mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-19 17:49:47 +00:00
126 lines
5.3 KiB
GDScript
126 lines
5.3 KiB
GDScript
extends Node
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var default_shortcuts_preset := {}
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var custom_shortcuts_preset := {}
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var action_being_edited := ""
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var shortcut_already_assigned = false
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var old_input_event : InputEventKey
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var new_input_event : InputEventKey
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onready var shortcut_selector_popup = Global.preferences_dialog.get_node("Popups/ShortcutSelector")
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onready var theme_font_color : Color = Global.preferences_dialog.get_node("Popups/ShortcutSelector/EnteredShortcut").get_color("font_color")
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func _ready() -> void:
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# Disable input until the shortcut selector is displayed
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set_process_input(false)
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# Get default preset for shortcuts from project input map
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# Buttons in shortcuts selector should be called the same as actions
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for shortcut_grid_item in get_node("Shortcuts").get_children():
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if shortcut_grid_item is Button:
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var input_events = InputMap.get_action_list(shortcut_grid_item.name)
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if input_events.size() > 1:
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printerr("Every shortcut action should have just one input event assigned in input map")
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shortcut_grid_item.text = (input_events[0] as InputEventKey).as_text()
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shortcut_grid_item.connect("pressed", self, "_on_Shortcut_button_pressed", [shortcut_grid_item])
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default_shortcuts_preset[shortcut_grid_item.name] = input_events[0]
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# Load custom shortcuts from the config file
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custom_shortcuts_preset = default_shortcuts_preset.duplicate()
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for action in default_shortcuts_preset:
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var saved_input_event = Global.config_cache.get_value("shortcuts", action, 0)
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if saved_input_event is InputEventKey:
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custom_shortcuts_preset[action] = saved_input_event
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var shortcuts_preset = Global.config_cache.get_value("shortcuts", "shortcuts_preset", 0)
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get_node("HBoxContainer/PresetOptionButton").select(shortcuts_preset)
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_on_PresetOptionButton_item_selected(shortcuts_preset)
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func _input(event : InputEvent) -> void:
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if event is InputEventKey:
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if event.pressed:
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if event.scancode == KEY_ESCAPE:
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shortcut_selector_popup.hide()
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else:
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# Check if shortcut was already used
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for action in InputMap.get_actions():
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for input_event in InputMap.get_action_list(action):
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if input_event is InputEventKey:
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if OS.get_scancode_string(input_event.get_scancode_with_modifiers()) == OS.get_scancode_string(event.get_scancode_with_modifiers()):
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shortcut_selector_popup.get_node("EnteredShortcut").text = tr("Already assigned")
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shortcut_selector_popup.get_node("EnteredShortcut").add_color_override("font_color", Color.crimson)
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get_tree().set_input_as_handled()
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shortcut_already_assigned = true
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return
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# Store new shortcut
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shortcut_already_assigned = false
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old_input_event = InputMap.get_action_list(action_being_edited)[0]
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new_input_event = event
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shortcut_selector_popup.get_node("EnteredShortcut").text = OS.get_scancode_string(event.get_scancode_with_modifiers())
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shortcut_selector_popup.get_node("EnteredShortcut").add_color_override("font_color", theme_font_color)
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get_tree().set_input_as_handled()
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func _on_PresetOptionButton_item_selected(id : int) -> void:
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# Only custom preset which is modifiable
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toggle_shortcut_buttons(true if id == 1 else false)
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match id:
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0:
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apply_shortcuts_preset(default_shortcuts_preset)
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1:
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apply_shortcuts_preset(custom_shortcuts_preset)
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Global.config_cache.set_value("shortcuts", "shortcuts_preset", id)
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Global.config_cache.save("user://cache.ini")
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func apply_shortcuts_preset(preset) -> void:
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for action in preset:
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var _old_input_event : InputEventKey = InputMap.get_action_list(action)[0]
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set_action_shortcut(action, _old_input_event, preset[action])
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get_node("Shortcuts/" + action).text = OS.get_scancode_string(preset[action].get_scancode_with_modifiers())
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func toggle_shortcut_buttons(enabled : bool) -> void:
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for shortcut_grid_item in get_node("Shortcuts").get_children():
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if shortcut_grid_item is Button:
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shortcut_grid_item.disabled = not enabled
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if shortcut_grid_item.disabled:
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shortcut_grid_item.mouse_default_cursor_shape = Control.CURSOR_FORBIDDEN
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else:
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shortcut_grid_item.mouse_default_cursor_shape = Control.CURSOR_POINTING_HAND
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func set_action_shortcut(action : String, old_input : InputEventKey, new_input : InputEventKey) -> void:
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InputMap.action_erase_event(action, old_input)
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InputMap.action_add_event(action, new_input)
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Global.update_hint_tooltips()
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# Set shortcut to switch colors button
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if action == "switch_colors":
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Global.color_switch_button.shortcut.shortcut = InputMap.get_action_list("switch_colors")[0]
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func _on_Shortcut_button_pressed(button : Button) -> void:
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set_process_input(true)
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action_being_edited = button.name
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new_input_event = InputMap.get_action_list(button.name)[0]
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shortcut_already_assigned = true
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shortcut_selector_popup.popup_centered()
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func _on_ShortcutSelector_popup_hide() -> void:
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set_process_input(false)
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shortcut_selector_popup.get_node("EnteredShortcut").text = ""
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func _on_ShortcutSelector_confirmed() -> void:
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if not shortcut_already_assigned:
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set_action_shortcut(action_being_edited, old_input_event, new_input_event)
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custom_shortcuts_preset[action_being_edited] = new_input_event
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Global.config_cache.set_value("shortcuts", action_being_edited, new_input_event)
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Global.config_cache.save("user://cache.ini")
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get_node("Shortcuts/" + action_being_edited).text = OS.get_scancode_string(new_input_event.get_scancode_with_modifiers())
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shortcut_selector_popup.hide()
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