Emmanouil Papadeas
1f6998e723
Add support for gradient presets
2025-01-16 22:11:02 +02:00
Emmanouil Papadeas
48130809c9
Update ObjParse.gd
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Updated to c3156e2105/obj-parse/ObjParse.gd
. Should fix #1165 .
2025-01-16 20:17:21 +02:00
Emmanouil Papadeas
952498a2b8
Fix crash when importing a model in a 3D layer
2025-01-16 19:37:43 +02:00
Emmanouil Papadeas
bbc93e3f82
Add an offset slider for GradientEdit's selected point
2025-01-16 00:03:15 +02:00
Emmanouil Papadeas
5cfc22a3ad
Improve GradientEdit's UI and add reverse and evenly distribute points options
2025-01-15 19:22:41 +02:00
Emmanouil Papadeas
77feb2434a
Add V as a shortcut for the crop tool
2025-01-12 20:41:04 +02:00
Emmanouil Papadeas
f273918368
Fix the resize canvas dialog's offset not resetting to zero on dialog popup
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Also renamed some of the script's methods to be snake_case
2025-01-12 20:31:25 +02:00
Emmanouil Papadeas
3f2245cd9b
Fix color picker changing hue when modifying the saturation and value inside the color picker shape
2025-01-10 17:30:44 +02:00
Emmanouil Papadeas
89de8ab461
Fix add_new_layer() in ExtensionsAPI
2025-01-09 23:05:55 +02:00
Variable
60c54601ce
fix crash when importing (not-yet) supported layers from one project to the other ( #1161 )
2025-01-05 20:46:30 +02:00
Variable
d3f287347a
add api 5 to the list of legacy versions ( #1162 )
2025-01-04 23:12:03 +02:00
Emmanouil Papadeas
6afdb372b3
[skip ci] Hide the Brightness/Contrast dialog
2024-12-31 19:34:17 +02:00
Emmanouil Papadeas
e98d481a19
[skip ci] Raise the Extensions API version to 6
2024-12-29 22:24:15 +02:00
Emmanouil Papadeas
6c3fc95099
[skip ci] Update CHANGELOG.md
2024-12-28 22:54:04 +02:00
Emmanouil Papadeas
c60c62f476
Fix tileset being completely cleared when resizing a project
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Now only remove the tiles that are used so they can be remade as resized tiles. Unused tiles remain in the tileset as is.
2024-12-27 03:30:56 +02:00
Emmanouil Papadeas
616bd91c49
Mirror image image effect now works with indexed mode
2024-12-22 02:40:05 +02:00
Emmanouil Papadeas
a698668930
Fix #1157 for the polygon select and the curve tool as well
2024-12-21 03:52:33 +02:00
Emmanouil Papadeas
59254b943f
Attempt to fix left tool preview not being shown when a right tool with a preview is selected
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Maybe fixes #1157
2024-12-21 03:44:54 +02:00
Emmanouil Papadeas
033238b787
Fix the gradient of the noise generator's color ramp not updating properly
2024-12-21 00:32:56 +02:00
Emmanouil Papadeas
d4c3ae3dc6
Change PXO_frame and PXO_layer to PXO_frame_index and PXO_layer_index
2024-12-21 00:31:51 +02:00
Emmanouil Papadeas
b4fbb1df75
Set input as handled when dragging on a ValueSlider
2024-12-20 00:20:37 +02:00
Emmanouil Papadeas
360aa250c4
Hide the horizontal alignment option from the text tool
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It's not doing anything at the moment and I am unsure why. We could expose it again if we figure it out.
2024-12-18 23:21:28 +02:00
Emmanouil Papadeas
80e93629d1
Add PXO_frame and PXO_layer as special loaded shader uniforms
2024-12-17 19:36:01 +02:00
Emmanouil Papadeas
5a17117d59
Improve support for visual shader loading
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ShaderLoader now gets the VisualShaderNodeTextures of the VisualShader into account, allowing for visual shaders that are being loaded to have default textures.
2024-12-17 18:11:36 +02:00
Emmanouil Papadeas
3edb37168c
Fix issues with the noise generator node
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Its nodes now get updated when changing the noise texture, and it waits for `noise_texture.changed` to emit before emitting the `value_changed` signal. See https://docs.godotengine.org/en/stable/classes/class_noisetexture2d.html for the explanation.
2024-12-17 13:38:18 +02:00
Emmanouil Papadeas
0f53fc32fe
Start working on a noise generator node
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Used for shaders that need noise textures.
