* Remove export_presets.cfg from gitignore
* Create export_presets.cfg
* Create godot-ci-export.yml
* Test DLL copying to artifact
* Test repo cloning and copying files
* Attempt to fix directory paths
* Fix directory paths again
* Remove export paths from export_presets.cfg
* Fix inferring script error
* Attempt to fix script error in Global.gd
This and the previous error in Input.gd only happened in the builds generated by GH Actions.
* Attempting to fix another error in Global.gd
* Checkout with submodules
* Added pixelorama folder to Linux build
And renamed "windows" to "windows-64bit" and "linux" to "linux-64bit" directories.
* Renamed artifacts
* Added emojis to step names
* Emojis for job names
* Removed --recurse-submodules from git clone
* Attempt to copy pixelorama folder to Mac's zip
* Revert previous commit
* Update and rename godot-ci-export.yml to godot-ci-test.yml
- New UI icons for the tools, layer and frame buttons.
- Removed clone, remove and move frame buttons. You can now right click on a frame button to do these actions instead.
- Added first, previous, next and last frame buttons to the timeline.
- Added rulers for the main canvas viewport.
- Window size bumped to 1152x648.
- Default FPS is now 6 instead of 1.
- Fill tool renamed to Bucket.
- Mouse default cursor shape for the canvas is the arrow instead of cross.
- Mouse default cursor shape for the mirror and onion skinning buttons is the pointing hand.
- A new type of custom brush has been added, brushes from files! Basically there's a "Brushes" folder where Pixelorama can get brushes from, and, unlike the previous brushes, these are for all projects and are not saved in .pxo files. These brushes get loaded on the _ready() method of Main.gd, and are ignored by Godot.
- There are now 2 containers for the two types of custom brushes. The main pixel brush is with the brushes from files.
- Fixed bug where, if you had selected a custom "project" brush and loaded a .pxo file, the brush would still be selected, causing potential problems
- Fixed bug where you could save a project brush that was completely transparent
- Fixed bug where, if you named a file, some shortcuts would be activated.
- export_presets.cfg is now ignored.
v0.2 of Pixelorama is out!
- Added animation timeline. You can add. remove. clone and change order of your frames!
- You can now import multiple images as frames.
- Ability to save individual frames, all frames as multiple files, or all frames as a single file in the form of a horizontal or vertical spritesheet!
- Different frames can have a unique amount of layers and they can be of different sizes.
- Image scaling is now functional.
- Added hints for UI elements.
- A lot of UI changes.