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https://github.com/Orama-Interactive/Pixelorama.git
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[skip ci] Fix some typos in the code
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parent
243bb1d9aa
commit
1669cc1a42
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@ -2396,9 +2396,6 @@ msgstr ""
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msgid "Radius:"
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msgid "Radius:"
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msgstr ""
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msgstr ""
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msgid "Height:"
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msgstr ""
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#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a spherical object is selected.
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#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a spherical object is selected.
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msgid "Radial segments:"
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msgid "Radial segments:"
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msgstr ""
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msgstr ""
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@ -1,4 +1,3 @@
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# gdlint: ignore=max-public-methods
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extends Node
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extends Node
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# use these variables in your extension to access the api
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# use these variables in your extension to access the api
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@ -174,7 +173,7 @@ class PanelAPI:
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dockable.add_child(node)
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dockable.add_child(node)
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tabs[0].insert_node(0, node) # Insert at the beginning
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tabs[0].insert_node(0, node) # Insert at the beginning
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else:
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else:
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push_error("No Tabs Found!!!")
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push_error("No tabs found!")
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return
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return
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top_menu_container.ui_elements.append(node)
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top_menu_container.ui_elements.append(node)
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# refreshing Panels submenu
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# refreshing Panels submenu
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@ -246,7 +245,7 @@ class PanelAPI:
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# Get children in the parent, the initial parent is the node we entered as "parent"
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# Get children in the parent, the initial parent is the node we entered as "parent"
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while child_number < 2:
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while child_number < 2:
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# If parent isn't a (layout_split) resource then there is no point
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# If parent isn't a (layout_split) resource then there is no point
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# in continuing (This is just a Sanity Check and should always pass)
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# in continuing (this is just a sanity check and should always pass)
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if !scan_target.has_method("get_first"):
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if !scan_target.has_method("get_first"):
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break
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break
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@ -348,7 +347,7 @@ class ProjectAPI:
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return {"cel": cel, "type": cel.get_class_name()}
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return {"cel": cel, "type": cel.get_class_name()}
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func get_cel_info_at(project: Project, frame: int, layer: int) -> Dictionary:
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func get_cel_info_at(project: Project, frame: int, layer: int) -> Dictionary:
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# frames from left to right, layers from bottomn to top
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# frames from left to right, layers from bottom to top
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clamp(frame, 0, project.frames.size() - 1)
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clamp(frame, 0, project.frames.size() - 1)
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clamp(layer, 0, project.layers.size() - 1)
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clamp(layer, 0, project.layers.size() - 1)
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var cel = project.frames[frame].cels[layer]
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var cel = project.frames[frame].cels[layer]
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@ -12,7 +12,7 @@ var _for_frame := 0 # cache for which frame?
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# Only use "_spacing_mode" and "_spacing" variables (the others are set automatically)
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# Only use "_spacing_mode" and "_spacing" variables (the others are set automatically)
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# The _spacing_mode and _spacing values are to be CHANGED only in the tool scripts (e.g Pencil.gd)
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# The _spacing_mode and _spacing values are to be CHANGED only in the tool scripts (e.g Pencil.gd)
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var _spacing_mode := false # Enables spacing (continuos gaps between two strokes)
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var _spacing_mode := false # Enables spacing (continuous gaps between two strokes)
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var _spacing := Vector2.ZERO # Spacing between two strokes
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var _spacing := Vector2.ZERO # Spacing between two strokes
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var _stroke_dimensions := Vector2.ONE # 2d vector containing _brush_size from Draw.gd
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var _stroke_dimensions := Vector2.ONE # 2d vector containing _brush_size from Draw.gd
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var _spacing_offset := Vector2.ZERO # The "INITIAL" error between position and position.snapped()
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var _spacing_offset := Vector2.ZERO # The "INITIAL" error between position and position.snapped()
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@ -6,7 +6,7 @@ var _brush_size_dynamics := 1
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var _cache_limit := 3
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var _cache_limit := 3
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var _brush_interpolate := 0
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var _brush_interpolate := 0
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var _brush_image := Image.new()
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var _brush_image := Image.new()
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var _orignal_brush_image := Image.new() # contains the orignal _brush_image (whithout resizing)
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var _orignal_brush_image := Image.new() # contains the original _brush_image, without resizing
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var _brush_texture := ImageTexture.new()
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var _brush_texture := ImageTexture.new()
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var _strength := 1.0
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var _strength := 1.0
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var _picking_color := false
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var _picking_color := false
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@ -222,7 +222,7 @@ func commit_undo() -> void:
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func draw_tool(position: Vector2) -> void:
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func draw_tool(position: Vector2) -> void:
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if Global.mirror_view:
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if Global.mirror_view:
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# Even brushes are not perfectly centred and are offseted by 1 px so we add it
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# Even brushes are not perfectly centred and are offsetted by 1 px so we add it
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if int(_stroke_dimensions.x) % 2 == 0:
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if int(_stroke_dimensions.x) % 2 == 0:
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position.x += 1
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position.x += 1
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_prepare_tool()
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_prepare_tool()
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@ -318,7 +318,7 @@ func _draw_tool(position: Vector2) -> PoolVector2Array:
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# Thanks to https://godotengine.org/qa/35276/tile-based-line-drawing-algorithm-efficiency
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# Thanks to https://godotengine.org/qa/35276/tile-based-line-drawing-algorithm-efficiency
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func draw_fill_gap(start: Vector2, end: Vector2) -> void:
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func draw_fill_gap(start: Vector2, end: Vector2) -> void:
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if Global.mirror_view:
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if Global.mirror_view:
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# Even brushes are not perfectly centred and are offseted by 1 px so we add it
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# Even brushes are not perfectly centred and are offsetted by 1 px so we add it
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if int(_stroke_dimensions.x) % 2 == 0:
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if int(_stroke_dimensions.x) % 2 == 0:
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start.x += 1
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start.x += 1
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end.x += 1
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end.x += 1
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@ -2,7 +2,7 @@ extends Control
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var axes: Node2D
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var axes: Node2D
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var do_pool = [] # A pool that stores data of points removed by undo
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var do_pool = [] # A pool that stores data of points removed by undo
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var delete_pool = [] # A pool that containg deleted data and their index
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var delete_pool = [] # A pool that containing deleted data and their index
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var vanishing_point_res := preload("res://src/UI/PerspectiveEditor/VanishingPoint.tscn")
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var vanishing_point_res := preload("res://src/UI/PerspectiveEditor/VanishingPoint.tscn")
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var tracker_disabled := false
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var tracker_disabled := false
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onready var vanishing_point_container = $"%VanishingPointContainer"
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onready var vanishing_point_container = $"%VanishingPointContainer"
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