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Pixelorama/Scripts/CameraMovement.gd
2019-08-18 12:28:38 +03:00

25 lines
729 B
GDScript

extends Camera2D
var zoom_min := Vector2(0.005, 0.005)
var zoom_max := Vector2(0.8, 0.8)
var drag := false
func _input(event) -> void:
if Global.can_draw && Global.has_focus:
if event.is_action_pressed("camera_drag"):
drag = true
elif event.is_action_released("camera_drag"):
drag = false
elif event.is_action_pressed("zoom_in"): # Wheel Up Event
zoom_camera(-1)
elif event.is_action_pressed("zoom_out"): # Wheel Down Event
zoom_camera(1)
elif event is InputEventMouseMotion && drag:
offset = offset - event.relative * zoom
# Zoom Camera
func zoom_camera(dir : int) -> void:
var zoom_margin = zoom * dir / 10
if zoom + zoom_margin > zoom_min && zoom + zoom_margin < zoom_max:
zoom += zoom_margin