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Pixelorama/Scripts/PaletteContainer.gd

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7.4 KiB
GDScript3
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extends GridContainer
var palette_button = preload("res://Prefabs/PaletteButton.tscn");
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var current_palette = "Default"
var from_palette : = {}
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# Called when the node enters the scene tree for the first time.
func _ready() -> void:
_load_palettes()
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#Select default palette "Default"
on_palette_select(current_palette)
func _clear_swatches() -> void:
for child in get_children():
if child is BaseButton:
child.disconnect("pressed", self, "on_color_select")
child.queue_free()
func on_palette_select(palette_name : String) -> void:
_clear_swatches()
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if Global.palettes.has(palette_name): #Palette exists in memory
current_palette = palette_name
var palette : Dictionary = Global.palettes[palette_name]
Global.remove_palette_button.disabled = true # Cannot remove by default
if palette.has("editable"):
if palette.editable:
Global.remove_palette_button.disabled = false # Can remove if custom palette
_display_palette(palette)
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else: #Use default on fail
current_palette = "Default"
_display_palette(Global.palettes["Default"])
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func on_new_empty_palette() -> void:
Global.new_palette_dialog.window_title = "Create a new empty palette?"
Global.new_palette_name_line_edit.text = "Custom_Palette"
from_palette = {}
Global.new_palette_dialog.popup_centered()
pass
func on_import_palette() -> void:
pass
func on_edit_palette() -> void:
var palette : Dictionary = Global.palettes[current_palette]
var create_new_palette := true # Create new palette by default
if palette.has("editable"):
if palette.editable:
create_new_palette = false # Edit if already a custom palette
if create_new_palette:
from_palette = Global.palettes[current_palette]
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Global.new_palette_dialog.window_title = "Create a new custom palette from existing default?"
Global.new_palette_name_line_edit.text = "Custom_" + current_palette
Global.new_palette_dialog.popup_centered()
else:
from_palette = {}
Global.edit_palette_popup.open(current_palette)
func on_new_palette_confirmed() -> void:
var new_palette_name : String = Global.new_palette_name_line_edit.text
var result : String = create_new_palette(new_palette_name, from_palette)
if not result.empty():
Global.error_dialog.set_text(result);
Global.error_dialog.popup_centered()
func create_new_palette(name : String, from_palette : Dictionary = {}) -> String: # Returns empty string, else error string
var new_palette : Dictionary = {}
# Check if new name is valid
if name.empty():
return "Error: Palette must have a valid name."
if Global.palettes.has(name):
return "Error: Palette '" + name + "' already exists!"
new_palette.name = name
# Check if source palette has data
if from_palette.has("name"):
new_palette = from_palette.duplicate()
new_palette.name = name
new_palette.editable = true
else:
new_palette.colors = []
new_palette.comments = ""
new_palette.editable = true
# Add palette to Global and options
Global.palettes[name] = new_palette
Global.palette_option_button.add_item(name)
var index := Global.palette_option_button.get_item_count() - 1
Global.palette_option_button.set_item_metadata(index, name)
Global.palette_option_button.select(index)
save_palette(name, name + ".json")
on_palette_select(name)
return ""
func _display_palette(palette : Dictionary) -> void:
var index := 0
for color_data in palette.colors:
var color = Color(color_data.data)
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var new_button = palette_button.instance()
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new_button.get_child(0).modulate = color
new_button.hint_tooltip = color_data.data.to_upper() + " " + color_data.name
new_button.connect("pressed", self, "on_color_select", [index])
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add_child(new_button)
index += 1
func on_color_select(index : int) -> void:
var color = Color(Global.palettes[current_palette].colors[index].data)
if Input.is_action_just_released("left_mouse"):
Global.left_color_picker.color = color
Global.update_left_custom_brush()
elif Input.is_action_just_released("right_mouse"):
Global.right_color_picker.color = color
Global.update_right_custom_brush()
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func _load_palettes() -> void:
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var file := File.new()
var dir := Directory.new()
if not dir.dir_exists("user://palettes"):
dir.make_dir("user://palettes");
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if not dir.dir_exists("user://palettes/custom"):
dir.make_dir("user://palettes/custom")
if not file.file_exists("user://palettes/default_palette.json"):
dir.copy("res://Assets/Graphics/Palette/default_palette.json","user://palettes/default_palette.json");
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if not file.file_exists("user://palettes/bubblegum16.json"):
dir.copy("res://Assets/Graphics/Palette/bubblegum16.json","user://palettes/bubblegum16.json");
var palette_files : Array = get_palette_files("user://palettes")
for file_name in palette_files:
var result : String = load_palette("user://palettes/" + file_name)
if result:
Global.palette_option_button.add_item(result)
var index := Global.palette_option_button.get_item_count() - 1
Global.palette_option_button.set_item_metadata(index, result)
if result == "Default":
Global.palette_option_button.select(index)
dir.open("user://palettes/custom")
var custom_palette_files : Array = get_palette_files("user://palettes/custom")
for file_name in custom_palette_files:
var result : String = load_palette("user://palettes/custom/" + file_name)
if result:
Global.palette_option_button.add_item(result)
var index := Global.palette_option_button.get_item_count() - 1
Global.palette_option_button.set_item_metadata(index, result)
func get_palette_files(path : String) -> Array:
var dir := Directory.new()
var results = []
dir.open(path)
dir.list_dir_begin()
while true:
var file_name = dir.get_next()
if file_name == "":
break
elif not file_name.begins_with(".") && file_name.to_lower().ends_with("json"):
results.append(file_name)
dir.list_dir_end()
return results
func load_palette(path : String) -> String:
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# Open file for reading
var file := File.new()
file.open(path, File.READ)
var text = file.get_as_text()
var result_json = JSON.parse(text)
var result = {}
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var palette_name = null # Default error condition
if result_json.error != OK: # If parse has errors
print("Error: ", result_json.error)
print("Error Line: ", result_json.error_line)
print("Error String: ", result_json.error_string)
else: # If parse OK
var data = result_json.result
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if data.has("name"): #If data is 'valid' palette file
palette_name = data.name
Global.palettes[data.name] = data
file.close()
return palette_name
func remove_current_palette() -> void:
if Global.palettes[current_palette].has("editable"):
if Global.palettes[current_palette].editable:
_delete_palette_file(current_palette + ".json")
Global.palettes.erase(current_palette)
var selected_index := Global.palette_option_button.selected
Global.palette_option_button.remove_item(selected_index)
if(selected_index - 1 >= 0):
Global.palette_option_button.select(selected_index - 1)
on_palette_select(Global.palette_option_button.get_item_metadata(selected_index - 1))
pass
func _delete_palette_file(file_name : String) -> void:
var dir = Directory.new()
dir.remove("user://palettes/custom/" + file_name)
func save_palette(palette_name : String, filename : String) -> void:
var palette_data = Global.palettes[palette_name]
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# Open file for writing
var file := File.new()
file.open("user://palettes/custom/" + filename, File.WRITE)
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# Write palette data to file
file.store_string(JSON.print(palette_data))
file.close()