheet Animation Canvas Preview ( #835 )
...
* spritesheet preview
* formatting
2023-03-23 15:25:33 +02:00
Emmanouil Papadeas
4e7d5d34cf
Keep aspect ratio when resizing a selection with gizmos, if the button is pressed next to the ValueSliders
...
Also fixes a bug with the inconsistent behavior caused by resizing a selection with gizmos without pressing Shift, while the keep ratio button was pressed.
2023-03-21 16:36:25 +02:00
Emmanouil Papadeas
99b014ef7f
Fix segmentation fault when resizing canvas to a large size
...
For some reason, cel_texture.texture.get_data() seemed to cause a segmentation fault, and then a crash, when the image size was large. Also added some extra static typing to the drag and drop methods, but they are unrelated to the crash.
2023-03-21 02:06:57 +02:00
Emmanouil Papadeas
d4ebf9c585
Use Vector2s for min and max values in ValueSliderV2
...
This lets us have different min/max values for x and y.
2023-03-21 01:45:09 +02:00
Emmanouil Papadeas
a5496daa5b
Add a ValueSliderV2 to the Pencil's spacing options
2023-03-20 20:28:01 +02:00
Emmanouil Papadeas
05fa436b12
Disable ValueSliderV2's ratio button when set to not editable
...
And use a NinePatchRect for the ratio guides, for proper scaling.
2023-03-20 01:59:15 +02:00
Emmanouil Papadeas
e174f6e942
Add a new custom node, ValueSliderV2
...
ValueSliderV2 is a container for two ValueSliders and an optional lock ratio button, that helps with handling Vector2 values in the UI.
2023-03-20 00:56:43 +02:00
Emmanouil Papadeas
5ed91c6d8a
Fix ValueSlider's text color from staying grayed out even if the slider is editable
2023-03-19 00:36:37 +02:00
Emmanouil Papadeas
df00e43b84
Do not allow the ValueSlider's global shortcut to affect it if it's hidden
2023-03-18 14:29:11 +02:00
Emmanouil Papadeas
b5388093ef
Add a minimum size to CanvasPreviewContainer
...
Fixed issues with the UI system, when changing the tab to Reference Images and then back to Canvas Preview
2023-03-17 01:24:20 +02:00
Emmanouil Papadeas
c43f28b323
Manage layout dialog UI changes
2023-03-17 01:20:17 +02:00
Emmanouil Papadeas
e3a163b8c7
Update Default layout
2023-03-17 00:55:34 +02:00
Emmanouil Papadeas
1a769293fc
Dim cel buttons based on whether the cel is transparent/empty or not
...
Should replace #817 , but in a more optimized way, as it does not rely on _input().
2023-03-17 00:02:01 +02:00
Variable
ad3a0155b6
Set tilemask automatically ( #833 )
...
* AutoCreate Tile Masks
* removed a print()
* Disable masking by default
* changed visibility
* Remove Godot's needless changes in Main.tscn
Godot pls
---------
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2023-03-16 20:07:03 +02:00
mrtripie
0ad86816e5
Crop Tool ( #830 )
...
* Added intial crop tool
* [skip ci] Removed unneeeded LINE_WIDTH constant from CropRect
* Added DimensionsLabel
* Cleaned up CropRect._draw
* Hide the CropRect after switching to a different tool
* Sets the crop values to the entire canvas size on setup
* [skip ci] Added crop tool tooltip
* Made Crop tools synced with eachother by placing the crop settings on CropRect
* Added new modes, refactored, added rule of thirds lines and darkened background
* [skip ci] reset optimization
* Renames
* [skip ci] Tweaked the darkened background
* Fixed bug with top/bottom/left/right sliders after rect refactor
* Changing width/height on locked aspect ratio bug
* Aspect ratio sliders rounding/setting a min of 1 px height/width
* Fixed bugs with drawing the crop rect, especially with locked aspect ratio
* Save the mode to config_cache
* Added size lock and renamed mode
* Added tooltip for size lock. Not sure if I did the translation file right
* removed signal that wasn't used
* Formatting
* Removed old TODO comment from one of my previous PRs that isn't true anymore
* Fixed definition order for linter
* Changed locked size modes moving to offset by @Variable-ind, reordered methods
---------
Co-authored-by: MrTriPie <MrTriPie>
2023-03-16 19:50:45 +02:00
Variable
e008c39286
Added color Averaging ( #822 )
2023-03-15 15:05:18 +02:00
Emmanouil Papadeas
ad61ddc2c0
Fix crash when opening the rotate image dialog for the second time for large canvases
2023-03-14 15:34:06 +02:00
Emmanouil Papadeas
4bf7829b0a
Fix swatch getting transparent on double click
2023-03-14 15:24:15 +02:00
Emmanouil Papadeas
30d279c494
Fix image brushes being drawn outside the selection
2023-03-14 14:59:22 +02:00
Variable
0cb0f9c1bd
Added recent sizes to new project ( #819 )
...
