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Pixelorama/src/UI/Timeline
Manolis Papadeas e2bb0b8440
New UI system using Dockable Containers (#640)
* Add dockable container plugin

Experimenting with it, also added a tabs_visible property to the DockableContainer. Removed some code about Tallscreen from Main.gd, but not all of it.

* Add a panel behind the UI, temporarily restore the dark theme

* Remove tallscreen code

* Add edit mode, toggles DockableContainer's tab visibility on and off

* Split tool options into color pickers, left and right tool options

* Remove alternate_transparent_background

* Re-order tool buttons on resize

* Clip content in timeline

* Changes to the tool panel

* Removed some old unused node variables

* Restore Zen mode

* Set tabs_visible = false by default

* Better way to set tabs_visible = false by default

* Added the license of godot-dockable-container

* Remove unneeded lines

* Update README.md

* Restore window transparency with the canvas

It makes all of the TabContainers transparent however, which may not be what we actually want.

* Change tab names of the UI elements

* Remove unneeded nodes from ColorPickers.tscn

* Update default.tres

* Let the user hide elements individually

* Add some checks in HandleThemes

* Center tool icons

* Remove unneeded custom panel in SplashDialog

* Bump version to v0.10-dev and some other minor changes

* Fix crash on Zen Mode

* Added a hacky way to fix the issue with the palette panel size
2022-01-30 00:47:25 +02:00
..
AnimationTagUI.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
AnimationTagUI.tscn You can now resize cels in the timeline by holding Control and scrolling with the mouse wheel. 2021-01-30 23:57:33 +02:00
AnimationTimeline.gd Copy frame duration when cloning a frame 2021-12-31 04:05:04 +02:00
AnimationTimeline.tscn New UI system using Dockable Containers (#640) 2022-01-30 00:47:25 +02:00
CelButton.gd Do not delete cel content if the layer is locked/invisible 2022-01-01 04:12:49 +02:00
CelButton.tscn Added a Delete option in cel's right click menu 2021-06-05 13:38:32 +03:00
FrameButton.gd Just one method for undo/redo in Global.gd 2021-12-02 02:22:32 +02:00
FrameButton.tscn Add a right click popup menu on the frame buttons and move most of the frame related options there 2021-06-05 02:37:33 +03:00
FrameProperties.gd Just one method for undo/redo in Global.gd 2021-12-02 02:22:32 +02:00
FrameProperties.tscn Set frame delay's min value at 0.01, does not let it become 0 2021-06-11 22:56:38 +03:00
FrameTagDialog.gd Format code and add static checks (#599) 2021-11-25 14:48:30 +02:00
FrameTagDialog.tscn Minor UI changes 2021-12-24 03:12:44 +02:00
LayerButton.gd Fix a memory leak coming from the Layer class 2021-12-23 19:58:07 +02:00
LayerButton.tscn Fix a memory leak coming from the Layer class 2021-12-23 19:58:07 +02:00