From 978ddf3b45075db86e4fe2454d63d642c1e4e57d Mon Sep 17 00:00:00 2001 From: Emmanouil Papadeas Date: Sat, 3 Feb 2024 13:57:05 +0200 Subject: [PATCH] Fix 3DShapeEdit import object not using native dialog --- src/Tools/3DTools/3DShapeEdit.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Tools/3DTools/3DShapeEdit.gd b/src/Tools/3DTools/3DShapeEdit.gd index a45678aa6..15c19b8ea 100644 --- a/src/Tools/3DTools/3DShapeEdit.gd +++ b/src/Tools/3DTools/3DShapeEdit.gd @@ -89,6 +89,7 @@ func _input(_event: InputEvent) -> void: func _ready() -> void: super._ready() + load_model_dialog.use_native_dialog = Global.use_native_file_dialogs Global.cel_switched.connect(_cel_switched) _cel_switched() var new_object_popup := new_object_menu_button.get_popup()