* Added recen sizes to new project
* Formatting
* Limit list size to 10
2023-03-14 13:58:40 +02:00
Emmanouil Papadeas
ebdffb026c
[skip ci] Update CHANGELOG.md
2023-03-12 15:29:35 +02:00
Emmanouil Papadeas
5b2708a44f
Add shortcut for the paint selection tool
2023-03-11 03:33:53 +02:00
Emmanouil Papadeas
de7ef580f9
Fix dynamics hint tooltip and add some missing dynamic-related translation strings
2023-03-09 15:22:29 +02:00
Emmanouil Papadeas
598199eda5
New Crowdin updates ( #756 )
2023-03-08 14:51:58 +02:00
Emmanouil Papadeas
cd4e9ef9bd
Use Godot 3.x's gdtoolkit.
...
gdtoolkit got updated to Godot 4.x, so we need to explicitly state that we are installing the Godot 3.x version.
2023-03-07 16:24:59 +02:00
Variable
d9efe97bfa
Recorder extension to core ( #823 )
...
* Add files via upload
* add fps counter
* formatting
* Update Recorder.gd
* Some improvements
* typo
* another typo
* formatting
2023-03-07 16:21:03 +02:00
Variable
e88ba2cb73
Further improvements to Dynamics ( #828 )
...
* Image bruch now obeys dynamics as well
* Added a signal that resets dynamics
* formatting
* change uncheck.png
* added preview for pressure
* Added the requested changes
2023-02-28 17:07:48 +02:00
imgbot[bot]
eee4e50fd3
[ImgBot] Optimize images ( #827 )
...
*Total -- 1,021.17kb -> 489.23kb (52.09%)
/assets/graphics/splash_screen/artworks/roroto/roroto_025.png -- 6.31kb -> 2.95kb (53.24%)
/assets/graphics/splash_screen/artworks/roroto/roroto_023.png -- 6.33kb -> 2.96kb (53.2%)
/assets/graphics/splash_screen/artworks/roroto/roroto_057.png -- 6.26kb -> 2.93kb (53.19%)
/assets/graphics/splash_screen/artworks/roroto/roroto_024.png -- 6.32kb -> 2.96kb (53.18%)
/assets/graphics/splash_screen/artworks/roroto/roroto_031.png -- 6.29kb -> 2.95kb (53.17%)
/assets/graphics/splash_screen/artworks/roroto/roroto_029.png -- 6.29kb -> 2.95kb (53.17%)
/assets/graphics/splash_screen/artworks/roroto/roroto_027.png -- 6.29kb -> 2.95kb (53.17%)
/assets/graphics/splash_screen/artworks/roroto/roroto_030.png -- 6.29kb -> 2.95kb (53.17%)
/assets/graphics/splash_screen/artworks/roroto/roroto_028.png -- 6.29kb -> 2.95kb (53.17%)
/assets/graphics/splash_screen/artworks/roroto/roroto_022.png -- 6.29kb -> 2.95kb (53.17%)
/assets/graphics/splash_screen/artworks/roroto/roroto_026.png -- 6.29kb -> 2.95kb (53.17%)
/assets/graphics/splash_screen/artworks/roroto/roroto_021.png -- 6.26kb -> 2.94kb (53%)
/assets/graphics/splash_screen/artworks/roroto/roroto_049.png -- 6.14kb -> 2.89kb (52.99%)
/assets/graphics/splash_screen/artworks/roroto/roroto_056.png -- 6.15kb -> 2.90kb (52.92%)
/assets/graphics/splash_screen/artworks/roroto/roroto_046.png -- 6.22kb -> 2.93kb (52.91%)
/assets/graphics/splash_screen/artworks/roroto/roroto_017.png -- 6.23kb -> 2.93kb (52.9%)
/assets/graphics/splash_screen/artworks/roroto/roroto_014.png -- 6.23kb -> 2.93kb (52.89%)
/assets/graphics/splash_screen/artworks/roroto/roroto_013.png -- 6.23kb -> 2.93kb (52.89%)
/assets/graphics/splash_screen/artworks/roroto/roroto_012.png -- 6.23kb -> 2.93kb (52.89%)
/assets/graphics/splash_screen/artworks/roroto/roroto_015.png -- 6.23kb -> 2.93kb (52.89%)
/assets/graphics/splash_screen/artworks/roroto/roroto_124.png -- 6.12kb -> 2.88kb (52.87%)
/assets/graphics/splash_screen/artworks/roroto/roroto_157.png -- 6.12kb -> 2.88kb (52.87%)
/assets/graphics/splash_screen/artworks/roroto/roroto_091.png -- 6.12kb -> 2.88kb (52.87%)
/assets/graphics/splash_screen/artworks/roroto/roroto_104.png -- 6.13kb -> 2.89kb (52.84%)
/assets/graphics/splash_screen/artworks/roroto/roroto_071.png -- 6.13kb -> 2.89kb (52.84%)
/assets/graphics/splash_screen/artworks/roroto/roroto_137.png -- 6.13kb -> 2.89kb (52.84%)
