.. |
animate.png
|
ImageEffect Animation 2.0 (#879)
|
2023-07-01 00:01:14 +03:00 |
animate.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
check.png
|
Some improvements to the dynamics (#826)
|
2023-02-20 21:51:26 +02:00 |
check.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
checkbox_unpressed.png
|
Change the unpressed textures for checkbox & radio buttons to be like they used to in Godot 3.x
|
2023-12-07 00:21:39 +02:00 |
checkbox_unpressed.png.import
|
Change the unpressed textures for checkbox & radio buttons to be like they used to in Godot 3.x
|
2023-12-07 00:21:39 +02:00 |
close.svg
|
Implement layer effects (#940)
|
2023-11-22 01:06:25 +02:00 |
close.svg.import
|
Implement layer effects (#940)
|
2023-11-22 01:06:25 +02:00 |
color_switch.png
|
Replace button icons with single-color textures that change color automatically depending on the theme
|
2021-06-03 22:42:08 +03:00 |
color_switch.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
dynamics.png
|
Some improvements to the dynamics (#826)
|
2023-02-20 21:51:26 +02:00 |
dynamics.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
external_link.svg
|
Add icons to some Help menu items, add a new "Support Pixelorama's Development" item and remove "Donate" from the About dialog
|
2024-01-10 00:30:27 +02:00 |
external_link.svg.import
|
Add icons to some Help menu items, add a new "Support Pixelorama's Development" item and remove "Donate" from the About dialog
|
2024-01-10 00:30:27 +02:00 |
heart.svg
|
Add icons to some Help menu items, add a new "Support Pixelorama's Development" item and remove "Donate" from the About dialog
|
2024-01-10 00:30:27 +02:00 |
heart.svg.import
|
Add icons to some Help menu items, add a new "Support Pixelorama's Development" item and remove "Donate" from the About dialog
|
2024-01-10 00:30:27 +02:00 |
horizontal_mirror_off.png
|
Change global tool option textures
|
2022-04-01 13:45:24 +03:00 |
horizontal_mirror_off.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
horizontal_mirror_on.png
|
Change global tool option textures
|
2022-04-01 13:45:24 +03:00 |
horizontal_mirror_on.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
icon_reload.png
|
Replace button icons with single-color textures that change color automatically depending on the theme
|
2021-06-03 22:42:08 +03:00 |
icon_reload.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
landscape.png
|
Replace button icons with single-color textures that change color automatically depending on the theme
|
2021-06-03 22:42:08 +03:00 |
landscape.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
lock_aspect.png
|
Replace button icons with single-color textures that change color automatically depending on the theme
|
2021-06-03 22:42:08 +03:00 |
lock_aspect.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
lock_aspect_2.png
|
Replace button icons with single-color textures that change color automatically depending on the theme
|
2021-06-03 22:42:08 +03:00 |
lock_aspect_2.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
lock_aspect_guides.png
|
Disable ValueSliderV2's ratio button when set to not editable
|
2023-03-20 01:59:15 +02:00 |
lock_aspect_guides.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
locked_size.png
|
Crop Tool (#830)
|
2023-03-16 19:50:45 +02:00 |
locked_size.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
move_down_arrow.svg
|
Implement layer effects (#940)
|
2023-11-22 01:06:25 +02:00 |
move_down_arrow.svg.import
|
Implement layer effects (#940)
|
2023-11-22 01:06:25 +02:00 |
move_up_arrow.svg
|
Implement layer effects (#940)
|
2023-11-22 01:06:25 +02:00 |
move_up_arrow.svg.import
|
Implement layer effects (#940)
|
2023-11-22 01:06:25 +02:00 |
pixel_perfect_off.png
|
Change global tool option textures
|
2022-04-01 13:45:24 +03:00 |
pixel_perfect_off.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
pixel_perfect_on.png
|
Change global tool option textures
|
2022-04-01 13:45:24 +03:00 |
pixel_perfect_on.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
portrait.png
|
Replace button icons with single-color textures that change color automatically depending on the theme
|
2021-06-03 22:42:08 +03:00 |
portrait.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
radio_unpressed.png
|
Change the unpressed textures for checkbox & radio buttons to be like they used to in Godot 3.x
|
2023-12-07 00:21:39 +02:00 |
radio_unpressed.png.import
|
Change the unpressed textures for checkbox & radio buttons to be like they used to in Godot 3.x
|
2023-12-07 00:21:39 +02:00 |
uncheck.png
|
Further improvements to Dynamics (#828)
|
2023-02-28 17:07:48 +02:00 |
uncheck.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
unlocked_size.png
|
Crop Tool (#830)
|
2023-03-16 19:50:45 +02:00 |
unlocked_size.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
value_arrow.svg
|
[ImgBot] Optimize images (#827)
|
2023-02-21 02:24:31 +02:00 |
value_arrow.svg.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
value_arrow_hover.svg
|
[ImgBot] Optimize images (#827)
|
2023-02-21 02:24:31 +02:00 |
value_arrow_hover.svg.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
value_arrow_press.svg
|
[ImgBot] Optimize images (#827)
|
2023-02-21 02:24:31 +02:00 |
value_arrow_press.svg.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
value_arrow_up.svg
|
Make the color picker be always visible in the UI instead of a popup (#953)
|
2023-12-05 00:10:42 +02:00 |
value_arrow_up.svg.import
|
Make the color picker be always visible in the UI instead of a popup (#953)
|
2023-12-05 00:10:42 +02:00 |
value_slider.png
|
Add a custom ValueSlider node made by @mrtripie
|
2022-09-30 00:07:56 +03:00 |
value_slider.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
vertical_mirror_off.png
|
Change global tool option textures
|
2022-04-01 13:45:24 +03:00 |
vertical_mirror_off.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |
vertical_mirror_on.png
|
Change global tool option textures
|
2022-04-01 13:45:24 +03:00 |
vertical_mirror_on.png.import
|
Port to Godot 4 (#900)
|
2023-09-04 16:29:06 +03:00 |