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3363 commits

Author SHA1 Message Date
Emmanouil Papadeas
48130809c9 Update ObjParse.gd
Updated to c3156e2105/obj-parse/ObjParse.gd. Should fix #1165.
2025-01-16 20:17:21 +02:00
Emmanouil Papadeas
952498a2b8 Fix crash when importing a model in a 3D layer 2025-01-16 19:37:43 +02:00
Emmanouil Papadeas
bbc93e3f82 Add an offset slider for GradientEdit's selected point 2025-01-16 00:03:15 +02:00
Emmanouil Papadeas
5cfc22a3ad Improve GradientEdit's UI and add reverse and evenly distribute points options 2025-01-15 19:22:41 +02:00
Emmanouil Papadeas
77feb2434a Add V as a shortcut for the crop tool 2025-01-12 20:41:04 +02:00
Emmanouil Papadeas
f273918368 Fix the resize canvas dialog's offset not resetting to zero on dialog popup
Also renamed some of the script's methods to be snake_case
2025-01-12 20:31:25 +02:00
Emmanouil Papadeas
3f2245cd9b Fix color picker changing hue when modifying the saturation and value inside the color picker shape 2025-01-10 17:30:44 +02:00
Emmanouil Papadeas
89de8ab461 Fix add_new_layer() in ExtensionsAPI 2025-01-09 23:05:55 +02:00
Variable
60c54601ce
fix crash when importing (not-yet) supported layers from one project to the other (#1161) 2025-01-05 20:46:30 +02:00
Variable
d3f287347a
add api 5 to the list of legacy versions (#1162) 2025-01-04 23:12:03 +02:00
Emmanouil Papadeas
6afdb372b3 [skip ci] Hide the Brightness/Contrast dialog 2024-12-31 19:34:17 +02:00
Emmanouil Papadeas
e98d481a19 [skip ci] Raise the Extensions API version to 6 2024-12-29 22:24:15 +02:00
Emmanouil Papadeas
6c3fc95099 [skip ci] Update CHANGELOG.md 2024-12-28 22:54:04 +02:00
Emmanouil Papadeas
c60c62f476 Fix tileset being completely cleared when resizing a project
Now only remove the tiles that are used so they can be remade as resized tiles. Unused tiles remain in the tileset as is.
2024-12-27 03:30:56 +02:00
Emmanouil Papadeas
616bd91c49 Mirror image image effect now works with indexed mode 2024-12-22 02:40:05 +02:00
Emmanouil Papadeas
a698668930 Fix #1157 for the polygon select and the curve tool as well 2024-12-21 03:52:33 +02:00
Emmanouil Papadeas
59254b943f Attempt to fix left tool preview not being shown when a right tool with a preview is selected
Maybe fixes #1157
2024-12-21 03:44:54 +02:00
Emmanouil Papadeas
033238b787 Fix the gradient of the noise generator's color ramp not updating properly 2024-12-21 00:32:56 +02:00
Emmanouil Papadeas
d4c3ae3dc6 Change PXO_frame and PXO_layer to PXO_frame_index and PXO_layer_index 2024-12-21 00:31:51 +02:00
Emmanouil Papadeas
b4fbb1df75 Set input as handled when dragging on a ValueSlider 2024-12-20 00:20:37 +02:00
Emmanouil Papadeas
360aa250c4 Hide the horizontal alignment option from the text tool
It's not doing anything at the moment and I am unsure why. We could expose it again if we figure it out.
2024-12-18 23:21:28 +02:00
Emmanouil Papadeas
80e93629d1 Add PXO_frame and PXO_layer as special loaded shader uniforms 2024-12-17 19:36:01 +02:00
Emmanouil Papadeas
5a17117d59 Improve support for visual shader loading
ShaderLoader now gets the VisualShaderNodeTextures of the VisualShader into account, allowing for visual shaders that are being loaded to have default textures.
2024-12-17 18:11:36 +02:00
Emmanouil Papadeas
3edb37168c Fix issues with the noise generator node
Its nodes now get updated when changing the noise texture, and it waits for `noise_texture.changed` to emit before emitting the `value_changed` signal. See https://docs.godotengine.org/en/stable/classes/class_noisetexture2d.html for the explanation.
2024-12-17 13:38:18 +02:00
Emmanouil Papadeas
0f53fc32fe Start working on a noise generator node
Used for shaders that need noise textures.

