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New translations translations.pot (Romanian)

This commit is contained in:
Emmanouil Papadeas 2024-12-05 04:11:33 +02:00
parent d9a56146fc
commit 64cc58b2e8

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Romanian\n" "Language-Team: Romanian\n"
"Language: ro_RO\n" "Language: ro_RO\n"
"PO-Revision-Date: 2024-11-21 07:44\n" "PO-Revision-Date: 2024-12-05 02:11\n"
msgid "OK" msgid "OK"
msgstr "OK" msgstr "OK"
@ -2315,6 +2315,10 @@ msgstr "Strat"
msgid "Group" msgid "Group"
msgstr "Grup" msgstr "Grup"
#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
msgid "Tilemap"
msgstr ""
msgid "Layers" msgid "Layers"
msgstr "Straturi" msgstr "Straturi"
@ -2323,33 +2327,47 @@ msgid "Clipping mask"
msgstr "Mască de decupare" msgstr "Mască de decupare"
#. Hint tooltip of the create new layer button, found on the left side of the timeline. #. Hint tooltip of the create new layer button, found on the left side of the timeline.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Create a new layer" msgid "Create a new layer"
msgstr "Creează un strat nou" msgstr "Creează un strat nou"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Pixel Layer" msgid "Add Pixel Layer"
msgstr "Adăugare strat pixel" msgstr "Adăugare strat pixel"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Group Layer" msgid "Add Group Layer"
msgstr "Adăugare strat grup" msgstr "Adăugare strat grup"
#. One of the options of the create new layer button. #. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add 3D Layer" msgid "Add 3D Layer"
msgstr "Adăugare strat 3D" msgstr "Adăugare strat 3D"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Tilemap Layer"
msgstr ""
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer" msgid "Remove current layer"
msgstr "Elimină stratul actual" msgstr "Elimină stratul actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move up the current layer" msgid "Move up the current layer"
msgstr "Deplasează în sus stratul actual" msgstr "Deplasează în sus stratul actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Move down the current layer" msgid "Move down the current layer"
msgstr "Deplasează în jos stratul actual" msgstr "Deplasează în jos stratul actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Clone current layer" msgid "Clone current layer"
msgstr "Clonează stratul actual" msgstr "Clonează stratul actual"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Merge current layer with the one below" msgid "Merge current layer with the one below"
msgstr "Îmbină stratul actual cu cel de mai jos" msgstr "Îmbină stratul actual cu cel de mai jos"
@ -3039,6 +3057,10 @@ msgstr "Editor perspectivă"
msgid "Recorder" msgid "Recorder"
msgstr "Înregistrator" msgstr "Înregistrator"
#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
msgid "Tiles"
msgstr ""
msgid "Crop" msgid "Crop"
msgstr "Trunchiere" msgstr "Trunchiere"
@ -3444,3 +3466,51 @@ msgstr "Adăugare efect"
msgid "Do you want to download the image from %s?" msgid "Do you want to download the image from %s?"
msgstr "Vrei să descarci imaginea din %s?" msgstr "Vrei să descarci imaginea din %s?"
#. A tileset is a collection of tiles.
#: src/Classes/TileSetCustom.gd
#: src/UI/Dialogs/ImportPreviewDialog.gd
msgid "Tileset"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset:"
msgstr ""
#. A tileset is a collection of tiles.
#: src/UI/Dialogs/ProjectProperties.tscn
msgid "Tilesets"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "New tileset"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tileset name:"
msgstr ""
#: src/UI/Timeline/NewTileMapLayerDialog.tscn
msgid "Tile size:"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile left (counterclockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Rotate tile right (clockwise)"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile horizontally"
msgstr ""
#: src/UI/TilesPanel.tscn
msgid "Flip tile vertically"
msgstr ""