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New translations translations.pot (Japanese)

This commit is contained in:
Emmanouil Papadeas 2025-01-29 05:29:53 +02:00
parent eca4a0a5c3
commit 16ec5f3502

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@ -10,7 +10,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Japanese\n"
"Language: ja_JP\n"
"PO-Revision-Date: 2025-01-28 23:31\n"
"PO-Revision-Date: 2025-01-29 03:29\n"
msgid "OK"
msgstr "OK"
@ -149,7 +149,7 @@ msgstr "現在の場所に貼り付け"
#. Found under the Edit menu. When selected, the image from the clipboard, if it exists, gets pasted into Pixelorama.
msgid "Paste from Clipboard"
msgstr ""
msgstr "クリップボードから貼り付け"
msgid "Delete"
msgstr "削除"
@ -406,7 +406,7 @@ msgstr "マウスガイドを表示"
#. Found under the View menu.
msgid "Show Reference Images"
msgstr ""
msgstr "参照画像を表示"
#. Found under the View menu. When enabled, non-destructive layer effects will be visible on the canvas.
msgid "Display Layer Effects"
@ -1899,7 +1899,7 @@ msgstr "有効にすると、アプリケーションウィンドウは透明に
#. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance.
msgid "Use dummy audio driver"
msgstr ""
msgstr "ダミーオーディオドライバーを使用"
#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
@ -2336,7 +2336,7 @@ msgstr "セルのリンクを解除"
#. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame.
msgid "Play audio here"
msgstr ""
msgstr "ここで音声を再生"
msgid "Properties"
msgstr "プロパティ"
@ -2379,7 +2379,7 @@ msgid "Tilemap"
msgstr "タイルマップ"
msgid "Audio"
msgstr ""
msgstr "音声"
msgid "Layers"
msgstr "レイヤー"
@ -2416,7 +2416,7 @@ msgstr "タイルマップレイヤーを追加"
#. One of the options of the create new layer button.
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Add Audio Layer"
msgstr ""
msgstr "音声レイヤーを追加"
#: src/UI/Timeline/AnimationTimeline.tscn
msgid "Remove current layer"
@ -2551,14 +2551,14 @@ msgstr "グループを展開/閉じる"
#. Refers to the audio file of an audio layer.
msgid "Audio file:"
msgstr ""
msgstr "音声ファイル:"
msgid "Load file"
msgstr ""
msgstr "ファイルを読み込み"
#. An option in the audio layer properties, allows users to play the audio starting from a specific frame.
msgid "Play at frame:"
msgstr ""
msgstr "フレームで再生:"
msgid "Palette"
msgstr "パレット"
@ -3574,11 +3574,11 @@ msgstr "タイルサイズ:"
#: src/UI/TilesPanel.gd
msgid "Select a tile to place it on the canvas."
msgstr ""
msgstr "キャンバスに配置するタイルを選択します。"
#: src/UI/TilesPanel.gd
msgid "Modify tiles on the canvas."
msgstr ""
msgstr "キャンバス上のタイルを変更"
#: src/UI/TilesPanel.tscn
msgid "Draw tiles"
@ -3603,23 +3603,23 @@ msgstr "タイルを垂直方向に反転"
#. Refers to manual mode, one of the three modes of tilemap layer pixel drawing.
#: src/UI/TilesPanel.tscn
msgid "Manual"
msgstr ""
msgstr "マニュアル"
#. Refers to auto (automatic) mode, one of the three modes of tilemap layer pixel drawing.
#: src/UI/TilesPanel.tscn
msgid "Auto"
msgstr ""
msgstr "オート"
#. Refers to stack mode, one of the three modes of tilemap layer pixel drawing.
#: src/UI/TilesPanel.tscn
msgid "Stack"
msgstr ""
msgstr "スタック"
#: src/UI/TilesPanel.tscn
msgid "Tile button size:"
msgstr ""
msgstr "タイルボタンのサイズ:"
#: src/UI/TilesPanel.tscn
msgid "Show empty tile:"
msgstr ""
msgstr "空のタイルを表示:"