Still WIP. needs the nodes to set their appropriate values when setting a noise texture. Which means I'll probably have to re-write the whole thing, yay :D
2024-12-17 03:21:23 +02:00
Emmanouil Papadeas
618d5f4916
Fix bug with ValueSliderV3 where the grid_columns variable was setting the ratio's visibility instead
2024-12-17 02:31:21 +02:00
Emmanouil Papadeas
a8392fb14f
[skip ci] Update bug_report.md
2024-12-17 01:43:43 +02:00
BrotherShort
91caefee4a
Update DrawingAlgos.gd ( #1151 )
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Fixed ellipse draw algos bug.
2024-12-17 01:07:11 +02:00
Variable
7de7f3fab8
renamed the selection tile mode to wrap strokes, as it is a more accurate description. ( #1150 )
2024-12-17 01:06:58 +02:00
Emmanouil Papadeas
2d81bd495a
Move value and basis slider files into a folder
2024-12-17 01:04:56 +02:00
Emmanouil Papadeas
11ae7c007b
Implement support for elapsed time in loaded shaders for layer effects
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Simply add `uniform float PXO_time;` in the shader's uniforms, and replace all instances of `TIME` with `PXO_time`. This will make the shader animate per frame.
2024-12-17 00:53:58 +02:00
Emmanouil Papadeas
fede8c3e49
Update Translations.pot
2024-12-16 19:11:44 +02:00
Emmanouil Papadeas
1710294c9f
Update CHANGELOG.md
2024-12-16 19:10:42 +02:00
Emmanouil Papadeas
8ab4af1047
Fix curve in the curve edit node not redrawing immediately after adding a new point
2024-12-16 19:10:03 +02:00
Emmanouil Papadeas
8bd31112be
[skip ci] Update CHANGELOG.md
2024-12-16 01:36:11 +02:00
Emmanouil Papadeas
d980eec683
[skip ci] Update CHANGELOG.md
2024-12-16 01:32:46 +02:00
Emmanouil Papadeas
39c85c3079
Implement the ability to load custom shaders and image and layer effects
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Finally expose the feature of importing custom shaders as image effects, and implement custom shader loading for layer effects as well. To load a shader, drag and drop a .gdshader file into Pixelorama and it will get copied into `user://shaders`. Then, in the Effects menu, a new "Loaded" submenu will appear, and the new shaders will also be available in the layer effects dialog. Since they are stored on a persistent location, the shaders will also be available on the next times Pixelorama will launch as well.
2024-12-16 01:18:56 +02:00
Emmanouil Papadeas
8ceeba76c0
Update Translations.pot
2024-12-15 21:14:11 +02:00
Emmanouil Papadeas
93eab6929b
For PixelCel's set_content
not working when passing an Image instead of ImageExtended
2024-12-15 21:05:10 +02:00
Emmanouil Papadeas
1d9b9fda1e
Add color curves layer effect
2024-12-15 21:04:32 +02:00
Emmanouil Papadeas
482dbecd13
Add presets to the curve edit widget
2024-12-15 20:46:07 +02:00
Emmanouil Papadeas
cf8dacf0f5
Fix curve edit tangent points
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They are working properly now
2024-12-15 18:37:21 +02:00
Emmanouil Papadeas
048058bd35
Implement a color curves image effect
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Massive thanks to Material Maker for the custom widget code. The color curves effect is still WIP, I need to make the tangent points visible (not yet sure why they aren't now), add some curve presets, and implement it as a layer effect as well.
2024-12-15 18:10:55 +02:00
Emmanouil Papadeas
605bff7324
Show the index of the palette swatches when color indices are visible on the canvas
2024-12-15 00:13:59 +02:00
Emmanouil Papadeas
206773c4e7
Play audio at the correct frame when switching frames while the animation is running
2024-12-14 21:08:31 +02:00
Emmanouil Papadeas
b5d5c44c4b
Use the linked cel rectangle for audio cels
2024-12-14 18:01:46 +02:00
Emmanouil Papadeas
8e55b91a39
Unmute audio layes when making them visible while the animation is playing
2024-12-14 17:18:52 +02:00
Emmanouil Papadeas
0fad406967
Fix extension entry enlarged thumbnail dialog not being on top
2024-12-14 16:58:43 +02:00
Emmanouil Papadeas
4b12f764b5
Add a MarginContainer in the timeline's animation buttons
2024-12-14 16:10:05 +02:00