Still WIP. needs the nodes to set their appropriate values when setting a noise texture. Which means I'll probably have to re-write the whole thing, yay :D
2024-12-17 03:21:23 +02:00
Emmanouil Papadeas
618d5f4916 Fix bug with ValueSliderV3 where the grid_columns variable was setting the ratio's visibility instead 2024-12-17 02:31:21 +02:00
Emmanouil Papadeas
a8392fb14f
[skip ci] Update bug_report.md 2024-12-17 01:43:43 +02:00
BrotherShort
91caefee4a
Update DrawingAlgos.gd (#1151)
Fixed ellipse draw algos bug.
2024-12-17 01:07:11 +02:00
Variable
7de7f3fab8
renamed the selection tile mode to wrap strokes, as it is a more accurate description. (#1150) 2024-12-17 01:06:58 +02:00
Emmanouil Papadeas
2d81bd495a Move value and basis slider files into a folder 2024-12-17 01:04:56 +02:00
Emmanouil Papadeas
11ae7c007b Implement support for elapsed time in loaded shaders for layer effects
Simply add `uniform float PXO_time;` in the shader's uniforms, and replace all instances of `TIME` with `PXO_time`. This will make the shader animate per frame.
2024-12-17 00:53:58 +02:00
Emmanouil Papadeas
fede8c3e49 Update Translations.pot 2024-12-16 19:11:44 +02:00
Emmanouil Papadeas
1710294c9f Update CHANGELOG.md 2024-12-16 19:10:42 +02:00
Emmanouil Papadeas
8ab4af1047 Fix curve in the curve edit node not redrawing immediately after adding a new point 2024-12-16 19:10:03 +02:00
Emmanouil Papadeas
8bd31112be [skip ci] Update CHANGELOG.md 2024-12-16 01:36:11 +02:00
Emmanouil Papadeas
d980eec683 [skip ci] Update CHANGELOG.md 2024-12-16 01:32:46 +02:00
Emmanouil Papadeas
39c85c3079 Implement the ability to load custom shaders and image and layer effects
Finally expose the feature of importing custom shaders as image effects, and implement custom shader loading for layer effects as well. To load a shader, drag and drop a .gdshader file into Pixelorama and it will get copied into `user://shaders`. Then, in the Effects menu, a new "Loaded" submenu will appear, and the new shaders will also be available in the layer effects dialog. Since they are stored on a persistent location, the shaders will also be available on the next times Pixelorama will launch as well.
2024-12-16 01:18:56 +02:00
Emmanouil Papadeas
8ceeba76c0 Update Translations.pot 2024-12-15 21:14:11 +02:00
Emmanouil Papadeas
93eab6929b For PixelCel's set_content not working when passing an Image instead of ImageExtended 2024-12-15 21:05:10 +02:00
Emmanouil Papadeas
1d9b9fda1e Add color curves layer effect 2024-12-15 21:04:32 +02:00
Emmanouil Papadeas
482dbecd13 Add presets to the curve edit widget 2024-12-15 20:46:07 +02:00
Emmanouil Papadeas
cf8dacf0f5 Fix curve edit tangent points
They are working properly now
2024-12-15 18:37:21 +02:00
Emmanouil Papadeas
048058bd35 Implement a color curves image effect
Massive thanks to Material Maker for the custom widget code. The color curves effect is still WIP, I need to make the tangent points visible (not yet sure why they aren't now), add some curve presets, and implement it as a layer effect as well.
2024-12-15 18:10:55 +02:00
Emmanouil Papadeas
605bff7324 Show the index of the palette swatches when color indices are visible on the canvas 2024-12-15 00:13:59 +02:00
Emmanouil Papadeas
206773c4e7 Play audio at the correct frame when switching frames while the animation is running 2024-12-14 21:08:31 +02:00
Emmanouil Papadeas
b5d5c44c4b Use the linked cel rectangle for audio cels 2024-12-14 18:01:46 +02:00
Emmanouil Papadeas
8e55b91a39 Unmute audio layes when making them visible while the animation is playing 2024-12-14 17:18:52 +02:00
Emmanouil Papadeas
0fad406967 Fix extension entry enlarged thumbnail dialog not being on top 2024-12-14 16:58:43 +02:00
Emmanouil Papadeas
4b12f764b5 Add a MarginContainer in the timeline's animation buttons 2024-12-14 16:10:05 +02:00
Emmanouil Papadeas
02d1900dc2 Make brush size in draw tools not affect the draw tiles mode
We could change it again if we implement it in a non-confusing way
2024-12-14 16:05:51 +02:00