/assets/graphics/splash_screen/artworks/roroto/roroto_072.png -- 6.13kb -> 2.89kb (52.84%)
/assets/graphics/splash_screen/artworks/roroto/roroto_105.png -- 6.13kb -> 2.89kb (52.84%)
/assets/graphics/splash_screen/artworks/roroto/roroto_138.png -- 6.13kb -> 2.89kb (52.84%)
/assets/graphics/splash_screen/artworks/roroto/roroto_080.png -- 6.12kb -> 2.89kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_147.png -- 6.12kb -> 2.89kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_114.png -- 6.12kb -> 2.89kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_113.png -- 6.12kb -> 2.89kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_081.png -- 6.12kb -> 2.89kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_146.png -- 6.12kb -> 2.89kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_043.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_044.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_041.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_035.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_042.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_040.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_037.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_045.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_036.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_038.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_039.png -- 6.19kb -> 2.92kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_125.png -- 6.10kb -> 2.88kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_092.png -- 6.10kb -> 2.88kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_158.png -- 6.10kb -> 2.88kb (52.83%)
/assets/graphics/splash_screen/artworks/roroto/roroto_047.png -- 6.17kb -> 2.91kb (52.82%)
/assets/graphics/splash_screen/artworks/roroto/roroto_048.png -- 6.17kb -> 2.91kb (52.82%)
/assets/graphics/splash_screen/artworks/roroto/roroto_121.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_156.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_155.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_123.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_089.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_122.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_154.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_088.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_090.png -- 6.11kb -> 2.89kb (52.8%)
/assets/graphics/splash_screen/artworks/roroto/roroto_153.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_085.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_152.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_118.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_119.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_087.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_086.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_151.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_120.png -- 6.12kb -> 2.89kb (52.79%)
/assets/graphics/splash_screen/artworks/roroto/roroto_107.png -- 6.12kb -> 2.89kb (52.77%)
/assets/graphics/splash_screen/artworks/roroto/roroto_139.png -- 6.12kb -> 2.89kb (52.77%)
/assets/graphics/splash_screen/artworks/roroto/roroto_140.png -- 6.12kb -> 2.89kb (52.77%)
/assets/graphics/splash_screen/artworks/roroto/roroto_106.png -- 6.12kb -> 2.89kb (52.77%)
/assets/graphics/splash_screen/artworks/roroto/roroto_074.png -- 6.12kb -> 2.89kb (52.77%)
/assets/graphics/splash_screen/artworks/roroto/roroto_073.png -- 6.12kb -> 2.89kb (52.77%)
/assets/graphics/splash_screen/artworks/roroto/roroto_006.png -- 6.14kb -> 2.90kb (52.74%)
/assets/graphics/splash_screen/artworks/roroto/roroto_033.png -- 6.20kb -> 2.93kb (52.73%)
/assets/graphics/splash_screen/artworks/roroto/roroto_007.png -- 6.14kb -> 2.90kb (52.73%)
