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1588 commits

Author SHA1 Message Date
sapient_cogbag 516723d125
Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama into xdg-standard
Getting ourselves up to date with upstream for easy merge! nya ^.^
2020-04-11 23:38:53 +01:00
sapient_cogbag efa0529360
Made the brush XDG overrides work properly\!, and consequently it works as-if the randomised brushes are separated out from all the other brushes in directories nyaaaa ^.^ 2020-04-11 23:36:58 +01:00
OverloadedOrama ba8d01333e Changed hint_tooltips for the tool buttons, they now change based on selected keybindings 2020-04-12 00:08:45 +03:00
OverloadedOrama 4c9a58a333 Animation only plays on frames of the same tag
If there are no tags, the animation plays on all frames, as before. Currently no front-end way of toggling this behavior.
2020-04-11 20:10:07 +03:00
sapient_cogbag 6c795357da
did stuff to stop weird breakage >.< 2020-04-11 17:43:20 +01:00
sapient_cogbag 480bbffc0b
Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama into xdg-standard
Keeping stuff in sync with upstream nyaa ^.^
2020-04-11 17:12:01 +01:00
sapient_cogbag ecce80779c
~ some stuff. we will merge from upstream again 2020-04-11 17:10:43 +01:00
OverloadedOrama d0c4fbc6eb Made some UI changes to the tool options 2020-04-11 18:45:32 +03:00
Manolis Papadeas d7e7f7e46d
Update Changelog.md
Moved the contributor names away from each specific new feature, and added them on the top of each update list, only for v0.7 now. I may do the same for the past versions too.
2020-04-11 17:44:41 +03:00
sapient_cogbag 8712870a03
Merge branch 'master' of https://github.com/Orama-Interactive/Pixelorama into xdg-standard 2020-04-11 08:56:18 +01:00
sapient_cogbag 3f515aff46
Fixed some weird bug lol 2020-04-11 08:37:53 +01:00
sapient_cogbag 683f6aa92b
YAY THE MAIN USER DIRECTORY WORKS 2020-04-11 08:23:21 +01:00
sapient_cogbag b2eafc5464
CANT GET THE PROGRAM TO REGISTER THAT WE'RE ON LINUX >:( nyaaaa 2020-04-11 07:58:58 +01:00
OverloadedOrama 3f1c81ac13 Fixed crash when creating a new image and a layer had opacity less than 100%
Caused in CreateNewImage.gd, Global.current_layer = 0 should be under Global.canvas gets set to a new canvas, and after its _ready() method gets executed. The crash occurred when a layer above 0 had transparency less than 100, and a new image was created. _on_OpacitySlider_value_changed() in AnimationTimeline.gd was executed on the old canvas right before it was destroyed, while Global.layers had been cleared.

