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Pixelorama/assets/graphics
2024-04-29 03:11:00 +03:00
..
gizmos Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
icons Update the icon 2024-04-29 03:00:20 +03:00
layers Implement basic clipping masks 2024-03-14 01:08:57 +02:00
misc Implement alpha lock as a global tool option 2024-03-09 02:47:13 +02:00
palette Implements palette sorting 2023-12-23 19:00:24 +02:00
recorder Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
reference_images Further Reference UI Improvements (#974) 2024-02-14 19:53:35 +02:00
splash_screen Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
timeline Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
tools Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
circle_9x9.png Asset renaming (#225) 2020-05-05 03:53:58 +03:00
circle_9x9.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
circle_filled_9x9.png Asset renaming (#225) 2020-05-05 03:53:58 +03:00
circle_filled_9x9.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
cursor.png Replace button icons with single-color textures that change color automatically depending on the theme 2021-06-03 22:42:08 +03:00
cursor.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
dotted_line.png Fixed zoom issues with SymmetryGuide 2020-09-08 00:12:09 +03:00
dotted_line.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
pixel_image.png Asset renaming (#225) 2020-05-05 03:53:58 +03:00
pixel_image.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00
splash.png Use a proper boot splash image instead of a single color 2024-04-29 03:11:00 +03:00
splash.png.import Port to Godot 4 (#900) 2023-09-04 16:29:06 +03:00