/assets/graphics/splash_screen/artworks/roroto/roroto_082.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_148.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_115.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_083.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_149.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_150.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_117.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_084.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_116.png -- 6.10kb -> 2.88kb (52.71%)
/assets/graphics/splash_screen/artworks/roroto/roroto_003.png -- 6.10kb -> 2.89kb (52.7%)
/assets/graphics/splash_screen/artworks/roroto/roroto_001.png -- 6.10kb -> 2.89kb (52.7%)
/assets/graphics/splash_screen/artworks/roroto/roroto_004.png -- 6.10kb -> 2.89kb (52.7%)
/assets/graphics/splash_screen/artworks/roroto/roroto_005.png -- 6.10kb -> 2.89kb (52.7%)
/assets/graphics/splash_screen/artworks/roroto/roroto_002.png -- 6.10kb -> 2.89kb (52.7%)
/assets/graphics/splash_screen/artworks/roroto/roroto_016.png -- 6.21kb -> 2.94kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_110.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_111.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_144.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_145.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_112.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_079.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_077.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_078.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_143.png -- 6.10kb -> 2.89kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_064.png -- 6.09kb -> 2.88kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_096.png -- 6.09kb -> 2.88kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_097.png -- 6.09kb -> 2.88kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_130.png -- 6.09kb -> 2.88kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_129.png -- 6.09kb -> 2.88kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_063.png -- 6.09kb -> 2.88kb (52.68%)
/assets/graphics/splash_screen/artworks/roroto/roroto_010.png -- 6.13kb -> 2.90kb (52.68%)
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/assets/graphics/splash_screen/artworks/roroto/roroto_032.png -- 6.13kb -> 2.90kb (52.68%)
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/assets/graphics/splash_screen/artworks/roroto/roroto_068.png -- 6.09kb -> 2.88kb (52.65%)
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Signed-off-by: ImgBotApp <ImgBotHelp@gmail.com>
Co-authored-by: ImgBotApp <ImgBotHelp@gmail.com>
2023-02-21 02:24:31 +02:00
Variable
f2f2f11661
Some improvements to the dynamics ( #826 )
...
* fix dynamics
* removed empty line
* Added icon
* added check/uncheck icons
* make thresholds ui simpler
* Rename dynamics.png to lowercase and add MaxMinEdit class to project.godot
---------
Co-authored-by: Emmanouil Papadeas <manoschool@yahoo.gr>
2023-02-20 21:51:26 +02:00
Variable
0da30c015c
Move perspective lines with mouse (plus code improvements) ( #821 )
...
* Code Improvements to Perspective editor
* formatting
* fixed a bug
* Some drastic changes
* Delete src/UI/Tools directory
* Delete src/UI/UI/PerspectiveEditor directory
* Some drastic changes
* i messed up so here's the fix
* Added easy movement and rotation
* formatting
* useless script
* fix some things and add tracker disabler
* formatting
* fix incorrect length on redo
* remove useless code
2023-02-18 02:33:46 +02:00
Emmanouil Papadeas
c60675b4e7
[WIP] Added dynamics, such as pen pressure (finally!) and mouse velocity affecting alpha and brush size
...
