From 05e77fe789317875a7ac60381fce0059c6f079c5 Mon Sep 17 00:00:00 2001 From: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com> Date: Thu, 12 Dec 2024 20:13:55 +0200 Subject: [PATCH] New translations translations.pot (German) --- Translations/de_DE.po | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/Translations/de_DE.po b/Translations/de_DE.po index 3cb7e5c16..6a4a6bf90 100644 --- a/Translations/de_DE.po +++ b/Translations/de_DE.po @@ -10,7 +10,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Language-Team: German\n" "Language: de_DE\n" -"PO-Revision-Date: 2024-12-05 02:11\n" +"PO-Revision-Date: 2024-12-12 18:13\n" msgid "OK" msgstr "OK" @@ -2316,7 +2316,7 @@ msgstr "Gruppe" #. A tilemap is a type of layer, which is divided by grid cells, the size of which is determined by the tileset it uses. Each grid cell is mapped to a tile in the tileset. Tilemaps can be used to create game levels and layouts. msgid "Tilemap" -msgstr "" +msgstr "Tilemap" msgid "Layers" msgstr "Ebenen" @@ -2348,7 +2348,7 @@ msgstr "3D-Ebene hinzufügen" #. One of the options of the create new layer button. #: src/UI/Timeline/AnimationTimeline.tscn msgid "Add Tilemap Layer" -msgstr "" +msgstr "Tilemap-Ebene hinzufügen" #: src/UI/Timeline/AnimationTimeline.tscn msgid "Remove current layer" @@ -3057,7 +3057,7 @@ msgstr "Zeichnungsaufnahme" #. Tiles are images of a specific shape, usually rectangular, that are laid out in a grid. They are used in tile-based video games. https://en.wikipedia.org/wiki/Tile-based_video_game msgid "Tiles" -msgstr "" +msgstr "Tiles" msgid "Crop" msgstr "Zuschneiden" @@ -3468,47 +3468,47 @@ msgstr "Möchten Sie das Bild von %s herunterladen?" #: src/Classes/TileSetCustom.gd #: src/UI/Dialogs/ImportPreviewDialog.gd msgid "Tileset" -msgstr "" +msgstr "Tileset" #. A tileset is a collection of tiles. #: src/UI/Timeline/NewTileMapLayerDialog.tscn msgid "Tileset:" -msgstr "" +msgstr "Tileset:" #. A tileset is a collection of tiles. #: src/UI/Dialogs/ProjectProperties.tscn msgid "Tilesets" -msgstr "" +msgstr "Tilesets" #: src/UI/Timeline/NewTileMapLayerDialog.tscn msgid "New tileset" -msgstr "" +msgstr "Neues Tileset" #: src/UI/Timeline/NewTileMapLayerDialog.tscn msgid "Tileset name:" -msgstr "" +msgstr "Tileset Name:" #: src/UI/Timeline/NewTileMapLayerDialog.tscn msgid "Tile size:" -msgstr "" +msgstr "Tileset Größe:" #: src/UI/TilesPanel.tscn msgid "Draw tiles" -msgstr "" +msgstr "Tiles zeichnen" #: src/UI/TilesPanel.tscn msgid "Rotate tile left (counterclockwise)" -msgstr "" +msgstr "Tile nach links drehen (gegen den Uhrzeigersinn)" #: src/UI/TilesPanel.tscn msgid "Rotate tile right (clockwise)" -msgstr "" +msgstr "Tile nach Rechts drehen (mit dem Uhrzeigersinn)" #: src/UI/TilesPanel.tscn msgid "Flip tile horizontally" -msgstr "" +msgstr "Tile horizontal spiegeln" #: src/UI/TilesPanel.tscn msgid "Flip tile vertically" -msgstr "" +msgstr "Tile vertikal spiegeln"