mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 17:19:50 +00:00
Fix 3DShapeEdit import object not using native dialog
This commit is contained in:
parent
4c39e29b67
commit
978ddf3b45
|
@ -89,6 +89,7 @@ func _input(_event: InputEvent) -> void:
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
super._ready()
|
super._ready()
|
||||||
|
load_model_dialog.use_native_dialog = Global.use_native_file_dialogs
|
||||||
Global.cel_switched.connect(_cel_switched)
|
Global.cel_switched.connect(_cel_switched)
|
||||||
_cel_switched()
|
_cel_switched()
|
||||||
var new_object_popup := new_object_menu_button.get_popup()
|
var new_object_popup := new_object_menu_button.get_popup()
|
||||||
|
|
Loading…
Reference in a new issue