Alpha currently produces ugly results when drawing on top of opaque colors. See the comment in Draw.gd like 445 for more details.
2023-02-17 15:29:55 +02:00
Emmanouil Papadeas
fdb24c008e
Fix guide snapping segment detection
...
The previous method was not working for perspective guides rotated at 315 degrees, due to the test line being parallel to it. Thanks to Variable for the solution.
2023-02-13 01:21:29 +02:00
Emmanouil Papadeas
12fbeca724
Improve grid snapping
...
Thanks to Variable
2023-02-13 00:51:09 +02:00
Emmanouil Papadeas
83a0d93837
Update get_spacing_position() to make it more effective
...
Thanks to Variable
2023-02-13 00:17:55 +02:00
Emmanouil Papadeas
6f6ff98923
Implement perspective guide snapping
2023-02-12 21:32:35 +02:00
Variable
7f026aa371
Implement a spacing option for the pencil tool ( #813 )
...
* Added Code for cursor snapping
* Added the Snap option
* typo
* Fix snapvector not updating properly
* formatting
* better snapping system
This makes the stroke snapping more accurate by preferring the snap point nearest to the cursor
* changed Snap mode to spacing
* Code Improvements
* more changes
* Update Pencil.gd
* formatting
* fix max line length
---------
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2023-02-12 17:46:47 +02:00
Variable
7307743f83
Added the Perspective editor ( #806 )
...
* Added Perspective Editor
* removed unintended changes
* Removed unintended changes
* removed un-intended changes
* Delete Axes.tscn
* Delete Axis.gd
* Removed MouseGuides from editor
I will add them separately
* Added MouseGuides
* Some changes
* Fixed some things
* added mouse guide
* make MouseGuides remember last setting
* don't move if dialog is open
* Dont move tracker guides if dialog is open
* UI improvement to editor
* Update VanishingPoint.gd
* UI Improvement
* Minor Color Improvements
* fixed a bug
This was causing a crash
* Some UI Changes
* Improve UI some more
* fix typo
* Added Undo/Redo and improved UI
* Formatting
* formatting
* formatting
* formatting
* Fix Definition out of order
* Fix Definition out of order
* formatting
* formatting
* fix Duplicate error
* Fix some things
* Some UI Changes
* Some code refinement
* Removed un-needed lines
* Some code refinement
* Some more UI Changes
* Changes, Changes and Changes
* Delete LineButton.gd
* Delete LineButton.tscn
* Delete PerspectiveEditor.gd
* Delete PerspectiveEditor.tscn
* Delete PointCollapseContainer.gd
* Delete PerspectiveLine.tscn
* Delete PerspectiveLine.gd
* Changed boundary separators to ColorRects
* make the guide update more frequently
* make default color have full alpha
* Dim the boundaries based on luminance
* typo
* Formatting
* Formatting
* formatting i forgot to do
* Delete VanishingPoint.gd
* Delete VanishingPoint.tscn
* Fixed rouge collapsible container
---------
Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2023-02-12 15:20:53 +02:00
Emmanouil Papadeas
c6d6c6184c
Do not automatically set the UI scale to 0.75
...
It seems that people who had their UI automatically scaled to 0.75 did not like this and wanted to find a way to resize the UI.
2023-02-09 01:40:51 +02:00
Emmanouil Papadeas
ea746538cf
Workaround to make the Dithering shader work in WebGL 1.0
...
Not the best way to do this, but it works.
2023-02-06 14:29:27 +02:00
Emmanouil Papadeas
6ae8d9afed
Make the GradientEditor node expand horizontally
2023-02-03 02:02:13 +02:00
Emmanouil Papadeas
a18c7082fa
[skip ci] Add SNAP_TO in the ViewMenu enum
2023-02-02 03:45:36 +02:00
Emmanouil Papadeas
be0f0dffc0
CI: Add official codespell action with PR annotations
2023-02-02 03:35:09 +02:00
Emmanouil Papadeas
8a38eef30d
[skip ci] Fix various typos
2023-02-02 03:06:23 +02:00