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17 commits

Author SHA1 Message Date
Schweini07 acff84c5b1
Add a Delete Button and a Copy Button for frames (#202) 2020-04-15 20:59:49 +03:00
OverloadedOrama c900909514 Removed "Add Frame Tag" from framebutton's popupmenu 2020-04-08 00:46:45 +03:00
OverloadedOrama 53338e4310 Basic UI for animation frame tags
You can add tags by right clicking on a cel and selecting "Add Frame Tag". No tag modifying and deletion is implemented yet.

I'm using a different ScrollContainer for the tags, which gets updated everytime the main timeline ScrollContainer gets updated. I hide its sliders from its theme, wish there was a more straightforward way.
2020-04-02 03:29:14 +03:00
OverloadedOrama 9ca564cfe1 Cel unlinking now works properly
Undo/redo can have some weird behavior right now
2020-03-21 22:55:36 +02:00
OverloadedOrama 07b62c9fd8 Added "Unlink Cell" to FrameButton's PopupMenu (appears on right click)
Behavior may be changed because it's not set to work with UndoRedo. Not sure if it should, yet.
2020-03-18 02:57:23 +02:00
OverloadedOrama 778c86183f Cel buttons have a green outline to indicate that they're linked
The first time the link button get pressed, the currently selected cel is being linked. In futue commits, new frames will be linked on layers where the link button is pressed.
2020-03-18 02:02:41 +02:00
OverloadedOrama 3b68698be3 Removed legacy FrameContainer.tscn 2020-03-08 21:41:01 +02:00
OverloadedOrama 953d002d91 [EXPERIMENTAL] Re-making the timeline
Trying to merge layers into the timeline, and eventually add more features like "share layer with all frames", among others. THIS IS NOT FINISHED, IT WILL *NOT* WORK PROPERLY. Once it is finished, this branch will be merged onto master.

So far only add layer and add frame work, and even they may have some issues. Undoing also does not work properly yet.

The UI is also not finished, as it currently has problems with the scroll containers.
2020-03-07 16:43:17 +02:00
OverloadedOrama d08841da62 Remove frames with middle click 2019-12-21 04:20:55 +02:00
OverloadedOrama 0d192c4e49 Removed "Main Theme" from FrameButton.tscn and LayerContainer.tscn
They inherit the theme anyway from the main Control node when added in the main scene.
2019-12-18 04:20:55 +02:00
Erevoid fd7acd62d4 Fixed theme inconsistencies
I changed the Main Theme so that it's more consistent, without gradients and with less colors for easier use.
2019-12-17 02:39:59 +02:00
OverloadedOrama 1bd8ec4ae0 Added 2 small sprites below the cursor for the selected tools
Instead of having a tool icon as a cursor for the left tool only
2019-12-10 19:56:16 +02:00
OverloadedOrama bf4052ad84 Full Greek support and minor UI changes
Everything should now be translated in Greek. Will update if I have forgotten anything. Also made some changes to the layer and frame button colors and layer position.
2019-12-08 03:12:34 +02:00
OverloadedOrama 5613c3d7ef Overall code re-organizing & layer renaming changes
- When renaming a layer, the line edit grabs the focus. If enter is pressed, it gets invisible. Also fixed positioning and size
- Re-organized the variables in Global, now they are less messy and randomly placed
- Layer, frame & brush textures stretch mode has been changed to Keep Aspect Centered
2019-12-06 01:48:29 +02:00
OverloadedOrama 7318db30ab Major UI changes - including new icons!
- New UI icons for the tools, layer and frame buttons.
- Removed clone, remove and move frame buttons. You can now right click on a frame button to do these actions instead.
- Added first, previous, next and last frame buttons to the timeline.
- Added rulers for the main canvas viewport.
- Window size bumped to 1152x648.
- Default FPS is now 6 instead of 1.
- Fill tool renamed to Bucket.
- Mouse default cursor shape for the canvas is the arrow instead of cross.
- Mouse default cursor shape for the mirror and onion skinning buttons is the pointing hand.
2019-11-19 23:23:43 +02:00
OverloadedOrama c535ec801a Rename layers, layers & frames are now toggle-able buttons 2019-11-06 18:39:23 +02:00
OverloadedOrama 4e4a526332 Custom brushes, crop image, split screen, about menu & asset re-organizing
- Added support for custom brushes. When you Ctrl-C a selection, it gets added to the list of custom brushes. Each mouse button can have a different brush, and the user can choose whether their color comes from the brush itself or the selected color in the tool options. They can also be resized based on the selected brush size.
- Custom brushes are also being saved on .pxo files.
- You can now crop images (per frame). All layers of that frame are taken into account and are affected.
- Added split screen support. The user can toggle between single screen and split screen, where a second canvas is being shown. Note that you cannot draw on the second canvas.
- Added an About Pixelorama selection on the new Help menu.
- Project assets are re-organized.
2019-09-25 22:59:48 +03:00
Renamed from FrameButton.tscn (Browse further)