From 16ec5f35028a71a5f5c06168a5f8bcf6b7014f2e Mon Sep 17 00:00:00 2001 From: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com> Date: Wed, 29 Jan 2025 05:29:53 +0200 Subject: [PATCH] New translations translations.pot (Japanese) --- Translations/ja_JP.po | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/Translations/ja_JP.po b/Translations/ja_JP.po index 76a34c966..0a2f0eeb8 100644 --- a/Translations/ja_JP.po +++ b/Translations/ja_JP.po @@ -10,7 +10,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Language-Team: Japanese\n" "Language: ja_JP\n" -"PO-Revision-Date: 2025-01-28 23:31\n" +"PO-Revision-Date: 2025-01-29 03:29\n" msgid "OK" msgstr "OK" @@ -149,7 +149,7 @@ msgstr "現在の場所に貼り付け" #. Found under the Edit menu. When selected, the image from the clipboard, if it exists, gets pasted into Pixelorama. msgid "Paste from Clipboard" -msgstr "" +msgstr "クリップボードから貼り付け" msgid "Delete" msgstr "削除" @@ -406,7 +406,7 @@ msgstr "マウスガイドを表示" #. Found under the View menu. msgid "Show Reference Images" -msgstr "" +msgstr "参照画像を表示" #. Found under the View menu. When enabled, non-destructive layer effects will be visible on the canvas. msgid "Display Layer Effects" @@ -1899,7 +1899,7 @@ msgstr "有効にすると、アプリケーションウィンドウは透明に #. An option found in the preferences, under the Performance section. A dummy driver is basically a driver that doesn't do anything. When this option is enabled, audio does not play, but it can help save some performance. msgid "Use dummy audio driver" -msgstr "" +msgstr "ダミーオーディオドライバーを使用" #. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used. msgid "Renderer:" @@ -2336,7 +2336,7 @@ msgstr "セルのリンクを解除" #. An option found in the right click menu of an audio cel. If selected, the audio of the audio layer will start playing from this frame. msgid "Play audio here" -msgstr "" +msgstr "ここで音声を再生" msgid "Properties" msgstr "プロパティ" @@ -2379,7 +2379,7 @@ msgid "Tilemap" msgstr "タイルマップ" msgid "Audio" -msgstr "" +msgstr "音声" msgid "Layers" msgstr "レイヤー" @@ -2416,7 +2416,7 @@ msgstr "タイルマップレイヤーを追加" #. One of the options of the create new layer button. #: src/UI/Timeline/AnimationTimeline.tscn msgid "Add Audio Layer" -msgstr "" +msgstr "音声レイヤーを追加" #: src/UI/Timeline/AnimationTimeline.tscn msgid "Remove current layer" @@ -2551,14 +2551,14 @@ msgstr "グループを展開/閉じる" #. Refers to the audio file of an audio layer. msgid "Audio file:" -msgstr "" +msgstr "音声ファイル:" msgid "Load file" -msgstr "" +msgstr "ファイルを読み込み" #. An option in the audio layer properties, allows users to play the audio starting from a specific frame. msgid "Play at frame:" -msgstr "" +msgstr "フレームで再生:" msgid "Palette" msgstr "パレット" @@ -3574,11 +3574,11 @@ msgstr "タイルサイズ:" #: src/UI/TilesPanel.gd msgid "Select a tile to place it on the canvas." -msgstr "" +msgstr "キャンバスに配置するタイルを選択します。" #: src/UI/TilesPanel.gd msgid "Modify tiles on the canvas." -msgstr "" +msgstr "キャンバス上のタイルを変更" #: src/UI/TilesPanel.tscn msgid "Draw tiles" @@ -3603,23 +3603,23 @@ msgstr "タイルを垂直方向に反転" #. Refers to manual mode, one of the three modes of tilemap layer pixel drawing. #: src/UI/TilesPanel.tscn msgid "Manual" -msgstr "" +msgstr "マニュアル" #. Refers to auto (automatic) mode, one of the three modes of tilemap layer pixel drawing. #: src/UI/TilesPanel.tscn msgid "Auto" -msgstr "" +msgstr "オート" #. Refers to stack mode, one of the three modes of tilemap layer pixel drawing. #: src/UI/TilesPanel.tscn msgid "Stack" -msgstr "" +msgstr "スタック" #: src/UI/TilesPanel.tscn msgid "Tile button size:" -msgstr "" +msgstr "タイルボタンのサイズ:" #: src/UI/TilesPanel.tscn msgid "Show empty tile:" -msgstr "" +msgstr "空のタイルを表示:"