diff --git a/Translations/Translations.pot b/Translations/Translations.pot index 9af74d143..4d8423ce2 100644 --- a/Translations/Translations.pot +++ b/Translations/Translations.pot @@ -2396,9 +2396,6 @@ msgstr "" msgid "Radius:" msgstr "" -msgid "Height:" -msgstr "" - #. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a spherical object is selected. msgid "Radial segments:" msgstr "" diff --git a/src/Autoload/ExtensionsAPI.gd b/src/Autoload/ExtensionsAPI.gd index 01ab0aed5..edc0cca8d 100644 --- a/src/Autoload/ExtensionsAPI.gd +++ b/src/Autoload/ExtensionsAPI.gd @@ -1,4 +1,3 @@ -# gdlint: ignore=max-public-methods extends Node # use these variables in your extension to access the api @@ -174,7 +173,7 @@ class PanelAPI: dockable.add_child(node) tabs[0].insert_node(0, node) # Insert at the beginning else: - push_error("No Tabs Found!!!") + push_error("No tabs found!") return top_menu_container.ui_elements.append(node) # refreshing Panels submenu @@ -246,7 +245,7 @@ class PanelAPI: # Get children in the parent, the initial parent is the node we entered as "parent" while child_number < 2: # If parent isn't a (layout_split) resource then there is no point - # in continuing (This is just a Sanity Check and should always pass) + # in continuing (this is just a sanity check and should always pass) if !scan_target.has_method("get_first"): break @@ -348,7 +347,7 @@ class ProjectAPI: return {"cel": cel, "type": cel.get_class_name()} func get_cel_info_at(project: Project, frame: int, layer: int) -> Dictionary: - # frames from left to right, layers from bottomn to top + # frames from left to right, layers from bottom to top clamp(frame, 0, project.frames.size() - 1) clamp(layer, 0, project.layers.size() - 1) var cel = project.frames[frame].cels[layer] diff --git a/src/Tools/BaseTool.gd b/src/Tools/BaseTool.gd index cb2f454ab..4054a8b61 100644 --- a/src/Tools/BaseTool.gd +++ b/src/Tools/BaseTool.gd @@ -12,7 +12,7 @@ var _for_frame := 0 # cache for which frame? # Only use "_spacing_mode" and "_spacing" variables (the others are set automatically) # The _spacing_mode and _spacing values are to be CHANGED only in the tool scripts (e.g Pencil.gd) -var _spacing_mode := false # Enables spacing (continuos gaps between two strokes) +var _spacing_mode := false # Enables spacing (continuous gaps between two strokes) var _spacing := Vector2.ZERO # Spacing between two strokes var _stroke_dimensions := Vector2.ONE # 2d vector containing _brush_size from Draw.gd var _spacing_offset := Vector2.ZERO # The "INITIAL" error between position and position.snapped() diff --git a/src/Tools/Draw.gd b/src/Tools/Draw.gd index 80317b034..c492a4fcb 100644 --- a/src/Tools/Draw.gd +++ b/src/Tools/Draw.gd @@ -6,7 +6,7 @@ var _brush_size_dynamics := 1 var _cache_limit := 3 var _brush_interpolate := 0 var _brush_image := Image.new() -var _orignal_brush_image := Image.new() # contains the orignal _brush_image (whithout resizing) +var _orignal_brush_image := Image.new() # contains the original _brush_image, without resizing var _brush_texture := ImageTexture.new() var _strength := 1.0 var _picking_color := false @@ -222,7 +222,7 @@ func commit_undo() -> void: func draw_tool(position: Vector2) -> void: if Global.mirror_view: - # Even brushes are not perfectly centred and are offseted by 1 px so we add it + # Even brushes are not perfectly centred and are offsetted by 1 px so we add it if int(_stroke_dimensions.x) % 2 == 0: position.x += 1 _prepare_tool() @@ -318,7 +318,7 @@ func _draw_tool(position: Vector2) -> PoolVector2Array: # Thanks to https://godotengine.org/qa/35276/tile-based-line-drawing-algorithm-efficiency func draw_fill_gap(start: Vector2, end: Vector2) -> void: if Global.mirror_view: - # Even brushes are not perfectly centred and are offseted by 1 px so we add it + # Even brushes are not perfectly centred and are offsetted by 1 px so we add it if int(_stroke_dimensions.x) % 2 == 0: start.x += 1 end.x += 1 diff --git a/src/UI/PerspectiveEditor/PerspectiveEditor.gd b/src/UI/PerspectiveEditor/PerspectiveEditor.gd index 833490474..4e5859ef4 100644 --- a/src/UI/PerspectiveEditor/PerspectiveEditor.gd +++ b/src/UI/PerspectiveEditor/PerspectiveEditor.gd @@ -2,7 +2,7 @@ extends Control var axes: Node2D var do_pool = [] # A pool that stores data of points removed by undo -var delete_pool = [] # A pool that containg deleted data and their index +var delete_pool = [] # A pool that containing deleted data and their index var vanishing_point_res := preload("res://src/UI/PerspectiveEditor/VanishingPoint.tscn") var tracker_disabled := false onready var vanishing_point_container = $"%VanishingPointContainer"