Also removed _on_OpacitySlider_value_changed() from Main.gd, it served no purpose there.
2020-04-11 05:36:51 +03:00
sapient_cogbag 1593c5c12b
Set up xdg thing, now for the loader modification nyaa ^.^ 2020-04-11 03:13:35 +01:00
Manolis Papadeas 2404798749
Merge pull request #196 from MatheusPese/master
Added the left and right tool icon option to be saved and restored on  startup
2020-04-11 02:37:49 +03:00
sapient_cogbag 89c125a4a9
started thing 2020-04-10 22:47:06 +01:00
Matheus Pesegoginski 796cd124d4 Added the left and right tool icon option to be saved and restored on startup
Update PreferencesDialog.tscn and PreferencesDialog.gd
2020-04-10 16:40:14 -03:00
Manolis Papadeas aff8b6a654
Merge pull request #194 from novhack/pxo-compression
Move open/save functions to a separate file and clean up. Add ZSTD compression.
2020-04-10 21:39:26 +03:00
novhack 4b7c0ca713 Fix clear_canvases() call in ImportSprites. 2020-04-10 20:37:24 +02:00
Manolis Papadeas 7bad3debf8
Merge pull request #195 from MatheusPese/master
Update the Godot theme to look more like godot's 3.x blue Theme
2020-04-10 21:26:04 +03:00
Matheus Pesegoginski 6213eddb7e Added new Template Resolutions based on console resolutions, and changed the way the resolution templates works for easier edition.
Update CreateNewImage.tscn and CreateNewImage.gd
2020-04-10 15:19:44 -03:00
Matheus Pesegoginski 416aa9692f Update Godot's Theme.tres, RulerStyle.tres, and TopMenuStyle.tres 2020-04-09 23:39:53 -03:00
novhack 99f847e732 Add ZSTD compression to save files. Move clear_canvases() to Global.gd 2020-04-10 00:06:24 +02:00
novhack 237b8c1507 Move open/save related code to a separate file. 2020-04-09 22:54:05 +02:00
OverloadedOrama b202bc5c5a ShortcutSelector popup theme is now affected by the chosen theme 2020-04-08 21:43:55 +03:00
Manolis Papadeas 0cfa1071cc
Merge pull request #191 from novhack/shortcuts
Add tools shortcuts binding to preferences
2020-04-08 18:51:35 +03:00
novhack e6233a37d5 Add shortcuts binding to preferences. 2020-04-08 00:57:37 +02:00
OverloadedOrama c900909514 Removed "Add Frame Tag" from framebutton's popupmenu 2020-04-08 00:46:45 +03:00
OverloadedOrama 6056ff4857 Changed which tool options are visible for when each tool is selected 2020-04-08 00:43:43 +03:00
OverloadedOrama 9e0c62773c Fixed issue with cel opacity affecting the actual image pixels on export 2020-04-07 18:52:23 +03:00
Manolis Papadeas a19a2fb0d5
Merge pull request #190 from novhack/gif-export
Add GIF export for Windows and Linux
2020-04-07 18:47:05 +03:00
OverloadedOrama 83188a54d9 When the palette, outline and rotate image dialogs are open, the user can't zoom in the canvas anymore. 2020-04-07 18:13:35 +03:00
OverloadedOrama f5ab5c3987 Frame tags are saved in .pxos
And are also cleared on clear_canvases()
2020-04-07 00:23:30 +03:00
novhack e4a350d670 Disable GIF export on unsupported platforms. 2020-04-06 19:01:00 +02:00
novhack e8c6025c46 Add gif export plugin and extend export dialog with GIF animation support. 2020-04-06 18:51:47 +02:00
OverloadedOrama 943e20a0de Fixed crash on Linux with layer containers
When the user clicked on a layer container to change its name and then clicked away, the program crashed. This was because the name of the layer was changed (`Global.layers[i][0] = new_name`), and Global.layers_changed() was being called, which removed all of the layer container UI and re-created it.

This is unneeded to happen when only the layer name changes, so I added a boolean to skip the execution of the method.

Oddly enough, the crash was not happening on Windows (at least on my end) and it was working as expected. Godot's output terminal was not showing any error messages, either.
2020-04-06 18:35:54 +03:00
OverloadedOrama 1e9d44fffc You can now delete tags 2020-04-06 01:07:28 +03:00
OverloadedOrama cf55c9167f Changed FrameTagDialog and made it its own scene
The way frames are being added has changed, and now you can modify existing tags too. Deletion will come soon.
2020-04-06 00:51:46 +03:00
OverloadedOrama 4bfe199cf0 Changed default and min window sizes
The new default window size is 1280x720, and the new minimum window size is 1024x576.
2020-04-05 00:45:19 +03:00
OverloadedOrama 3ca1d00b98 Added a tag button in the timeline
Creates a new frame tag for now, it will be changed to manage all tags
2020-04-05 00:35:11 +03:00
OverloadedOrama d55216a834 Update Changelog.md 2020-04-04 14:40:24 +03:00
Manolis Papadeas f2ed5ade8a
Merge pull request #182 from luiq54/fake_rotsprite
Rotsprite-like Rotation
2020-04-03 20:44:18 +03:00
luiq54 e92b2b3bab Implement fake_rotsprite 2020-04-03 22:27:42 +05:30
OverloadedOrama 1963d99e45 Fixed issue where custom brushes were sometimes not being drawn 2020-04-03 16:13:49 +03:00
OverloadedOrama b4a312d702 Made the onion skinning settings popup appear next to the "expand" button 2020-04-03 15:52:34 +03:00
OverloadedOrama ce94b9fcc2 Added texture for the onion skinning button for when it's disabled 2020-04-03 15:34:16 +03:00
OverloadedOrama a5958ed321 Changed Horizontal/Vertical mirror icons for the gold and light themes 2020-04-03 15:11:20 +03:00
OverloadedOrama 76194f3c85 Added luiq54 to the list of contributors 2020-04-03 03:25:56 +03:00
Marco Galli 1efec81a6b
Improved CreateNewImage dialog #178 (#181)
* Sync fork

* Added 'Lock aspect ratio' when creating a new image

* Added common templates in 'CreateNewImage' dialog

* Last fix

* Added translation strings
2020-04-03 03:12:42 +03:00