1
0
Fork 0
mirror of https://github.com/Orama-Interactive/Pixelorama.git synced 2025-02-12 08:43:08 +00:00
Pixelorama/src/Palette/PaletteSwatch.gd

90 lines
2.4 KiB
GDScript3
Raw Normal View History

class_name PaletteSwatch
extends ColorRect
signal pressed(mouse_button)
signal double_clicked(mouse_button, position)
signal dropped(source_index, new_index)
const DEFAULT_COLOR := Color(0.0, 0.0, 0.0, 0.0)
var index := -1
var show_left_highlight := false
var show_right_highlight := false
var empty := true setget set_empty
func set_swatch_size(size: Vector2) -> void:
rect_min_size = size
rect_size = size
func _draw() -> void:
if not empty:
# Black border around swatches with a color
draw_rect(Rect2(Vector2.ZERO, rect_size), Color.black, false, 1)
if show_left_highlight:
# Display outer border highlight
draw_rect(Rect2(Vector2.ZERO, rect_size), Color.white, false, 1)
draw_rect(Rect2(Vector2.ONE, rect_size - Vector2(2, 2)), Color.black, false, 1)
if show_right_highlight:
# Display inner border highlight
var margin := rect_size / 4
draw_rect(Rect2(margin, rect_size - margin * 2), Color.black, false, 1)
draw_rect(
Rect2(margin - Vector2.ONE, rect_size - margin * 2 + Vector2(2, 2)),
Color.white,
false,
1
)
# Enables drawing of highlights which indicate selected swatches
func show_selected_highlight(new_value: bool, mouse_button: int) -> void:
if not empty:
match mouse_button:
BUTTON_LEFT:
show_left_highlight = new_value
BUTTON_RIGHT:
show_right_highlight = new_value
update()
# Empties the swatch and displays disabled color from theme
func set_empty(new_value: bool) -> void:
empty = new_value
if empty:
mouse_default_cursor_shape = Control.CURSOR_ARROW
color = Global.control.theme.get_stylebox("disabled", "Button").bg_color
else:
mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
func get_drag_data(_position):
var data = null
if not empty:
var drag_icon: PaletteSwatch = self.duplicate()
drag_icon.show_left_highlight = false
drag_icon.show_right_highlight = false
drag_icon.empty = false
set_drag_preview(drag_icon)
data = {source_index = index}
return data
func can_drop_data(_position, _data) -> bool:
return true
func drop_data(_position, data) -> void:
emit_signal("dropped", data.source_index, index)
func _on_PaletteSlot_gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton and event.is_pressed() and not empty:
if event.doubleclick:
emit_signal("double_clicked", event.button_index, get_global_rect().position)
else:
emit_signal("pressed", event.button_index)