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New translations translations.pot (German)
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@ -10,7 +10,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Language-Team: German\n"
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"Language-Team: German\n"
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"Language: de_DE\n"
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"Language: de_DE\n"
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"PO-Revision-Date: 2024-12-05 02:11\n"
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"PO-Revision-Date: 2024-12-12 18:13\n"
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msgid "OK"
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msgid "OK"
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msgstr "OK"
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msgstr "OK"
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@ -2316,7 +2316,7 @@ msgstr "Gruppe"
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#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
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#. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts.
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msgid "Tilemap"
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msgid "Tilemap"
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msgstr ""
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msgstr "Tilemap"
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msgid "Layers"
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msgid "Layers"
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msgstr "Ebenen"
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msgstr "Ebenen"
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@ -2348,7 +2348,7 @@ msgstr "3D-Ebene hinzufügen"
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#. One of the options of the create new layer button.
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#. One of the options of the create new layer button.
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#: src/UI/Timeline/AnimationTimeline.tscn
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#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Add Tilemap Layer"
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msgid "Add Tilemap Layer"
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msgstr ""
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msgstr "Tilemap-Ebene hinzufügen"
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#: src/UI/Timeline/AnimationTimeline.tscn
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#: src/UI/Timeline/AnimationTimeline.tscn
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msgid "Remove current layer"
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msgid "Remove current layer"
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@ -3057,7 +3057,7 @@ msgstr "Zeichnungsaufnahme"
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#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
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#. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game
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msgid "Tiles"
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msgid "Tiles"
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msgstr ""
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msgstr "Tiles"
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msgid "Crop"
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msgid "Crop"
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msgstr "Zuschneiden"
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msgstr "Zuschneiden"
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@ -3468,47 +3468,47 @@ msgstr "Möchten Sie das Bild von %s herunterladen?"
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#: src/Classes/TileSetCustom.gd
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#: src/Classes/TileSetCustom.gd
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#: src/UI/Dialogs/ImportPreviewDialog.gd
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#: src/UI/Dialogs/ImportPreviewDialog.gd
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msgid "Tileset"
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msgid "Tileset"
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msgstr ""
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msgstr "Tileset"
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#. A tileset is a collection of tiles.
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#. A tileset is a collection of tiles.
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tileset:"
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msgid "Tileset:"
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msgstr ""
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msgstr "Tileset:"
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#. A tileset is a collection of tiles.
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#. A tileset is a collection of tiles.
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#: src/UI/Dialogs/ProjectProperties.tscn
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#: src/UI/Dialogs/ProjectProperties.tscn
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msgid "Tilesets"
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msgid "Tilesets"
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msgstr ""
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msgstr "Tilesets"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "New tileset"
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msgid "New tileset"
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msgstr ""
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msgstr "Neues Tileset"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tileset name:"
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msgid "Tileset name:"
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msgstr ""
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msgstr "Tileset Name:"
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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#: src/UI/Timeline/NewTileMapLayerDialog.tscn
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msgid "Tile size:"
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msgid "Tile size:"
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msgstr ""
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msgstr "Tileset Größe:"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Draw tiles"
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msgid "Draw tiles"
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msgstr ""
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msgstr "Tiles zeichnen"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Rotate tile left (counterclockwise)"
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msgid "Rotate tile left (counterclockwise)"
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msgstr ""
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msgstr "Tile nach links drehen (gegen den Uhrzeigersinn)"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Rotate tile right (clockwise)"
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msgid "Rotate tile right (clockwise)"
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msgstr ""
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msgstr "Tile nach Rechts drehen (mit dem Uhrzeigersinn)"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Flip tile horizontally"
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msgid "Flip tile horizontally"
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msgstr ""
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msgstr "Tile horizontal spiegeln"
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#: src/UI/TilesPanel.tscn
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#: src/UI/TilesPanel.tscn
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msgid "Flip tile vertically"
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msgid "Flip tile vertically"
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msgstr ""
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msgstr "Tile vertikal spiegeln"
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